Player Matchup

Hou Yi
Hou Yi
BaconatorSuprem
Hou Yi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,436 Elo+
Party 2
Thor
Thor
Fangalorian
Thor
Level 17
God Stats
2W - 0L
1,482 SR
Queue Stats
18W - 13L
1,479 Elo+
Party 2
Thoth
Thoth
MarisaKrisame
Thoth
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,472 Elo+
Party 2
Horus
Horus
NammyBabs
Horus
Level 20
God Stats
1W - 0L
1,926 SR
Queue Stats
20W - 17L
1,447 Elo+
Party 2
Jormungandr
Jormungandr
TheWorldTreeYgg
Jormungandr
Level 40
God Stats
46W - 40L
1,592 SR
Queue Stats
83W - 75L
1,452 Elo+
Party 2
Team Averages
Level 24
1,600 SR
1,457 Elo+

VS

Team Averages
Level 21
1,569 SR
1,474 Elo+
Thor
Thor
Protomanxero
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,655 Elo+
Solo
Khepri
Khepri
Sliptallica
Khepri
Level 36
God Stats
4W - 2L
1,615 SR
Queue Stats
79W - 87L
1,384 Elo+
Party 1
Susano
Susano
davidjaram94
Susano
Level 25
God Stats
2W - 2L
1,509 SR
Queue Stats
5W - 3L
1,478 Elo+
Solo
Camazotz
Camazotz
deadlyduckies
Camazotz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,402 Elo+
Party 1
Merlin
Merlin
yishengduyi
Merlin
Level 16
God Stats
4W - 4L
1,720 SR
Queue Stats
14W - 16L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
4,998
500
1,887
2,188
627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

7
1 / 2 / 3
4,988
499
1,771
7,144
1,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
9 / 1 / 1
6,970
697
6,153
3,943
1,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
NammyBabs
Horus
8
4 / 0 / 1
5,666
567
2,123
3,865
1,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
TheWorldTreeYgg
Jormungandr
10
4 / 2 / 2
6,096
610
4,310
5,401
4,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 5 / 1
3,804
380
1,093
4,117
954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Khepri
7
0 / 0 / 0
4,303
430
1,058
1,211
439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Susano
6
0 / 4 / 1
4,287
429
1,096
6,277
1,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Camazotz
deadlyduckies
Camazotz
8
2 / 4 / 0
4,989
499
4,232
7,068
3,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
8
2 / 6 / 1
5,205
521
2,290
5,708
1,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
19
Kills
4
5
Deaths
19
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
1
2
3
1.25
W
9
1
1
9.5
W
Horus
NammyBabs
Horus
4
0
1
4.5
L
0
5
1
0.1
L
Khepri
0
0
0
0
W
Jormungandr
TheWorldTreeYgg
Jormungandr
4
2
2
2.5
L
Susano
0
4
1
0.13
L
Camazotz
deadlyduckies
Camazotz
2
4
0
0.5
L
Merlin
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,244
Damage
9,769
22,541
Taken
24,381
10,324
Mitigated
7,944
8,520
Healing
4,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,887
887
0
1,370
2,188
627
468
260
1,928
0
18,205
W
1,771
939
0
3,218
7,144
1,890
0
520
6,574
0
15,551
W
6,153
614
0
297
3,943
1,230
644
1,770
2,148
29,692
0
W
Horus
NammyBabs
Horus
2,123
1,177
41
2,170
3,865
1,854
263
798
3,042
0
9,811
L
1,093
736
0
0
4,117
954
0
1,753
2,364
0
3,981
L
Khepri
1,058
0
0
24
1,211
439
0
0
1,211
8,766
0
W
Jormungandr
TheWorldTreeYgg
Jormungandr
4,310
787
0
1,424
5,401
4,723
0
0
5,102
21,779
0
L
Susano
1,096
488
0
2,409
6,277
1,555
0
1,058
5,119
0
13,737
L
Camazotz
deadlyduckies
Camazotz
4,232
1,128
0
2,343
7,068
3,415
0
3,613
3,202
0
14,832
L
Merlin
2,290
220
0
20
5,708
1,581
0
3,686
2,022
17,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,718
Gold Earned
22,588
189
Minions Killed
113
0
Camps Cleared
0
814,118
Distance Traveled
830,882
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
4,998
500
40
4
0
126,871
0
W
Thor
4,988
499
36
4
0
190,772
2
W
Thoth
6,970
697
53
5
0
174,992
0
W
Horus
5,666
567
12
1
0
150,481
0
L
Thor
3,804
380
8
1
0
129,693
0
L
Khepri
4,303
430
12
1
0
144,213
0
W
Jormungandr
6,096
610
48
5
0
171,002
1
L
Susano
4,287
429
31
3
0
189,978
0
L
Camazotz
4,989
499
31
3
0
213,352
0
L
Merlin
5,205
521
31
3
0
153,646
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role