Player Matchup

Da Ji
Da Ji
Bigsexydev
Da Ji
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 6L
1,839 Elo+
Party 2
Merlin
Merlin
ExiledClaptrap
Merlin
Level 133
God Stats
5W - 3L
1,649 SR
Queue Stats
112W - 99L
1,542 Elo+
Party 1
Set
Set
LolWutzz
Set
Level 9
God Stats
8W - 7L
1,533 SR
Queue Stats
11W - 8L
1,540 Elo+
Party 1
Olorun
Olorun
TheTwan1
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Osiris
Osiris
tastyleach81
Osiris
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 26L
1,814 Elo+
Party 2
Team Averages
Level 35
1,536 SR
1,647 Elo+

VS

Team Averages
Level 15
1,506 SR
1,572 Elo+
Persephone
Persephone
FeralAdept
Persephone
Level 24
God Stats
2W - 3L
1,319 SR
Queue Stats
35W - 29L
1,553 Elo+
Solo
Izanami
Izanami
Kaiser96Cipher
Izanami
Level 16
God Stats
3W - 1L
1,544 SR
Queue Stats
31W - 20L
1,584 Elo+
Solo
Anhur
Anhur
Leftdefns
Anhur
Level 15
God Stats
3W - 1L
1,667 SR
Queue Stats
17W - 17L
1,496 Elo+
Solo
Jormungandr
Jormungandr
R0linoth
Jormungandr
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 5L
1,663 Elo+
Solo
Mercury
Mercury
refriedbens
Mercury
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
18
5 / 10 / 9
12,475
1,040
8,910
20,601
8,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 3 / 12
12,469
1,039
19,805
12,660
4,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 7 / 11
13,403
1,117
20,526
16,499
8,169
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
TheTwan1
Olorun
19
5 / 14 / 10
13,326
1,111
13,007
31,757
12,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
20
2 / 6 / 18
13,432
1,119
12,657
34,641
21,106
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
FeralAdept
Persephone
20
3 / 4 / 28
13,621
1,135
25,371
11,395
5,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
14 / 4 / 22
15,470
1,289
30,338
15,991
7,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
Leftdefns
Anhur
19
6 / 7 / 23
13,181
1,098
19,779
16,399
6,760
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
R0linoth
Jormungandr
20
6 / 4 / 29
13,438
1,120
20,569
18,031
21,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
refriedbens
Mercury
20
11 / 3 / 13
14,984
1,249
8,956
19,559
12,470
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
155
22
Kills
40
40
Deaths
22
60
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Da Ji
5
10
9
0.95
L
3
3
12
3
W
Persephone
FeralAdept
Persephone
3
4
28
4.25
W
14
4
22
6.25
W
Anhur
Leftdefns
Anhur
6
7
23
2.5
L
7
7
11
1.79
W
Jormungandr
R0linoth
Jormungandr
6
4
29
5.13
L
Olorun
TheTwan1
Olorun
5
14
10
0.71
W
Mercury
refriedbens
Mercury
11
3
13
5.83
L
Osiris
2
6
18
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,905
Damage
105,013
116,158
Taken
81,375
55,169
Mitigated
53,684
14,604
Healing
6,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
8,910
2,147
0
916
20,601
8,596
0
8,147
12,139
0
24,047
L
19,805
185
0
191
12,660
4,846
0
4,485
7,959
52,589
0
W
Persephone
FeralAdept
Persephone
25,371
1,238
0
524
11,395
5,277
0
3,510
7,881
53,940
0
W
30,338
20,421
0
2,738
15,991
7,413
0
6,449
9,542
0
62,177
W
Anhur
Leftdefns
Anhur
19,779
13,161
233
936
16,399
6,760
0
8,513
7,886
0
29,505
L
20,526
8,033
0
2,000
16,499
8,169
0
5,689
10,545
0
30,736
W
Jormungandr
R0linoth
Jormungandr
20,569
4,232
0
725
18,031
21,764
0
9,255
8,776
30,344
0
L
Olorun
TheTwan1
Olorun
13,007
9,408
279
11,118
31,757
12,452
0
11,557
19,649
43,698
0
W
Mercury
refriedbens
Mercury
8,956
5,226
354
542
19,559
12,470
0
5,414
14,145
0
45,723
L
Osiris
12,657
4,900
0
100
34,641
21,106
0
14,151
19,926
833
26,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,105
Gold Earned
70,694
222
Minions Killed
263
3
Camps Cleared
15
1,124,066
Distance Traveled
1,127,525
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,475
1,040
28
2
1
229,419
1
L
Merlin
12,469
1,039
87
7
1
229,282
1
W
Persephone
13,621
1,135
85
7
0
238,787
0
W
Izanami
15,470
1,289
69
6
7
200,461
0
W
Anhur
13,181
1,098
16
1
0
193,419
0
L
Set
13,403
1,117
19
2
0
231,563
0
W
Jormungandr
13,438
1,120
17
1
0
209,782
0
L
Olorun
13,326
1,111
63
5
0
175,193
1
W
Mercury
14,984
1,249
76
6
8
285,076
0
L
Osiris
13,432
1,119
25
2
1
258,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role