Player Matchup

Hercules
Hercules
BoostaNoosta
Hercules
Level 104
God Stats
5W - 5L
1,482 SR
Queue Stats
58W - 70L
1,274 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JamJackal
Tsukuyomi
Level 126
God Stats
13W - 12L
1,445 SR
Queue Stats
186W - 212L
1,265 Elo+
Party 1
Ganesha
Ganesha
iArsenite
Ganesha
Level 84
God Stats
3W - 0L
1,606 SR
Queue Stats
58W - 67L
1,304 Elo+
Party 1
Team Averages
Level 105
1,511 SR
1,281 Elo+

VS

Team Averages
Level 72
1,507 SR
1,396 Elo+
Danzaburou
Danzaburou
Krackakillz
Danzaburou
Level 87
God Stats
1W - 2L
1,514 SR
Queue Stats
80W - 79L
1,369 Elo+
Solo
Terra
Terra
ShrekIsMySavior
Terra
Level 75
God Stats
0W - 3L
1,500 SR
Queue Stats
64W - 63L
1,392 Elo+
Solo
Zeus
Zeus
TylerR51
Zeus
Level 54
God Stats
9W - 9L
1,507 SR
Queue Stats
57W - 65L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BoostaNoosta
Hercules
18
5 / 5 / 14
14,969
624
10,773
26,908
22,785
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
JamJackal
Tsukuyomi
20
12 / 5 / 3
16,943
706
18,901
19,550
9,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
iArsenite
Ganesha
18
2 / 7 / 16
14,228
593
13,805
31,265
33,985
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Krackakillz
Danzaburou
17
4 / 8 / 9
15,195
633
17,799
21,487
8,454
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
4 / 6 / 9
14,926
622
12,110
19,096
26,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
17
9 / 6 / 4
15,143
631
24,660
13,561
4,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
39
19
Kills
17
17
Deaths
20
33
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hercules
BoostaNoosta
Hercules
5
5
14
2.4
W
Tsukuyomi
JamJackal
Tsukuyomi
12
5
3
2.7
L
Danzaburou
Krackakillz
Danzaburou
4
8
9
1.06
L
4
6
9
1.42
L
Zeus
9
6
4
1.83
W
Ganesha
iArsenite
Ganesha
2
7
16
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,479
Damage
54,569
77,723
Taken
54,144
65,964
Mitigated
39,040
25,276
Healing
18,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BoostaNoosta
Hercules
10,773
4,356
898
6,869
26,908
22,785
1,802
16,359
10,056
367
46,205
W
Tsukuyomi
JamJackal
Tsukuyomi
18,901
3,699
1,398
8,713
19,550
9,194
515
6,446
13,035
0
107,732
L
Danzaburou
Krackakillz
Danzaburou
17,799
7,462
610
4,163
21,487
8,454
1,789
6,167
15,320
0
52,420
L
12,110
2,892
3,513
6,950
19,096
26,331
440
5,000
14,096
56,119
0
L
Zeus
24,660
3,276
0
3,287
13,561
4,255
1,085
2,926
10,635
74,557
0
W
Ganesha
iArsenite
Ganesha
13,805
914
1,209
6,189
31,265
33,985
756
13,165
17,678
64,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,140
Gold Earned
45,264
247
Minions Killed
215
0
Camps Cleared
0
1,087,982
Distance Traveled
960,465
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,969
624
90
4
0
323,731
0
W
Tsukuyomi
16,943
706
141
6
0
360,918
0
L
Danzaburou
15,195
633
53
2
0
310,168
0
L
Terra
14,926
622
66
3
0
379,977
1
L
Zeus
15,143
631
96
4
0
270,320
3
W
Ganesha
14,228
593
16
1
0
403,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role