Player Matchup

Poseidon
Poseidon
DEADDEER118
Poseidon
Level 118
God Stats
15W - 6L
1,707 SR
Queue Stats
86W - 58L
1,636 Elo+
Party 2
Cthulhu
Cthulhu
Fraggingnade
Cthulhu
Level 142
God Stats
14W - 8L
1,747 SR
Queue Stats
87W - 82L
1,553 Elo+
Party 2
Medusa
Medusa
SLASHNBRRN
Medusa
Level 28
God Stats
4W - 8L
1,499 SR
Queue Stats
30W - 24L
1,593 Elo+
Party 2
Achilles
Achilles
TRKxEXOTICx
Achilles
Level 146
God Stats
3W - 7L
1,607 SR
Queue Stats
119W - 96L
1,618 Elo+
Party 2
Pele
Pele
jmm592
Pele
Level 123
God Stats
9W - 11L
1,492 SR
Queue Stats
157W - 147L
1,597 Elo+
Party 2
Team Averages
Level 111
1,611 SR
1,599 Elo+

VS

Team Averages
Level 61
1,629 SR
1,467 Elo+
Baron Samedi
Baron Samedi
Only Lucius
Baron Samedi
Level 15
God Stats
1W - 4L
1,645 SR
Queue Stats
3W - 4L
1,181 Elo+
Party 1
Kali
Kali
TB0N30000
Kali
Level 75
God Stats
13W - 5L
1,712 SR
Queue Stats
111W - 88L
1,574 Elo+
Party 1
Sylvanus
Sylvanus
Vaseliney Weeni
Sylvanus
Level 68
God Stats
4W - 2L
1,691 SR
Queue Stats
83W - 79L
1,511 Elo+
Party 1
Xbalanque
Xbalanque
airscepter
Xbalanque
Level 69
God Stats
15W - 4L
1,706 SR
Queue Stats
87W - 71L
1,562 Elo+
Party 1
Chaac
Chaac
spook145spook
Chaac
Level 77
God Stats
2W - 1L
1,391 SR
Queue Stats
106W - 97L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DEADDEER118
Poseidon
17
12 / 4 / 5
11,410
519
17,904
11,294
3,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Fraggingnade
Cthulhu
15
3 / 5 / 10
9,670
440
18,267
15,368
15,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
SLASHNBRRN
Medusa
16
0 / 3 / 3
9,611
437
4,691
9,909
3,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Achilles
TRKxEXOTICx
Achilles
17
3 / 4 / 2
10,489
477
15,296
22,549
30,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pele
jmm592
Pele
16
7 / 5 / 4
10,494
477
13,114
16,632
5,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Only Lucius
Baron Samedi
15
1 / 14 / 8
9,651
439
6,684
18,591
9,050
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Kali
20
9 / 1 / 6
13,985
636
13,016
20,251
11,202
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
16
2 / 5 / 9
11,515
523
7,674
21,422
21,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
airscepter
Xbalanque
20
6 / 2 / 2
12,748
579
13,397
17,410
8,089
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
3 / 3 / 9
12,451
566
18,127
27,410
27,174
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
55
25
Kills
21
21
Deaths
25
24
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Poseidon
DEADDEER118
Poseidon
12
4
5
3.63
L
Cthulhu
Fraggingnade
Cthulhu
3
5
10
1.6
W
Baron Samedi
Only Lucius
Baron Samedi
1
14
8
0.36
L
Medusa
SLASHNBRRN
Medusa
0
3
3
0.5
W
Kali
9
1
6
12
L
Achilles
TRKxEXOTICx
Achilles
3
4
2
1
W
Sylvanus
2
5
9
1.3
W
Xbalanque
airscepter
Xbalanque
6
2
2
3.5
L
Pele
jmm592
Pele
7
5
4
1.8
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,272
Damage
58,898
75,752
Taken
105,084
59,881
Mitigated
76,818
18,348
Healing
48,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
DEADDEER118
Poseidon
17,904
1,930
0
1,188
11,294
3,970
1,201
3,188
8,106
76,702
0
L
Cthulhu
Fraggingnade
Cthulhu
18,267
414
1,638
2,612
15,368
15,629
400
4,372
10,996
57,490
0
W
Baron Samedi
Only Lucius
Baron Samedi
6,684
455
771
2,748
18,591
9,050
242
10,544
8,006
41,302
0
L
Medusa
SLASHNBRRN
Medusa
4,691
1,342
0
2,997
9,909
3,625
456
596
9,313
0
63,848
W
Kali
13,016
6,301
0
8,598
20,251
11,202
3,696
4,017
16,109
0
112,735
L
Achilles
TRKxEXOTICx
Achilles
15,296
6,418
0
4,462
22,549
30,804
423
3,068
19,481
0
72,618
W
Sylvanus
7,674
355
3,454
7,939
21,422
21,303
175
12,475
8,872
26,215
0
W
Xbalanque
airscepter
Xbalanque
13,397
7,385
0
8,777
17,410
8,089
2,960
5,202
12,208
0
107,280
L
Pele
jmm592
Pele
13,114
1,770
0
5,451
16,632
5,853
0
3,134
13,498
0
65,884
W
18,127
4,169
0
15,836
27,410
27,174
1,368
3,933
22,829
0
81,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,674
Gold Earned
60,350
575
Minions Killed
582
0
Camps Cleared
0
1,963,999
Distance Traveled
2,026,386
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,410
519
129
6
0
384,650
0
L
Cthulhu
9,670
440
90
4
0
403,320
4
W
Baron Samedi
9,651
439
48
2
0
367,876
0
L
Medusa
9,611
437
117
5
0
374,269
4
W
Kali
13,985
636
166
8
0
491,776
2
L
Achilles
10,489
477
136
6
0
372,460
2
W
Sylvanus
11,515
523
40
2
0
377,249
1
W
Xbalanque
12,748
579
186
8
0
377,372
4
L
Pele
10,494
477
103
5
0
429,300
5
W
Chaac
12,451
566
142
6
0
412,113
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role