Player Matchup

Hercules
Hercules
ARGorilla
Hercules
Level 36
God Stats
2W - 1L
1,541 SR
Queue Stats
37W - 36L
1,495 Elo+
Party 3
Danzaburou
Danzaburou
Dirtydds
Danzaburou
Level 62
God Stats
32W - 27L
1,529 SR
Queue Stats
137W - 123L
1,501 Elo+
Party 2
Bacchus
Bacchus
DodgeBorg
Bacchus
Level 55
God Stats
2W - 1L
1,519 SR
Queue Stats
42W - 33L
1,541 Elo+
Party 3
Neith
Neith
Galboig
Neith
Level 13
God Stats
30W - 17L
1,656 SR
Queue Stats
32W - 20L
1,584 Elo+
Party 3
Nox
Nox
Weebarawr
Nox
Level 29
God Stats
4W - 0L
1,854 SR
Queue Stats
120W - 114L
1,482 Elo+
Party 2
Team Averages
Level 39
1,620 SR
1,521 Elo+

VS

Team Averages
Level 33
1,620 SR
1,569 Elo+
Danzaburou
Danzaburou
BlindRevival
Danzaburou
Level 42
God Stats
2W - 2L
1,837 SR
Queue Stats
33W - 24L
1,613 Elo+
Party 1
Kukulkan
Kukulkan
DWCuzzz
Kukulkan
Level 23
God Stats
3W - 5L
1,458 SR
Queue Stats
22W - 21L
1,544 Elo+
Party 1
Merlin
Merlin
Sizzle9999
Merlin
Level 49
God Stats
0W - 1L
1,562 SR
Queue Stats
28W - 34L
1,469 Elo+
Party 1
Neith
Neith
sniperbait141
Neith
Level 2
God Stats
1W - 1L
1,768 SR
Queue Stats
1W - 1L
1,742 Elo+
Party 1
Horus
Horus
theseventhlama
Horus
Level 48
God Stats
2W - 1L
1,478 SR
Queue Stats
51W - 57L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ARGorilla
Hercules
18
2 / 4 / 18
11,949
919
11,537
21,968
24,818
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Dirtydds
Danzaburou
20
18 / 6 / 21
16,268
1,251
41,592
23,801
11,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
DodgeBorg
Bacchus
20
8 / 4 / 24
14,245
1,096
14,940
19,101
26,099
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
Galboig
Neith
20
11 / 5 / 18
14,891
1,145
17,920
15,412
6,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 3 / 22
13,589
1,045
13,122
10,025
4,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

106

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlindRevival
Danzaburou
20
10 / 9 / 8
15,328
1,179
24,970
25,244
11,848
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
DWCuzzz
Kukulkan
19
2 / 11 / 12
12,290
945
14,749
20,057
9,150
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
Sizzle9999
Merlin
20
2 / 6 / 12
13,559
1,043
17,012
15,579
6,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
0 / 12 / 9
11,699
900
11,186
19,034
8,321
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
8 / 7 / 8
13,908
1,070
15,724
23,412
12,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
71
45
Kills
22
22
Deaths
45
103
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Hercules
ARGorilla
Hercules
2
4
18
2.75
L
Danzaburou
BlindRevival
Danzaburou
10
9
8
1.56
L
Kukulkan
DWCuzzz
Kukulkan
2
11
12
0.73
W
Danzaburou
Dirtydds
Danzaburou
18
6
21
4.75
W
Bacchus
DodgeBorg
Bacchus
8
4
24
5
W
Neith
Galboig
Neith
11
5
18
4
L
Merlin
Sizzle9999
Merlin
2
6
12
1.33
W
6
3
22
5.67
L
0
12
9
0.38
L
8
7
8
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,111
Damage
83,641
90,307
Taken
103,326
73,488
Mitigated
48,030
17,933
Healing
14,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ARGorilla
Hercules
11,537
3,444
0
4,144
21,968
24,818
0
4,564
17,252
261
26,506
L
Danzaburou
BlindRevival
Danzaburou
24,970
17,364
0
5,947
25,244
11,848
0
6,439
18,805
0
54,995
L
Kukulkan
DWCuzzz
Kukulkan
14,749
1,459
0
690
20,057
9,150
0
4,779
15,278
30,360
0
W
Danzaburou
Dirtydds
Danzaburou
41,592
27,674
0
7,558
23,801
11,265
0
8,295
15,162
0
67,896
W
Bacchus
DodgeBorg
Bacchus
14,940
649
947
1,177
19,101
26,099
0
7,199
11,620
23,517
0
W
Neith
Galboig
Neith
17,920
9,055
0
3,659
15,412
6,796
0
6,914
8,272
0
44,302
L
Merlin
Sizzle9999
Merlin
17,012
1,373
0
478
15,579
6,586
0
4,698
10,881
48,397
0
W
13,122
1,539
0
448
10,025
4,510
0
3,623
6,240
21,192
0
L
11,186
6,763
0
2,657
19,034
8,321
0
6,632
12,402
0
28,408
L
15,724
10,613
1,275
3,819
23,412
12,125
0
5,775
17,637
0
26,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,942
Gold Earned
66,784
200
Minions Killed
224
10
Camps Cleared
3
1,118,946
Distance Traveled
1,106,404
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,949
919
48
4
2
218,419
0
L
Danzaburou
15,328
1,179
63
5
0
229,403
1
L
Kukulkan
12,290
945
25
2
1
231,741
0
W
Danzaburou
16,268
1,251
43
3
6
214,655
0
W
Bacchus
14,245
1,096
20
2
0
236,453
0
W
Neith
14,891
1,145
64
5
1
191,480
0
L
Merlin
13,559
1,043
83
6
2
218,232
0
W
Nox
13,589
1,045
25
2
1
257,939
0
L
Neith
11,699
900
31
2
0
189,123
0
L
Horus
13,908
1,070
22
2
0
237,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role