Player Matchup

Kukulkan
Kukulkan
Man1mal4
Kukulkan
Level 126
God Stats
5W - 11L
1,435 SR
Queue Stats
319W - 301L
1,638 Elo+
Party 1
Set
Set
PartlySalty
Set
Level 157
God Stats
23W - 10L
1,649 SR
Queue Stats
251W - 248L
1,580 Elo+
Party 2
Izanami
Izanami
StolenPenta
Izanami
Level 152
God Stats
3W - 2L
1,798 SR
Queue Stats
192W - 179L
1,627 Elo+
Party 2
Artio
Artio
icFieldsofAcid
Artio
Level 149
God Stats
2W - 3L
1,556 SR
Queue Stats
227W - 200L
1,599 Elo+
Party 2
Thor
Thor
matreds01
Thor
Level 102
God Stats
16W - 13L
1,613 SR
Queue Stats
507W - 414L
1,660 Elo+
Party 1
Team Averages
Level 137
1,610 SR
1,621 Elo+

VS

Team Averages
Level 112
1,581 SR
1,554 Elo+
Hou Yi
Hou Yi
LaRabbit
Hou Yi
Level 129
God Stats
1W - 0L
1,368 SR
Queue Stats
5W - 4L
1,565 Elo+
Party 3
Sun Wukong
Sun Wukong
Ok Fossil
Sun Wukong
Level 118
God Stats
15W - 5L
1,695 SR
Queue Stats
359W - 295L
1,605 Elo+
Solo
Awilix
Awilix
RadioPotatoLamp
Awilix
Level 142
God Stats
4W - 0L
1,842 SR
Queue Stats
90W - 74L
1,736 Elo+
Party 3
Merlin
Merlin
RezOakley
Merlin
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,283 Elo+
Party 3
Fenrir
Fenrir
Turqyyy
Fenrir
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
216W - 206L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Man1mal4
Kukulkan
11
2 / 5 / 1
6,426
494
5,176
6,541
2,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
0 / 3 / 0
6,310
485
3,051
6,838
4,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
StolenPenta
Izanami
12
1 / 3 / 0
7,018
540
2,967
6,731
1,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 5 / 0
5,109
393
2,609
8,065
5,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
11
2 / 2 / 2
6,435
495
4,003
9,178
3,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
LaRabbit
Hou Yi
13
1 / 1 / 3
7,578
583
3,577
8,391
2,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Ok Fossil
Sun Wukong
15
7 / 0 / 1
8,895
684
6,946
9,251
5,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
6 / 0 / 7
7,817
601
8,330
5,397
2,533
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
RezOakley
Merlin
11
0 / 4 / 4
6,894
530
1,588
6,103
1,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Turqyyy
Fenrir
12
4 / 1 / 4
7,446
573
4,812
10,465
3,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
5
Kills
18
18
Deaths
6
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
LaRabbit
Hou Yi
1
1
3
2.5
L
Kukulkan
Man1mal4
Kukulkan
2
5
1
0.5
W
Sun Wukong
Ok Fossil
Sun Wukong
7
0
1
7.5
L
0
3
0
0
W
6
0
7
9.5
W
Merlin
RezOakley
Merlin
0
4
4
0.5
L
Izanami
StolenPenta
Izanami
1
3
0
0.33
W
Fenrir
Turqyyy
Fenrir
4
1
4
6
L
0
5
0
0
L
Thor
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,806
Damage
25,253
37,353
Taken
39,607
17,507
Mitigated
15,782
7,967
Healing
15,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
LaRabbit
Hou Yi
3,577
1,949
0
4,708
8,391
2,646
684
708
7,683
0
50,579
L
Kukulkan
Man1mal4
Kukulkan
5,176
305
0
593
6,541
2,402
0
960
5,373
35,557
0
W
Sun Wukong
Ok Fossil
Sun Wukong
6,946
1,076
0
3,511
9,251
5,266
0
1,853
7,352
0
59,418
L
3,051
1,722
0
1,858
6,838
4,891
0
0
6,838
2,665
38,390
W
8,330
4,261
0
1,016
5,397
2,533
143
907
4,450
0
36,731
W
Merlin
RezOakley
Merlin
1,588
142
0
1,283
6,103
1,670
122
2,170
3,679
31,672
0
L
Izanami
StolenPenta
Izanami
2,967
1,637
0
877
6,731
1,946
0
0
6,731
0
44,181
W
Fenrir
Turqyyy
Fenrir
4,812
1,562
0
4,964
10,465
3,667
85
2,004
8,357
0
37,419
L
2,609
263
62
1,503
8,065
5,199
0
257
7,778
9,347
0
L
Thor
4,003
977
0
3,074
9,178
3,069
0
93
9,045
0
35,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,298
Gold Earned
38,630
353
Minions Killed
414
0
Camps Cleared
0
1,125,011
Distance Traveled
1,258,632
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,578
583
83
6
0
210,998
2
L
Kukulkan
6,426
494
78
6
0
226,121
7
W
Sun Wukong
8,895
684
115
9
0
276,859
3
L
Set
6,310
485
89
7
0
219,073
2
W
Awilix
7,817
601
56
4
0
287,556
4
W
Merlin
6,894
530
75
6
0
225,410
0
L
Izanami
7,018
540
103
8
0
220,082
5
W
Fenrir
7,446
573
85
7
0
257,809
4
L
Artio
5,109
393
12
1
0
219,392
0
L
Thor
6,435
495
71
5
0
240,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role