Player Matchup

Danzaburou
Danzaburou
DavyCrotchett
Danzaburou
Level 16
God Stats
20W - 12L
1,665 SR
Queue Stats
30W - 20L
1,568 Elo+
Solo
Bakasura
Bakasura
JoDaReaper
Bakasura
Level 26
God Stats
4W - 0L
1,830 SR
Queue Stats
61W - 45L
1,541 Elo+
Solo
Baron Samedi
Baron Samedi
RawHustler
Baron Samedi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 101L
1,583 Elo+
Solo
Hel
Hel
Vikiyra
Hel
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 8L
1,829 Elo+
Solo
King Arthur
King Arthur
denverman
King Arthur
Level 18
God Stats
3W - 1L
1,655 SR
Queue Stats
39W - 33L
1,469 Elo+
Solo
Team Averages
Level 21
1,630 SR
1,598 Elo+

VS

Team Averages
Level 22
1,610 SR
1,652 Elo+
Danzaburou
Danzaburou
ChadThundercøck
Danzaburou
Level 23
God Stats
3W - 3L
1,500 SR
Queue Stats
68W - 17L
1,901 Elo+
Party 1
Anubis
Anubis
Dokyeom
Anubis
Level 27
God Stats
3W - 1L
1,883 SR
Queue Stats
79W - 66L
1,456 Elo+
Solo
Arachne
Arachne
ImHighLetsFly
Arachne
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 59L
1,556 Elo+
Solo
Persephone
Persephone
MozzarellaC
Persephone
Level 18
God Stats
4W - 5L
1,667 SR
Queue Stats
21W - 20L
1,475 Elo+
Solo
Mulan
Mulan
QUÅNTUM
Mulan
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 13L
1,872 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DavyCrotchett
Danzaburou
9
1 / 3 / 3
5,554
555
2,516
5,581
1,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
JoDaReaper
Bakasura
11
1 / 1 / 7
6,221
622
3,262
9,104
2,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
RawHustler
Baron Samedi
9
1 / 2 / 5
5,652
565
2,752
6,424
2,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hel
13
10 / 0 / 2
8,008
801
8,420
5,213
1,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
denverman
King Arthur
11
4 / 0 / 0
6,340
634
4,764
8,316
3,933
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChadThundercøck
Danzaburou
10
3 / 2 / 3
6,393
639
6,231
6,241
2,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
Dokyeom
Anubis
8
0 / 6 / 0
5,083
508
3,678
6,092
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
9
1 / 3 / 1
5,325
533
3,026
8,360
2,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
MozzarellaC
Persephone
7
0 / 4 / 0
4,523
452
1,689
3,893
806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
QUÅNTUM
Mulan
9
2 / 2 / 3
5,570
557
4,331
7,850
3,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
17
Kills
6
6
Deaths
17
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ChadThundercøck
Danzaburou
3
2
3
2.25
W
Danzaburou
DavyCrotchett
Danzaburou
1
3
3
0.83
L
Anubis
Dokyeom
Anubis
0
6
0
0
L
Arachne
1
3
1
0.5
W
Bakasura
JoDaReaper
Bakasura
1
1
7
4.5
L
Persephone
MozzarellaC
Persephone
0
4
0
0
L
Mulan
QUÅNTUM
Mulan
2
2
3
1.75
W
Baron Samedi
RawHustler
Baron Samedi
1
2
5
1.75
W
Hel
10
0
2
11
W
King Arthur
denverman
King Arthur
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,714
Damage
18,955
34,638
Taken
32,436
12,311
Mitigated
11,508
15,243
Healing
9,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ChadThundercøck
Danzaburou
6,231
3,334
0
2,193
6,241
2,169
0
2,284
3,921
0
38,805
W
Danzaburou
DavyCrotchett
Danzaburou
2,516
1,296
0
1,535
5,581
1,419
0
546
5,035
0
21,597
L
Anubis
Dokyeom
Anubis
3,678
114
0
919
6,092
2,407
0
3,814
1,991
24,741
0
L
Arachne
3,026
1,612
0
3,885
8,360
2,440
0
2,479
5,779
0
21,203
W
Bakasura
JoDaReaper
Bakasura
3,262
2,449
0
4,075
9,104
2,837
0
1,104
8,000
0
28,242
L
Persephone
MozzarellaC
Persephone
1,689
572
0
311
3,893
806
148
0
3,892
15,213
0
L
Mulan
QUÅNTUM
Mulan
4,331
534
0
1,721
7,850
3,686
0
2,193
5,563
0
14,892
W
Baron Samedi
RawHustler
Baron Samedi
2,752
492
305
1,264
6,424
2,440
0
501
5,923
13,938
0
W
Hel
8,420
1,037
2,415
3,657
5,213
1,682
0
1,527
3,686
47,469
0
W
King Arthur
denverman
King Arthur
4,764
289
0
1,992
8,316
3,933
0
1,689
6,627
0
32,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,775
Gold Earned
26,894
286
Minions Killed
223
0
Camps Cleared
0
960,564
Distance Traveled
928,361
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,393
639
82
8
0
172,242
1
W
Danzaburou
5,554
555
45
5
0
172,466
1
L
Anubis
5,083
508
57
6
0
185,916
3
L
Arachne
5,325
533
45
5
0
191,230
1
W
Bakasura
6,221
622
71
7
0
215,602
0
L
Persephone
4,523
452
27
3
0
174,434
1
L
Mulan
5,570
557
12
1
0
204,539
2
W
Baron Samedi
5,652
565
19
2
0
174,891
1
W
Hel
8,008
801
95
10
0
206,495
2
W
King Arthur
6,340
634
56
6
0
191,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role