Player Matchup

Hercules
Hercules
Boyfromdaburgh
Hercules
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 14L
1,566 Elo+
Party 2
Nu Wa
Nu Wa
Butts2212
Nu Wa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 8L
1,673 Elo+
Solo
Sun Wukong
Sun Wukong
RavenBeetle
Sun Wukong
Level 12
God Stats
4W - 4L
1,536 SR
Queue Stats
9W - 7L
1,478 Elo+
Solo
Khepri
Khepri
Xboxg4mer100000
Khepri
Level 29
God Stats
1W - 4L
1,423 SR
Queue Stats
62W - 37L
1,557 Elo+
Solo
Awilix
Awilix
sjgiannetti01
Awilix
Level 24
God Stats
40W - 28L
1,586 SR
Queue Stats
40W - 28L
1,590 Elo+
Party 2
Team Averages
Level 19
1,509 SR
1,573 Elo+

VS

Team Averages
Level 21
1,641 SR
1,544 Elo+
Chaac
Chaac
 
Chaac
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Anubisbooty
Bellona
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 30L
1,580 Elo+
Solo
Anubis
Anubis
Pyosism
Anubis
Level 13
God Stats
1W - 0L
1,932 SR
Queue Stats
11W - 5L
1,649 Elo+
Solo
Nemesis
Nemesis
Th3_Harb1ng3r_
Nemesis
Level 29
God Stats
4W - 2L
1,595 SR
Queue Stats
39W - 44L
1,433 Elo+
Solo
Izanami
Izanami
Yomo3241
Izanami
Level 19
God Stats
2W - 0L
1,676 SR
Queue Stats
33W - 21L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
0 / 3 / 2
6,367
354
3,761
11,460
7,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
Butts2212
Nu Wa
16
3 / 3 / 2
9,354
520
12,256
11,366
4,961
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
RavenBeetle
Sun Wukong
12
1 / 5 / 1
7,273
404
4,982
13,600
8,288
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
1 / 4 / 2
7,792
433
6,598
16,030
17,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 7 / 1
9,269
515
9,689
13,937
5,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
4 / 3 / 4
8,358
464
6,970
12,282
8,355
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
Anubisbooty
Bellona
19
7 / 1 / 2
11,549
642
13,563
15,197
13,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Pyosism
Anubis
17
3 / 3 / 3
10,285
571
7,412
12,647
5,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 2 / 3
8,917
495
3,489
9,843
5,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
Yomo3241
Izanami
17
7 / 2 / 4
10,218
568
18,340
13,869
4,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
10
Kills
21
22
Deaths
11
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
3
4
2
W
Bellona
Anubisbooty
Bellona
7
1
2
8
L
Hercules
0
3
2
0.33
L
Nu Wa
Butts2212
Nu Wa
3
3
2
1.33
W
Anubis
Pyosism
Anubis
3
3
3
1.5
L
Sun Wukong
RavenBeetle
Sun Wukong
1
5
1
0.3
W
0
2
3
0.75
L
1
4
2
0.5
W
Izanami
Yomo3241
Izanami
7
2
4
4.5
L
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,286
Damage
49,774
66,393
Taken
63,838
42,969
Mitigated
37,336
18,153
Healing
27,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,970
2,081
0
5,774
12,282
8,355
1,171
5,237
6,857
0
24,185
W
Bellona
Anubisbooty
Bellona
13,563
7,257
0
8,313
15,197
13,533
1,510
2,191
12,981
80
87,622
L
Hercules
3,761
913
556
3,835
11,460
7,528
0
0
11,460
0
19,907
L
Nu Wa
Butts2212
Nu Wa
12,256
3,480
0
4,267
11,366
4,961
472
3,066
8,108
65,923
0
W
Anubis
Pyosism
Anubis
7,412
340
0
4,463
12,647
5,477
412
4,279
8,343
65,179
0
L
Sun Wukong
RavenBeetle
Sun Wukong
4,982
1,581
0
3,531
13,600
8,288
0
1,330
12,234
0
29,045
W
3,489
859
0
1,238
9,843
5,720
0
1,897
7,946
10,696
58,030
L
6,598
707
0
3,313
16,030
17,062
0
15
16,015
33,328
0
W
Izanami
Yomo3241
Izanami
18,340
14,274
0
8,019
13,869
4,251
517
5,250
8,519
0
93,681
L
9,689
3,948
0
2,651
13,937
5,130
0
2,934
10,877
0
59,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,055
Gold Earned
49,327
350
Minions Killed
619
0
Camps Cleared
0
1,542,667
Distance Traveled
1,618,742
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,358
464
34
2
0
318,050
2
W
Bellona
11,549
642
184
10
0
372,680
4
L
Hercules
6,367
354
31
2
0
298,214
0
L
Nu Wa
9,354
520
120
7
0
323,784
3
W
Anubis
10,285
571
131
7
0
275,995
3
L
Sun Wukong
7,273
404
44
2
0
328,982
2
W
Nemesis
8,917
495
120
7
0
379,005
0
L
Khepri
7,792
433
42
2
0
283,037
4
W
Izanami
10,218
568
150
8
0
273,012
1
L
Awilix
9,269
515
113
6
0
308,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role