Player Matchup

Heimdallr
Heimdallr
FairyBoy93
Heimdallr
Level 121
God Stats
4W - 1L
1,389 SR
Queue Stats
16W - 11L
1,436 Elo+
Party 1
Jormungandr
Jormungandr
WilllyP1992
Jormungandr
Level 28
God Stats
4W - 5L
1,492 SR
Queue Stats
47W - 55L
1,397 Elo+
Party 1
Baba Yaga
Baba Yaga
Zanke Kiamane
Baba Yaga
Level 141
God Stats
9W - 5L
1,513 SR
Queue Stats
111W - 106L
1,456 Elo+
Party 1
Team Averages
Level 97
1,465 SR
1,430 Elo+

VS

Team Averages
Level 21
1,515 SR
1,311 Elo+
Scylla
Scylla
DaPickleClub
Scylla
Level 29
God Stats
17W - 15L
1,498 SR
Queue Stats
64W - 52L
1,374 Elo+
Solo
Rama
Rama
Equiples
Rama
Level 28
God Stats
21W - 14L
1,547 SR
Queue Stats
65W - 73L
1,345 Elo+
Solo
Cthulhu
Cthulhu
darwinff991
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FairyBoy93
Heimdallr
11
4 / 0 / 4
7,769
706
5,385
5,747
1,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
WilllyP1992
Jormungandr
10
0 / 0 / 6
7,525
684
2,947
3,269
1,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
Zanke Kiamane
Baba Yaga
12
4 / 0 / 4
7,922
720
7,979
4,618
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
0 / 1 / 0
6,179
562
4,888
3,761
1,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Rama
9
0 / 3 / 0
6,449
586
1,700
6,966
2,314
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
darwinff991
Cthulhu
9
0 / 4 / 0
6,207
564
3,127
9,001
5,346
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
8
Kills
0
0
Deaths
8
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
1
0
0
L
Rama
0
3
0
0
W
Heimdallr
FairyBoy93
Heimdallr
4
0
4
6
W
Jormungandr
WilllyP1992
Jormungandr
0
0
6
3
W
Baba Yaga
Zanke Kiamane
Baba Yaga
4
0
4
6
L
Cthulhu
darwinff991
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,311
Damage
9,715
13,634
Taken
19,728
5,619
Mitigated
8,866
2,688
Healing
2,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
4,888
34
0
110
3,761
1,206
0
2,555
1,206
20,930
0
L
Rama
1,700
1,193
0
1,992
6,966
2,314
0
3,923
3,043
0
22,044
W
Heimdallr
FairyBoy93
Heimdallr
5,385
1,767
0
0
5,747
1,976
801
3,618
1,781
0
18,309
W
Jormungandr
WilllyP1992
Jormungandr
2,947
490
222
1,037
3,269
1,756
0
1,530
1,653
23,221
0
W
Baba Yaga
Zanke Kiamane
Baba Yaga
7,979
528
0
1,429
4,618
1,887
228
2,269
2,147
28,893
0
L
Cthulhu
darwinff991
Cthulhu
3,127
267
0
0
9,001
5,346
0
4,463
4,538
12,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,216
Gold Earned
18,835
115
Minions Killed
104
0
Camps Cleared
0
564,376
Distance Traveled
662,153
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,179
562
34
3
0
184,702
0
L
Rama
6,449
586
45
4
0
243,971
0
W
Heimdallr
7,769
706
24
2
0
186,854
1
W
Jormungandr
7,525
684
40
4
0
176,693
2
W
Baba Yaga
7,922
720
51
5
0
200,829
1
L
Cthulhu
6,207
564
25
2
0
233,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role