Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
DragonGod56
Janus
Level 107
God Stats
1W - 6L
1,274 SR
Queue Stats
242W - 177L
1,657 Elo+
Party 2
Erlang Shen
Erlang Shen
EmiyaTheMerciles
Erlang Shen
Level 28
God Stats
1W - 3L
1,525 SR
Queue Stats
93W - 62L
1,655 Elo+
Party 2
Jing Wei
Jing Wei
MarchVual
Jing Wei
Level 42
God Stats
2W - 2L
1,658 SR
Queue Stats
104W - 98L
1,450 Elo+
Solo
Ratatoskr
Ratatoskr
oSnowyz
Ratatoskr
Level 17
God Stats
14W - 6L
1,744 SR
Queue Stats
31W - 18L
1,642 Elo+
Party 3
Team Averages
Level 63
1,540 SR
1,581 Elo+

VS

Team Averages
Level 80
1,756 SR
1,640 Elo+
Cernunnos
Cernunnos
AngelsOB
Cernunnos
Level 41
God Stats
4W - 1L
1,699 SR
Queue Stats
103W - 69L
1,638 Elo+
Solo
Ganesha
Ganesha
Dekeyser123
Ganesha
Level 98
God Stats
8W - 2L
1,753 SR
Queue Stats
21W - 11L
1,690 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GreatDemon101
Tsukuyomi
Level 122
God Stats
3W - 1L
1,849 SR
Queue Stats
28W - 16L
1,675 Elo+
Party 1
Agni
Agni
RachelsGrinder
Agni
Level 17
God Stats
3W - 0L
1,849 SR
Queue Stats
8W - 8L
1,553 Elo+
Party 1
Amaterasu
Amaterasu
misterawesome
Amaterasu
Level 123
God Stats
2W - 0L
1,631 SR
Queue Stats
28W - 20L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
4 / 4 / 11
9,860
519
8,460
17,971
13,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
7 / 3 / 9
11,400
600
15,853
13,388
4,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
EmiyaTheMerciles
Erlang Shen
15
3 / 4 / 2
9,735
512
11,381
16,726
12,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
MarchVual
Jing Wei
15
1 / 3 / 3
9,087
478
5,194
11,510
3,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
oSnowyz
Ratatoskr
16
5 / 5 / 5
10,024
528
8,372
16,044
5,824
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AngelsOB
Cernunnos
20
11 / 1 / 2
13,421
706
14,656
17,444
7,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
Dekeyser123
Ganesha
15
0 / 2 / 14
10,374
546
8,706
16,067
17,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
GreatDemon101
Tsukuyomi
16
5 / 6 / 3
10,563
556
14,522
16,106
6,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
1 / 9 / 4
8,101
426
6,258
9,994
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
misterawesome
Amaterasu
17
2 / 2 / 7
10,410
548
12,474
18,430
16,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
49
20
Kills
19
19
Deaths
20
30
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
4
4
11
2.38
W
Cernunnos
AngelsOB
Cernunnos
11
1
2
12
W
Ganesha
Dekeyser123
Ganesha
0
2
14
3.5
L
7
3
9
3.83
L
Erlang Shen
EmiyaTheMerciles
Erlang Shen
3
4
2
1
W
Tsukuyomi
GreatDemon101
Tsukuyomi
5
6
3
1.08
L
Jing Wei
MarchVual
Jing Wei
1
3
3
0.83
W
1
9
4
0.33
W
Amaterasu
misterawesome
Amaterasu
2
2
7
2.75
L
Ratatoskr
oSnowyz
Ratatoskr
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,260
Damage
56,616
75,639
Taken
78,041
39,927
Mitigated
50,518
22,970
Healing
25,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
8,460
180
0
4,758
17,971
13,896
178
7,502
10,419
36,109
0
W
Cernunnos
AngelsOB
Cernunnos
14,656
8,638
0
11,585
17,444
7,248
3,972
3,047
14,353
0
111,226
W
Ganesha
Dekeyser123
Ganesha
8,706
923
0
2,271
16,067
17,042
318
7,209
8,576
40,715
0
L
15,853
577
200
3,764
13,388
4,411
0
2,912
10,451
86,073
0
L
Erlang Shen
EmiyaTheMerciles
Erlang Shen
11,381
5,652
0
6,020
16,726
12,646
1,944
811
15,608
6,911
54,340
W
Tsukuyomi
GreatDemon101
Tsukuyomi
14,522
3,452
0
4,651
16,106
6,139
0
6,361
9,565
0
73,884
L
Jing Wei
MarchVual
Jing Wei
5,194
3,399
0
3,239
11,510
3,150
0
1,208
10,277
0
42,189
W
6,258
1,246
0
64
9,994
3,276
0
5,341
4,443
26,008
0
W
Amaterasu
misterawesome
Amaterasu
12,474
5,531
0
6,558
18,430
16,813
297
2,708
15,704
0
60,383
L
Ratatoskr
oSnowyz
Ratatoskr
8,372
2,412
0
4,989
16,044
5,824
161
2,531
13,413
0
64,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,106
Gold Earned
52,869
543
Minions Killed
511
0
Camps Cleared
0
1,892,539
Distance Traveled
1,814,635
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,860
519
50
3
0
351,908
1
W
Cernunnos
13,421
706
184
10
0
327,242
4
W
Ganesha
10,374
546
18
1
0
392,372
2
L
Janus
11,400
600
166
9
0
384,477
1
L
Erlang Shen
9,735
512
106
6
0
372,169
4
W
Tsukuyomi
10,563
556
109
6
0
380,929
6
L
Jing Wei
9,087
478
90
5
0
395,180
4
W
Agni
8,101
426
76
4
0
357,742
2
W
Amaterasu
10,410
548
124
7
0
356,350
1
L
Ratatoskr
10,024
528
131
7
0
388,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role