Player Matchup

Nemesis
Nemesis
BersKr
Nemesis
Level 153
God Stats
2W - 0L
1,771 SR
Queue Stats
31W - 24L
1,571 Elo+
Party 3
Erlang Shen
Erlang Shen
KingKondzilla
Erlang Shen
Level 159
God Stats
10W - 14L
1,571 SR
Queue Stats
79W - 91L
1,513 Elo+
Solo
Anhur
Anhur
PumpkinHearth
Anhur
Level 158
God Stats
13W - 22L
1,396 SR
Queue Stats
729W - 575L
1,556 Elo+
Party 2
Baron Samedi
Baron Samedi
RayAmora
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
ZhaiFel
He Bo
Level 155
God Stats
2W - 0L
1,423 SR
Queue Stats
76W - 56L
1,594 Elo+
Party 3
Team Averages
Level 157
1,532 SR
1,547 Elo+

VS

Team Averages
Level 96
1,524 SR
1,509 Elo+
King Arthur
King Arthur
LastDoc
King Arthur
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 45L
1,533 Elo+
Party 1
Loki
Loki
LordGodBr
Loki
Level 123
God Stats
1W - 1L
1,635 SR
Queue Stats
4W - 5L
1,405 Elo+
Solo
Sylvanus
Sylvanus
henribiladeiro
Sylvanus
Level 68
God Stats
2W - 1L
1,648 SR
Queue Stats
32W - 24L
1,597 Elo+
Party 1
Anhur
Anhur
jatepeguei
Anhur
Level 65
God Stats
1W - 4L
1,332 SR
Queue Stats
34W - 26L
1,531 Elo+
Solo
Scylla
Scylla
lNeyde
Scylla
Level 121
God Stats
0W - 2L
1,507 SR
Queue Stats
58W - 64L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BersKr
Nemesis
13
1 / 0 / 3
8,171
545
3,549
7,230
4,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
KingKondzilla
Erlang Shen
16
9 / 0 / 0
10,262
684
9,698
10,434
7,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
6 / 4 / 5
9,260
617
8,590
12,631
3,345
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
RayAmora
Baron Samedi
12
2 / 5 / 7
7,761
517
5,092
10,164
4,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

He Bo
ZhaiFel
He Bo
15
3 / 1 / 2
8,976
598
6,520
7,916
3,683
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LastDoc
King Arthur
13
0 / 8 / 1
7,107
474
3,259
13,844
6,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Loki
15
3 / 2 / 1
8,435
562
4,583
7,092
4,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
12
5 / 4 / 4
8,021
535
10,229
13,251
9,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
11
2 / 7 / 4
6,995
466
7,070
13,272
3,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
lNeyde
Scylla
1
0 / 0 / 0
4,505
300
0
0
0

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
21
Kills
10
10
Deaths
21
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BersKr
Nemesis
1
0
3
2.5
W
Erlang Shen
KingKondzilla
Erlang Shen
9
0
0
9
L
King Arthur
LastDoc
King Arthur
0
8
1
0.06
L
Loki
3
2
1
1.75
W
6
4
5
2.13
W
Baron Samedi
RayAmora
Baron Samedi
2
5
7
1.1
W
He Bo
ZhaiFel
He Bo
3
1
2
4
L
Sylvanus
5
4
4
1.75
L
Anhur
2
7
4
0.57
L
Scylla
lNeyde
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,449
Damage
25,141
48,375
Taken
47,459
24,377
Mitigated
24,254
22,789
Healing
10,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BersKr
Nemesis
3,549
1,516
0
1,508
7,230
4,656
0
472
6,758
10,416
53,976
W
Erlang Shen
KingKondzilla
Erlang Shen
9,698
5,526
0
6,203
10,434
7,959
2,154
490
9,944
0
63,879
L
King Arthur
LastDoc
King Arthur
3,259
565
0
1,185
13,844
6,693
0
1,265
12,579
3,640
41,359
L
Loki
4,583
1,612
0
750
7,092
4,193
0
3,168
3,924
3,430
45,905
W
8,590
3,698
0
5,856
12,631
3,345
655
4,804
7,827
0
48,283
W
Baron Samedi
RayAmora
Baron Samedi
5,092
524
386
3,675
10,164
4,734
88
4,213
5,951
26,682
0
W
He Bo
ZhaiFel
He Bo
6,520
625
0
5,161
7,916
3,683
564
526
7,390
56,294
0
L
Sylvanus
10,229
3,121
1,072
4,765
13,251
9,620
187
3,162
10,089
29,706
0
L
Anhur
7,070
2,663
0
3,200
13,272
3,748
651
4,437
8,835
0
32,220
L
Scylla
lNeyde
Scylla
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,430
Gold Earned
35,063
440
Minions Killed
271
0
Camps Cleared
0
1,413,225
Distance Traveled
1,032,958
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,171
545
103
7
0
342,479
5
W
Erlang Shen
10,262
684
107
7
0
297,178
2
L
King Arthur
7,107
474
88
6
0
252,533
0
L
Loki
8,435
562
90
6
0
296,074
5
W
Anhur
9,260
617
92
6
0
270,349
7
W
Baron Samedi
7,761
517
33
2
0
245,755
2
W
He Bo
8,976
598
105
7
0
257,464
2
L
Sylvanus
8,021
535
33
2
0
249,662
2
L
Anhur
6,995
466
60
4
0
234,689
2
L
Scylla
4,505
300
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role