Player Matchup

Yemoja
Yemoja
Bronze III
Akumijr
Yemoja
Bronze III
Level 81
God Stats
2W - 2L
1,306 SR
Queue Stats
11W - 11L
1,456 MMR
Solo
Neith
Neith
Bronze III
DroneKiller05
Neith
Bronze III
Level 108
God Stats
1W - 0L
1,666 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Persephone
Persephone
Bronze III
arcanê
Persephone
Bronze III
Level 66
God Stats
2W - 5L
1,348 SR
Queue Stats
58W - 41L
2,709 MMR
Solo
Bellona
Bellona
Bronze III
chef777
Bellona
Bronze III
Level 149
God Stats
1W - 0L
1,695 SR
Queue Stats
41W - 50L
1,215 MMR
Solo
Da Ji
Da Ji
Bronze III
xvsvxv
Da Ji
Bronze III
Level 154
God Stats
7W - 8L
1,550 SR
Queue Stats
141W - 138L
1,343 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 112
1,513 SR
1,645 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 134
1,523 SR
1,384 MMR
Chernobog
Chernobog
Bronze III
ForsakenSoul46
Chernobog
Bronze III
Level 128
God Stats
3W - 5L
1,477 SR
Queue Stats
152W - 158L
1,420 MMR
Solo
Khepri
Khepri
Bronze III
FramedZero71
Khepri
Bronze III
Level 152
God Stats
4W - 6L
1,552 SR
Queue Stats
18W - 18L
1,283 MMR
Party 1
Mercury
Mercury
Bronze III
InfernoSloth1
Mercury
Bronze III
Level 79
God Stats
0W - 1L
1,602 SR
Queue Stats
4W - 7L
1,379 MMR
Solo
Cthulhu
Cthulhu
Bronze III
TheJoyel15
Cthulhu
Bronze III
Level 149
God Stats
0W - 1L
1,483 SR
Queue Stats
18W - 17L
1,336 MMR
Party 1
Janus
Janus
Bronze III
walkerCR
Janus
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Akumijr
Yemoja
15
3 / 0 / 10
9,680
538
7,202
8,925
7,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 3 / 4
10,057
559
9,259
11,470
4,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Persephone
arcanê
Persephone
19
11 / 2 / 7
12,557
698
27,112
13,074
5,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
chef777
Bellona
16
1 / 3 / 2
9,613
534
7,053
12,206
12,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
xvsvxv
Da Ji
17
9 / 2 / 7
10,965
609
10,714
13,879
6,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
SetArachneNemesisHelGuan Yu

VS

Bans
RamaCu ChulainnScyllaBakasuraRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ForsakenSoul46
Chernobog
13
2 / 6 / 1
8,326
463
9,353
17,498
6,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
11
0 / 4 / 3
7,366
409
3,358
16,138
11,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
15
3 / 6 / 3
9,077
504
7,518
16,564
6,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
TheJoyel15
Cthulhu
17
2 / 2 / 0
9,591
533
5,746
12,067
7,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
walkerCR
Janus
12
1 / 9 / 2
7,951
442
6,858
14,422
4,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
27
Kills
8
10
Deaths
27
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Akumijr
Yemoja
3
0
10
8
W
3
3
4
1.67
L
Chernobog
ForsakenSoul46
Chernobog
2
6
1
0.42
L
Khepri
0
4
3
0.38
L
Mercury
3
6
3
0.75
L
Cthulhu
TheJoyel15
Cthulhu
2
2
0
1
W
Persephone
arcanê
Persephone
11
2
7
7.25
W
Bellona
chef777
Bellona
1
3
2
0.67
L
Janus
walkerCR
Janus
1
9
2
0.22
W
Da Ji
xvsvxv
Da Ji
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,340
Damage
32,833
59,554
Taken
76,689
35,830
Mitigated
35,691
25,787
Healing
15,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Akumijr
Yemoja
7,202
1,407
1,688
2,536
8,925
7,698
175
1,499
7,426
29,190
0
W
9,259
3,899
0
6,861
11,470
4,174
1,897
1,738
9,732
0
65,218
L
Chernobog
ForsakenSoul46
Chernobog
9,353
5,836
0
5,395
17,498
6,121
0
7,002
10,370
0
58,365
L
Khepri
3,358
167
588
3,126
16,138
11,151
0
8,618
7,248
22,737
0
L
Mercury
7,518
3,111
0
125
16,564
6,464
0
6,162
10,231
0
63,716
L
Cthulhu
TheJoyel15
Cthulhu
5,746
457
0
3,681
12,067
7,667
104
2,593
8,881
60,740
0
W
Persephone
arcanê
Persephone
27,112
1,971
0
6,716
13,074
5,657
313
4,594
8,478
108,801
0
W
Bellona
chef777
Bellona
7,053
2,273
0
2,304
12,206
12,210
0
4,947
6,667
0
58,170
L
Janus
walkerCR
Janus
6,858
449
0
2,858
14,422
4,288
0
9,110
5,025
48,438
0
W
Da Ji
xvsvxv
Da Ji
10,714
2,899
0
5,682
13,879
6,091
10
2,592
11,287
0
63,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,872
Gold Earned
42,311
570
Minions Killed
472
0
Camps Cleared
0
1,688,387
Distance Traveled
1,695,036
27
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,680
538
38
2
0
337,138
8
W
Neith
10,057
559
125
7
0
305,520
7
L
Chernobog
8,326
463
118
7
0
325,838
0
L
Khepri
7,366
409
21
1
0
353,964
5
L
Mercury
9,077
504
123
7
0
369,029
0
L
Cthulhu
9,591
533
129
7
0
321,043
4
W
Persephone
12,557
698
184
10
0
364,038
4
W
Bellona
9,613
534
124
7
0
343,770
4
L
Janus
7,951
442
81
5
0
325,162
3
W
Da Ji
10,965
609
99
6
0
337,921
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role