Player Matchup

Vulcan
Vulcan
Arewe12345
Vulcan
Level 68
God Stats
4W - 6L
1,445 SR
Queue Stats
160W - 219L
1,397 Elo+
Party 1
Chaac
Chaac
DeicideVII
Chaac
Level 40
God Stats
11W - 5L
1,721 SR
Queue Stats
74W - 79L
1,414 Elo+
Solo
Chernobog
Chernobog
Kelseywastaken
Chernobog
Level 160
God Stats
1W - 3L
1,324 SR
Queue Stats
342W - 380L
1,434 Elo+
Party 1
Geb
Geb
THJAJO
Geb
Level 85
God Stats
6W - 7L
1,520 SR
Queue Stats
260W - 312L
1,431 Elo+
Party 1
Set
Set
bestjo12321
Set
Level 24
God Stats
1W - 2L
1,344 SR
Queue Stats
10W - 22L
1,311 Elo+
Party 1
Team Averages
Level 75
1,471 SR
1,397 Elo+

VS

Team Averages
Level 86
1,742 SR
1,653 Elo+
Discordia
Discordia
EricSp33r
Discordia
Level 145
God Stats
16W - 4L
1,835 SR
Queue Stats
160W - 146L
1,688 Elo+
Party 2
Anhur
Anhur
JustBanterXDDDD
Anhur
Level 124
God Stats
7W - 0L
1,865 SR
Queue Stats
498W - 360L
1,732 Elo+
Party 2
Osiris
Osiris
MyNameIsHunt3r
Osiris
Level 62
God Stats
11W - 3L
1,740 SR
Queue Stats
284W - 145L
1,750 Elo+
Party 2
Sylvanus
Sylvanus
cbrezzy5
Sylvanus
Level 48
God Stats
16W - 4L
1,786 SR
Queue Stats
159W - 91L
1,729 Elo+
Party 2
Chaac
Chaac
juliankoncer117
Chaac
Level 49
God Stats
50W - 40L
1,484 SR
Queue Stats
116W - 136L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Arewe12345
Vulcan
12
0 / 6 / 0
6,527
408
2,236
9,778
3,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chaac
13
0 / 4 / 0
7,496
469
7,855
14,634
16,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chernobog
Kelseywastaken
Chernobog
10
0 / 9 / 1
6,184
387
5,241
11,152
3,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Geb
THJAJO
Geb
10
1 / 8 / 0
6,803
425
3,660
16,811
9,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 11 / 0
6,516
407
2,546
15,048
4,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EricSp33r
Discordia
18
11 / 0 / 3
11,093
693
13,973
4,466
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
12 / 0 / 5
10,926
683
17,509
10,911
4,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
13 / 0 / 5
10,833
677
12,358
8,625
7,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
cbrezzy5
Sylvanus
13
2 / 1 / 13
8,039
502
3,589
11,606
5,539
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 0 / 5
8,960
560
6,656
10,820
8,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
69
1
Kills
38
38
Deaths
1
1
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Arewe12345
Vulcan
0
6
0
0
L
Chaac
0
4
0
0
W
Discordia
EricSp33r
Discordia
11
0
3
12.5
W
12
0
5
14.5
L
Chernobog
Kelseywastaken
Chernobog
0
9
1
0.06
W
13
0
5
15.5
L
Geb
THJAJO
Geb
1
8
0
0.13
L
0
11
0
0
W
Sylvanus
cbrezzy5
Sylvanus
2
1
13
8.5
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,538
Damage
54,085
67,423
Taken
46,428
37,668
Mitigated
27,374
11,089
Healing
23,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Arewe12345
Vulcan
2,236
875
0
1,330
9,778
3,308
0
5,701
3,629
33,415
0
L
Chaac
7,855
1,139
0
5,645
14,634
16,541
0
416
13,712
0
43,680
W
Discordia
EricSp33r
Discordia
13,973
1,730
0
1,050
4,466
1,697
450
1,418
2,928
91,785
0
W
17,509
9,861
0
4,018
10,911
4,277
398
2,342
8,569
0
85,475
L
Chernobog
Kelseywastaken
Chernobog
5,241
2,629
0
942
11,152
3,823
0
1,229
9,886
3,105
28,731
W
12,358
6,660
0
2,497
8,625
7,799
200
554
7,953
14,133
87,949
L
Geb
THJAJO
Geb
3,660
334
0
350
16,811
9,297
0
5,419
11,236
18,242
0
L
2,546
1,179
0
2,822
15,048
4,699
0
4,946
9,967
0
32,931
W
Sylvanus
cbrezzy5
Sylvanus
3,589
1,221
3,828
5,236
11,606
5,539
38
1,992
9,568
17,969
0
W
6,656
1,141
0
7,108
10,820
8,062
674
0
10,280
0
46,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,526
Gold Earned
49,851
313
Minions Killed
581
0
Camps Cleared
0
1,405,838
Distance Traveled
1,671,954
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,527
408
74
5
0
268,044
3
L
Chaac
7,496
469
84
5
0
273,650
2
W
Discordia
11,093
693
170
11
0
344,824
5
W
Anhur
10,926
683
141
9
0
312,422
0
L
Chernobog
6,184
387
67
4
0
275,607
2
W
Osiris
10,833
677
167
10
0
404,810
5
L
Geb
6,803
425
19
1
0
309,267
0
L
Set
6,516
407
69
4
0
279,270
0
W
Sylvanus
8,039
502
23
1
0
296,639
3
W
Chaac
8,960
560
80
5
0
313,259
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role