Player Matchup

Chaac
Chaac
Eu Psycho one
Chaac
Level 53
God Stats
56W - 66L
1,417 SR
Queue Stats
173W - 203L
1,348 Elo+
Party 1
Hel
Hel
KrezoClips226
Hel
Level 34
God Stats
2W - 1L
1,659 SR
Queue Stats
79W - 97L
1,409 Elo+
Party 1
Kuzenbo
Kuzenbo
natesmn
Kuzenbo
Level 66
God Stats
10W - 16L
1,548 SR
Queue Stats
181W - 208L
1,469 Elo+
Party 1
Team Averages
Level 51
1,541 SR
1,409 Elo+

VS

Team Averages
Level 94
1,615 SR
1,565 Elo+
Sylvanus
Sylvanus
Chlamydia
Sylvanus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
derpex
Anubis
Level 83
God Stats
40W - 17L
1,689 SR
Queue Stats
46W - 25L
1,621 Elo+
Party 2
Neith
Neith
quibs
Neith
Level 98
God Stats
47W - 19L
1,657 SR
Queue Stats
54W - 34L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 5
10,950
644
20,235
19,926
11,887
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
4 / 9 / 6
10,963
645
9,438
20,029
14,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kuzenbo
natesmn
Kuzenbo
13
2 / 8 / 9
10,345
609
13,408
29,480
33,021
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Chlamydia
Sylvanus
17
8 / 2 / 16
13,636
802
14,807
22,425
24,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
derpex
Anubis
16
9 / 5 / 11
12,707
747
23,388
19,215
10,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
quibs
Neith
16
7 / 5 / 14
12,412
730
21,176
18,150
8,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
65
11
Kills
24
24
Deaths
12
20
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Chlamydia
Sylvanus
8
2
16
8
L
5
7
5
1.07
L
4
9
6
0.78
W
Anubis
derpex
Anubis
9
5
11
2.9
L
Kuzenbo
natesmn
Kuzenbo
2
8
9
0.81
W
Neith
quibs
Neith
7
5
14
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,081
Damage
59,371
69,435
Taken
59,790
59,517
Mitigated
43,345
20,931
Healing
37,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Chlamydia
Sylvanus
14,807
3,578
9,468
14,873
22,425
24,192
430
7,581
14,394
34,398
0
L
20,235
3,039
231
2,817
19,926
11,887
36
9,534
10,392
0
53,026
L
9,438
591
7,205
7,749
20,029
14,609
174
11,608
8,421
23,142
0
W
Anubis
derpex
Anubis
23,388
1,245
0
5,782
19,215
10,775
451
8,010
10,965
91,827
0
L
Kuzenbo
natesmn
Kuzenbo
13,408
4,868
44
2,885
29,480
33,021
119
17,125
12,355
25,197
0
W
Neith
quibs
Neith
21,176
14,395
0
7,063
18,150
8,378
2,044
6,625
11,257
0
58,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,258
Gold Earned
38,755
133
Minions Killed
204
0
Camps Cleared
0
816,702
Distance Traveled
786,484
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,636
802
27
2
0
277,334
0
L
Chaac
10,950
644
62
4
0
266,051
0
L
Hel
10,963
645
48
3
0
264,840
0
W
Anubis
12,707
747
125
7
0
262,238
4
L
Kuzenbo
10,345
609
23
1
0
285,811
0
W
Neith
12,412
730
52
3
0
246,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role