Player Matchup

Fenrir
Fenrir
CallMeCoobi
Fenrir
Level 28
God Stats
5W - 0L
2,019 SR
Queue Stats
32W - 21L
1,599 Elo+
Party 1
Nemesis
Nemesis
ChadLikePorkChop
Nemesis
Level 49
God Stats
42W - 34L
1,589 SR
Queue Stats
224W - 226L
1,458 Elo+
Party 3
Medusa
Medusa
Drewticus2002
Medusa
Level 104
God Stats
11W - 7L
1,642 SR
Queue Stats
100W - 79L
1,571 Elo+
Party 1
Janus
Janus
cornerkicker56
Janus
Level 95
God Stats
6W - 1L
1,610 SR
Queue Stats
104W - 80L
1,572 Elo+
Party 1
Apollo
Apollo
kukuMissMe
Apollo
Level 96
God Stats
5W - 4L
1,472 SR
Queue Stats
309W - 336L
1,520 Elo+
Party 3
Team Averages
Level 74
1,666 SR
1,544 Elo+

VS

Team Averages
Level 84
1,536 SR
1,585 Elo+
Scylla
Scylla
AbominableSnowmn
Scylla
Level 125
God Stats
10W - 12L
1,514 SR
Queue Stats
242W - 194L
1,585 Elo+
Party 2
Ymir
Ymir
EfrainFZ123
Ymir
Level 64
God Stats
7W - 9L
1,393 SR
Queue Stats
219W - 233L
1,441 Elo+
Solo
Sol
Sol
RememberTheeName
Sol
Level 109
God Stats
2W - 5L
1,373 SR
Queue Stats
262W - 213L
1,594 Elo+
Party 2
Thanatos
Thanatos
Tacomnivore
Thanatos
Level 98
God Stats
6W - 4L
1,663 SR
Queue Stats
363W - 321L
1,619 Elo+
Party 2
King Arthur
King Arthur
fishstick44
King Arthur
Level 26
God Stats
3W - 1L
1,739 SR
Queue Stats
73W - 26L
1,688 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
4 / 1 / 8
6,072
607
5,401
7,189
2,569
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
1 / 2 / 3
5,776
578
2,713
7,253
1,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
5 / 0 / 4
6,622
662
4,789
4,447
1,387
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
5 / 2 / 4
6,069
607
3,769
4,651
1,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
kukuMissMe
Apollo
12
3 / 0 / 2
6,669
667
4,904
4,089
1,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,874
587
2,069
3,993
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 7 / 1
4,497
450
900
7,966
3,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 3 / 0
4,809
481
3,666
4,954
2,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Tacomnivore
Thanatos
10
3 / 2 / 1
5,816
582
2,219
5,864
3,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
fishstick44
King Arthur
8
0 / 3 / 1
4,835
484
3,620
8,245
2,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
18
Kills
4
5
Deaths
18
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Fenrir
4
1
8
8
W
1
2
3
1.25
W
5
0
4
7
L
0
7
1
0.07
L
0
3
0
0
L
Thanatos
Tacomnivore
Thanatos
3
2
1
1.75
W
5
2
4
3.5
L
King Arthur
fishstick44
King Arthur
0
3
1
0.17
W
Apollo
kukuMissMe
Apollo
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,576
Damage
12,474
27,629
Taken
31,022
8,590
Mitigated
13,365
11,020
Healing
8,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,069
144
0
573
3,993
1,193
616
1,462
2,531
31,604
0
W
Fenrir
5,401
1,765
236
1,638
7,189
2,569
0
2,393
4,786
0
20,534
W
2,713
1,072
0
3,926
7,253
1,925
114
658
6,539
0
26,073
W
4,789
1,785
0
1,764
4,447
1,387
807
2,064
2,383
0
35,464
L
900
162
0
332
7,966
3,409
0
1,182
6,784
7,291
0
L
3,666
1,165
0
1,162
4,954
2,378
0
508
4,446
23,277
0
L
Thanatos
Tacomnivore
Thanatos
2,219
865
0
4,476
5,864
3,425
0
617
5,247
6,361
25,119
W
3,769
440
0
1,402
4,651
1,152
0
1,508
3,041
29,052
0
L
King Arthur
fishstick44
King Arthur
3,620
447
0
1,464
8,245
2,960
0
0
8,245
0
21,635
W
Apollo
kukuMissMe
Apollo
4,904
2,782
0
2,054
4,089
1,557
232
0
4,089
0
37,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,208
Gold Earned
25,831
273
Minions Killed
244
0
Camps Cleared
0
1,001,955
Distance Traveled
931,945
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,874
587
72
7
0
169,407
4
W
Fenrir
6,072
607
34
3
0
194,059
1
W
Nemesis
5,776
578
50
5
0
218,562
4
W
Medusa
6,622
662
60
6
0
206,861
6
L
Ymir
4,497
450
17
2
0
192,262
3
L
Sol
4,809
481
44
4
0
175,889
1
L
Thanatos
5,816
582
66
7
0
218,315
1
W
Janus
6,069
607
48
5
0
206,335
4
L
King Arthur
4,835
484
45
5
0
176,072
0
W
Apollo
6,669
667
81
8
0
176,138
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role