Player Matchup

Artemis
Artemis
Lexium44
Artemis
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Ares
Ares
RichardLonewolf
Ares
Level 19
God Stats
7W - 3L
1,614 SR
Queue Stats
10W - 9L
1,405 Elo+
Party 1
Hera
Hera
Snappdraggon
Hera
Level 22
God Stats
5W - 3L
1,508 SR
Queue Stats
10W - 8L
1,426 Elo+
Party 1
Xing Tian
Xing Tian
Snivyguy1
Xing Tian
Level 18
God Stats
5W - 2L
1,639 SR
Queue Stats
13W - 10L
1,424 Elo+
Party 1
Hachiman
Hachiman
tracker1775
Hachiman
Level 25
God Stats
3W - 5L
1,353 SR
Queue Stats
20W - 31L
1,321 Elo+
Solo
Team Averages
Level 17
1,523 SR
1,415 Elo+

VS

Team Averages
Level 27
1,501 SR
1,304 Elo+
Cthulhu
Cthulhu
Habyb123
Cthulhu
Level 20
God Stats
0W - 2L
1,246 SR
Queue Stats
15W - 15L
1,339 Elo+
Party 2
Hercules
Hercules
MsCarlos
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,227 Elo+
Party 2
Anubis
Anubis
NovaOP
Anubis
Level 35
God Stats
1W - 1L
1,706 SR
Queue Stats
129W - 156L
1,337 Elo+
Party 3
Zeus
Zeus
iiSirGiAntii
Zeus
Level 28
God Stats
2W - 3L
1,556 SR
Queue Stats
65W - 72L
1,341 Elo+
Party 3
Mercury
Mercury
iisirkratosii
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 85L
1,274 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Lexium44
Artemis
18
3 / 3 / 23
11,207
1,019
9,274
9,497
4,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
13 / 3 / 22
13,860
1,260
23,633
18,547
26,234
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
9 / 5 / 21
12,957
1,178
18,669
12,096
5,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Snivyguy1
Xing Tian
18
5 / 3 / 26
11,998
1,091
10,958
17,520
22,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hachiman
tracker1775
Hachiman
19
9 / 4 / 21
13,073
1,188
20,287
15,741
6,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

193

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Habyb123
Cthulhu
18
4 / 5 / 12
11,907
1,082
12,334
18,950
21,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
MsCarlos
Hercules
17
2 / 8 / 9
10,493
954
8,881
23,031
18,282
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
NovaOP
Anubis
17
5 / 10 / 5
11,521
1,047
13,848
20,299
11,154
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 8 / 11
12,155
1,105
21,549
13,120
5,640
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
16
2 / 8 / 11
10,417
947
8,506
17,776
7,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
66
39
Kills
18
18
Deaths
39
113
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Habyb123
Cthulhu
4
5
12
2
W
Artemis
Lexium44
Artemis
3
3
23
4.83
L
Hercules
MsCarlos
Hercules
2
8
9
0.81
L
Anubis
NovaOP
Anubis
5
10
5
0.75
W
13
3
22
8
W
9
5
21
3.9
W
Xing Tian
Snivyguy1
Xing Tian
5
3
26
6
L
5
8
11
1.31
L
Mercury
2
8
11
0.94
W
Hachiman
tracker1775
Hachiman
9
4
21
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,821
Damage
65,118
73,401
Taken
93,176
65,826
Mitigated
63,894
10,432
Healing
10,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Habyb123
Cthulhu
12,334
423
459
484
18,950
21,529
0
10,342
8,472
39,634
0
W
Artemis
Lexium44
Artemis
9,274
7,080
0
2,596
9,497
4,747
0
5,616
3,856
0
15,867
L
Hercules
MsCarlos
Hercules
8,881
2,104
0
3,489
23,031
18,282
0
13,537
9,398
57
22,584
L
Anubis
NovaOP
Anubis
13,848
361
0
5,282
20,299
11,154
0
10,796
9,353
34,029
0
W
23,633
1,071
0
1,172
18,547
26,234
0
9,979
8,268
31,780
0
W
18,669
5,063
0
532
12,096
5,782
0
7,799
4,068
45,620
0
W
Xing Tian
Snivyguy1
Xing Tian
10,958
1,260
0
488
17,520
22,093
0
11,738
4,736
19,034
0
L
21,549
3,268
0
662
13,120
5,640
0
9,904
3,166
48,057
0
L
Mercury
8,506
2,938
0
429
17,776
7,289
0
8,149
9,527
0
14,448
W
Hachiman
tracker1775
Hachiman
20,287
15,285
0
5,644
15,741
6,970
0
11,948
3,705
0
44,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,095
Gold Earned
56,493
170
Minions Killed
190
4
Camps Cleared
4
944,508
Distance Traveled
911,423
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,907
1,082
78
7
1
194,904
0
W
Artemis
11,207
1,019
21
2
0
169,740
0
L
Hercules
10,493
954
25
2
0
151,640
0
L
Anubis
11,521
1,047
35
3
0
156,044
0
W
Ares
13,860
1,260
11
1
1
218,141
0
W
Hera
12,957
1,178
70
6
2
177,718
0
W
Xing Tian
11,998
1,091
23
2
0
191,004
0
L
Zeus
12,155
1,105
48
4
2
180,004
0
L
Mercury
10,417
947
4
0
1
228,831
0
W
Hachiman
13,073
1,188
45
4
1
187,905
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role