Player Matchup

Chaac
Chaac
Bronze III
AsianMyk
Chaac
Bronze III
Level 89
God Stats
0W - 2L
1,634 SR
Queue Stats
2W - 7L
1,405 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 89
1,634 SR
1,405 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 64
1,755 SR
1,405 MMR
Kali
Kali
Bronze III
Jay_Skrilla223
Kali
Bronze III
Level 64
God Stats
72W - 26L
1,755 SR
Queue Stats
172W - 123L
1,405 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AsianMyk
Chaac
20
3 / 5 / 0
14,258
713
22,920
28,137
25,971
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
AnubisTsukuyomiPersephoneUllrBacchus

VS

Bans
SkadiHadesAh Muzen CabZeusBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 0
16,185
809
19,898
30,643
26,523
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
3
Kills
5
5
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
AsianMyk
Chaac
3
5
0
0.6
W
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,920
Damage
19,898
28,137
Taken
30,643
25,971
Mitigated
26,523
9,436
Healing
18,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AsianMyk
Chaac
22,920
9,421
0
9,436
28,137
25,971
837
543
27,594
534
104,701
W
19,898
11,511
0
18,340
30,643
26,523
2,764
661
29,982
532
133,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,258
Gold Earned
16,185
164
Minions Killed
165
0
Camps Cleared
0
343,377
Distance Traveled
371,622
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,258
713
164
8
0
343,377
1
W
Kali
16,185
809
165
8
0
371,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role