Player Matchup

Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Dipp1er
Ullr
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
SavageRod_
Nemesis
Level 129
God Stats
5W - 3L
1,665 SR
Queue Stats
86W - 128L
1,475 Elo+
Party 1
Khepri
Khepri
SoulSpartan01
Khepri
Level 116
God Stats
1W - 1L
1,859 SR
Queue Stats
143W - 116L
1,521 Elo+
Party 2
Chaac
Chaac
teach4life37
Chaac
Level 91
God Stats
0W - 2L
1,217 SR
Queue Stats
58W - 87L
1,418 Elo+
Party 1
Team Averages
Level 127
1,548 SR
1,483 Elo+

VS

Team Averages
Level 114
1,596 SR
1,510 Elo+
Jormungandr
Jormungandr
Enderstory99
Jormungandr
Level 124
God Stats
6W - 3L
1,722 SR
Queue Stats
542W - 495L
1,549 Elo+
Party 3
Cupid
Cupid
Hiddentail
Cupid
Level 86
God Stats
7W - 1L
1,788 SR
Queue Stats
24W - 25L
1,452 Elo+
Party 3
Baron Samedi
Baron Samedi
InfiniteDragons
Baron Samedi
Level 120
God Stats
3W - 2L
1,641 SR
Queue Stats
341W - 324L
1,496 Elo+
Solo
Agni
Agni
SN4KEY J4KE
Agni
Level 141
God Stats
10W - 14L
1,439 SR
Queue Stats
854W - 758L
1,512 Elo+
Solo
Thanatos
Thanatos
iStillSlaughterU
Thanatos
Level 99
God Stats
2W - 2L
1,389 SR
Queue Stats
54W - 48L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 3 / 4
7,280
485
4,297
8,067
2,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ullr
Dipp1er
Ullr
11
1 / 4 / 1
6,851
457
6,789
9,136
3,001
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Nemesis
SavageRod_
Nemesis
12
4 / 5 / 5
7,738
516
11,833
9,261
5,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
1 / 4 / 4
6,965
464
2,686
12,093
7,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 3 / 2
8,386
559
3,173
7,226
3,094
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Enderstory99
Jormungandr
14
5 / 3 / 5
8,861
591
6,937
13,872
10,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
13
0 / 1 / 5
7,308
487
4,124
6,114
3,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
InfiniteDragons
Baron Samedi
13
4 / 1 / 5
8,252
550
6,156
9,737
5,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
7 / 2 / 3
9,306
620
10,781
7,301
2,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
3 / 6 / 4
7,901
527
4,532
12,557
3,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
41
11
Kills
19
19
Deaths
13
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
4
1
L
Ullr
Dipp1er
Ullr
1
4
1
0.38
W
Jormungandr
Enderstory99
Jormungandr
5
3
5
2.5
W
Cupid
0
1
5
2.5
W
Baron Samedi
InfiniteDragons
Baron Samedi
4
1
5
6.5
W
7
2
3
4.25
L
Nemesis
SavageRod_
Nemesis
4
5
5
1.3
L
1
4
4
0.75
W
3
6
4
0.83
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,778
Damage
32,530
45,783
Taken
49,581
21,486
Mitigated
25,320
5,706
Healing
20,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,297
272
0
500
8,067
2,842
254
5,864
2,203
43,741
0
L
Ullr
Dipp1er
Ullr
6,789
1,694
0
490
9,136
3,001
491
2,995
6,141
0
43,610
W
Jormungandr
Enderstory99
Jormungandr
6,937
2,094
0
4,879
13,872
10,158
1,061
1,821
12,051
44,341
0
W
Cupid
4,124
1,370
179
528
6,114
3,283
897
679
5,435
3,621
33,652
W
Baron Samedi
InfiniteDragons
Baron Samedi
6,156
812
544
3,610
9,737
5,630
1,071
2,376
7,361
34,052
0
W
10,781
202
0
1,833
7,301
2,445
772
2,436
4,865
55,882
0
L
Nemesis
SavageRod_
Nemesis
11,833
6,122
0
775
9,261
5,368
0
4,703
4,558
6,755
41,360
L
2,686
159
0
2,326
12,093
7,181
0
6,657
5,436
19,819
0
W
4,532
1,353
0
9,162
12,557
3,804
253
669
11,888
0
37,320
L
3,173
639
0
1,615
7,226
3,094
0
3,859
3,367
0
35,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,220
Gold Earned
41,628
350
Minions Killed
409
0
Camps Cleared
0
1,351,751
Distance Traveled
1,386,899
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,280
485
89
6
0
289,875
9
L
Ullr
6,851
457
95
6
0
263,212
3
W
Jormungandr
8,861
591
89
6
0
253,938
1
W
Cupid
7,308
487
85
6
0
276,452
3
W
Baron Samedi
8,252
550
42
3
0
256,921
0
W
Agni
9,306
620
115
8
0
310,275
0
L
Nemesis
7,738
516
77
5
0
252,004
2
L
Khepri
6,965
464
19
1
0
281,555
4
W
Thanatos
7,901
527
78
5
0
289,313
0
L
Chaac
8,386
559
70
5
0
265,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role