Player Matchup

Ares
Ares
BadBananaPeel
Ares
Level 69
God Stats
0W - 2L
1,300 SR
Queue Stats
220W - 250L
1,397 Elo+
Solo
Janus
Janus
NightKiller2798
Janus
Level 126
God Stats
2W - 2L
1,368 SR
Queue Stats
302W - 296L
1,394 Elo+
Solo
Awilix
Awilix
SUPRAFAN101
Awilix
Level 64
God Stats
15W - 15L
1,486 SR
Queue Stats
226W - 254L
1,370 Elo+
Party 2
Heimdallr
Heimdallr
TRC_Jhony
Heimdallr
Level 68
God Stats
10W - 12L
1,485 SR
Queue Stats
178W - 191L
1,498 Elo+
Solo
King Arthur
King Arthur
YOOBUD-_-
King Arthur
Level 100
God Stats
5W - 5L
1,525 SR
Queue Stats
513W - 542L
1,488 Elo+
Party 2
Team Averages
Level 85
1,433 SR
1,429 Elo+

VS

Team Averages
Level 76
1,580 SR
1,407 Elo+
Sol
Sol
 
Sol
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
MuyCaliente69
Baron Samedi
Level 121
God Stats
7W - 0L
1,962 SR
Queue Stats
462W - 452L
1,425 Elo+
Solo
Nemesis
Nemesis
YourLocalWizard
Nemesis
Level 82
God Stats
2W - 1L
1,478 SR
Queue Stats
18W - 20L
1,382 Elo+
Party 1
Ares
Ares
lronXeno
Ares
Level 59
God Stats
1W - 1L
1,452 SR
Queue Stats
6W - 7L
1,375 Elo+
Party 1
Rama
Rama
yourloalwlffe
Rama
Level 68
God Stats
1W - 0L
1,508 SR
Queue Stats
31W - 38L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 6
6,926
577
5,349
9,444
4,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
3 / 3 / 0
6,636
553
4,905
6,824
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
12
3 / 3 / 4
7,097
591
5,157
6,880
3,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
TRC_Jhony
Heimdallr
12
7 / 2 / 3
7,218
602
8,187
6,052
2,398
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
YOOBUD-_-
King Arthur
13
3 / 0 / 3
7,649
637
5,866
7,813
4,290
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 5 / 0
5,813
484
3,663
9,312
2,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
MuyCaliente69
Baron Samedi
13
5 / 1 / 0
7,200
600
6,092
7,643
3,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 3 / 3
6,550
546
3,569
7,848
2,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
9
1 / 5 / 2
5,722
477
3,771
10,562
4,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 5 / 2
6,307
526
3,698
7,514
2,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
19
Kills
9
9
Deaths
19
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
5
0
0
L
3
1
6
6
W
Baron Samedi
MuyCaliente69
Baron Samedi
5
1
0
5
L
3
3
0
1
L
Awilix
3
3
4
1.67
L
Heimdallr
TRC_Jhony
Heimdallr
7
2
3
4.25
L
King Arthur
YOOBUD-_-
King Arthur
3
0
3
4.5
W
2
3
3
1.17
W
Ares
1
5
2
0.4
W
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,464
Damage
20,793
37,013
Taken
42,879
17,215
Mitigated
15,222
7,138
Healing
14,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,663
1,356
0
3,443
9,312
2,139
84
3
9,309
27,404
0
L
5,349
212
0
2,718
9,444
4,813
0
2,665
6,779
22,392
0
W
Baron Samedi
MuyCaliente69
Baron Samedi
6,092
622
0
2,759
7,643
3,440
140
3,513
3,778
31,106
0
L
4,905
215
0
1,770
6,824
1,884
0
3,204
3,344
31,369
0
L
Awilix
5,157
1,982
0
0
6,880
3,830
0
2,826
3,933
3,667
32,268
L
Heimdallr
TRC_Jhony
Heimdallr
8,187
3,599
0
900
6,052
2,398
528
1,106
4,946
0
42,443
L
King Arthur
YOOBUD-_-
King Arthur
5,866
449
0
1,750
7,813
4,290
0
3,328
4,485
0
43,928
W
3,569
1,497
818
3,538
7,848
2,541
888
1,507
6,217
0
27,037
W
Ares
3,771
59
270
2,194
10,562
4,834
0
2,938
7,611
12,010
0
W
3,698
3,020
0
1,227
7,514
2,268
650
2,002
5,506
0
31,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,526
Gold Earned
31,592
331
Minions Killed
247
0
Camps Cleared
0
1,165,042
Distance Traveled
1,221,671
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,813
484
53
4
0
204,918
2
L
Ares
6,926
577
29
2
0
251,683
5
W
Baron Samedi
7,200
600
50
4
0
217,241
4
L
Janus
6,636
553
62
5
0
223,718
3
L
Awilix
7,097
591
70
6
0
268,717
0
L
Heimdallr
7,218
602
81
7
0
206,552
1
L
King Arthur
7,649
637
89
7
0
214,372
0
W
Nemesis
6,550
546
67
6
0
239,169
2
W
Ares
5,722
477
10
1
0
310,216
2
W
Rama
6,307
526
67
6
0
250,127
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role