Player Matchup

Erlang Shen
Erlang Shen
Armedez
Erlang Shen
Level 156
God Stats
1W - 0L
1,272 SR
Queue Stats
82W - 88L
1,482 Elo+
Party 1
Kukulkan
Kukulkan
Fiopli
Kukulkan
Level 129
God Stats
3W - 1L
1,684 SR
Queue Stats
8W - 5L
1,546 Elo+
Party 1
Izanami
Izanami
GingerKrakenn
Izanami
Level 88
God Stats
9W - 5L
1,575 SR
Queue Stats
20W - 22L
1,426 Elo+
Party 1
Ao Kuang
Ao Kuang
Rizez
Ao Kuang
Level 129
God Stats
1W - 0L
1,686 SR
Queue Stats
29W - 21L
1,670 Elo+
Party 1
Amaterasu
Amaterasu
Ráyyz
Amaterasu
Level 157
God Stats
20W - 10L
1,782 SR
Queue Stats
654W - 482L
1,717 Elo+
Party 1
Team Averages
Level 132
1,600 SR
1,568 Elo+

VS

Team Averages
Level 132
1,668 SR
1,615 Elo+
Kukulkan
Kukulkan
DLTaladro
Kukulkan
Level 155
God Stats
1W - 1L
1,896 SR
Queue Stats
97W - 88L
1,627 Elo+
Solo
Achilles
Achilles
ObieGG
Achilles
Level 120
God Stats
11W - 15L
1,644 SR
Queue Stats
174W - 161L
1,598 Elo+
Solo
Cu Chulainn
Cu Chulainn
PowerRecker
Cu Chulainn
Level 127
God Stats
0W - 1L
1,595 SR
Queue Stats
145W - 114L
1,612 Elo+
Party 2
Arachne
Arachne
TheFinalOrder
Arachne
Level 151
God Stats
1W - 2L
1,505 SR
Queue Stats
87W - 71L
1,624 Elo+
Party 2
Artemis
Artemis
Twinký
Artemis
Level 106
God Stats
19W - 10L
1,699 SR
Queue Stats
131W - 129L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Armedez
Erlang Shen
12
0 / 1 / 2
6,767
564
2,159
5,717
3,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
Fiopli
Kukulkan
11
1 / 2 / 5
6,578
548
3,420
5,123
1,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
12
1 / 0 / 7
6,675
556
3,047
4,254
1,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Rizez
Ao Kuang
12
7 / 0 / 4
7,615
635
6,778
8,090
2,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
Ráyyz
Amaterasu
11
11 / 3 / 6
7,211
601
9,256
12,306
5,135
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DLTaladro
Kukulkan
10
0 / 4 / 0
5,893
491
3,343
4,834
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
ObieGG
Achilles
12
2 / 2 / 0
6,975
581
4,719
6,109
3,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cu Chulainn
PowerRecker
Cu Chulainn
9
1 / 4 / 2
5,363
447
5,096
8,085
5,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arachne
10
3 / 5 / 1
6,161
513
4,299
12,370
3,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
Twinký
Artemis
9
0 / 5 / 2
5,797
483
1,948
5,558
1,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
20
Kills
6
6
Deaths
20
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Armedez
Erlang Shen
0
1
2
1
L
Kukulkan
DLTaladro
Kukulkan
0
4
0
0
W
Kukulkan
Fiopli
Kukulkan
1
2
5
1.75
W
Izanami
1
0
7
4.5
L
Achilles
ObieGG
Achilles
2
2
0
1
L
Cu Chulainn
PowerRecker
Cu Chulainn
1
4
2
0.5
W
Ao Kuang
Rizez
Ao Kuang
7
0
4
9
W
Amaterasu
Ráyyz
Amaterasu
11
3
6
4.67
L
Arachne
3
5
1
0.7
L
Artemis
Twinký
Artemis
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,660
Damage
19,405
35,490
Taken
36,956
14,621
Mitigated
15,138
14,882
Healing
8,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Armedez
Erlang Shen
2,159
871
0
1,933
5,717
3,893
0
0
5,717
0
34,624
L
Kukulkan
DLTaladro
Kukulkan
3,343
478
0
230
4,834
1,473
0
2,406
2,304
34,979
0
W
Kukulkan
Fiopli
Kukulkan
3,420
48
0
500
5,123
1,809
0
1,045
4,078
31,689
0
W
Izanami
3,047
1,524
0
2,132
4,254
1,178
784
430
3,824
0
39,543
L
Achilles
ObieGG
Achilles
4,719
1,088
0
1,402
6,109
3,377
0
763
5,093
0
37,083
L
Cu Chulainn
PowerRecker
Cu Chulainn
5,096
611
0
1,210
8,085
5,509
0
1,759
6,290
2,745
23,387
W
Ao Kuang
Rizez
Ao Kuang
6,778
1,501
0
5,778
8,090
2,606
443
363
7,727
45,397
0
W
Amaterasu
Ráyyz
Amaterasu
9,256
4,429
253
4,286
12,306
5,135
0
1,680
10,626
0
26,305
L
Arachne
4,299
2,416
0
5,045
12,370
3,541
0
3,744
8,496
0
32,421
L
Artemis
Twinký
Artemis
1,948
369
0
573
5,558
1,238
720
1,236
4,322
0
19,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,846
Gold Earned
30,189
390
Minions Killed
299
0
Camps Cleared
0
1,218,974
Distance Traveled
1,130,056
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,767
564
91
8
0
232,191
4
L
Kukulkan
5,893
491
79
7
0
223,595
3
W
Kukulkan
6,578
548
92
8
0
221,833
0
W
Izanami
6,675
556
81
7
0
225,840
3
L
Achilles
6,975
581
83
7
0
248,692
2
L
Cu Chulainn
5,363
447
31
3
0
231,274
1
W
Ao Kuang
7,615
635
88
7
0
263,933
1
W
Amaterasu
7,211
601
38
3
0
275,177
5
L
Arachne
6,161
513
52
4
0
225,353
3
L
Artemis
5,797
483
54
5
0
201,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role