Player Matchup

Apollo
Apollo
CynideWra
Apollo
Level 83
God Stats
5W - 5L
1,591 SR
Queue Stats
124W - 95L
1,661 Elo+
Party 1
Aphrodite
Aphrodite
JHfatcat
Aphrodite
Level 55
God Stats
0W - 1L
1,405 SR
Queue Stats
1W - 4L
1,226 Elo+
Party 1
Mulan
Mulan
LlamaQueen17
Mulan
Level 26
God Stats
0W - 1L
1,638 SR
Queue Stats
2W - 1L
1,701 Elo+
Party 1
Cthulhu
Cthulhu
ThatTrojanGuy
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,624 Elo+
Party 1
Bakasura
Bakasura
renatoGDA
Bakasura
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 63
1,527 SR
1,543 Elo+

VS

Team Averages
Level 36
1,634 SR
1,552 Elo+
Danzaburou
Danzaburou
BlindRevival
Danzaburou
Level 42
God Stats
3W - 0L
1,807 SR
Queue Stats
89W - 66L
1,638 Elo+
Party 2
Ymir
Ymir
DWCuzzz
Ymir
Level 23
God Stats
3W - 4L
1,761 SR
Queue Stats
21W - 19L
1,550 Elo+
Party 2
Ao Kuang
Ao Kuang
JABpunch
Ao Kuang
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,537 Elo+
Party 2
Kuzenbo
Kuzenbo
Sizzle9999
Kuzenbo
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 64L
1,472 Elo+
Party 2
Agni
Agni
theseventhlama
Agni
Level 48
God Stats
3W - 2L
1,604 SR
Queue Stats
68W - 56L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CynideWra
Apollo
16
5 / 4 / 2
10,103
594
7,198
12,759
3,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
JHfatcat
Aphrodite
10
0 / 10 / 0
6,376
375
2,538
11,527
9,742
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 10 / 1
7,251
427
5,820
14,169
11,388
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
12
1 / 6 / 4
8,056
474
6,214
14,828
6,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bakasura
renatoGDA
Bakasura
14
2 / 2 / 1
8,521
501
6,294
13,949
5,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlindRevival
Danzaburou
15
6 / 2 / 7
10,449
615
11,481
9,071
2,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
DWCuzzz
Ymir
12
3 / 2 / 11
9,141
538
7,858
12,702
10,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
JABpunch
Ao Kuang
15
7 / 3 / 3
10,482
617
8,180
13,454
6,892
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
Sizzle9999
Kuzenbo
16
6 / 2 / 4
10,309
606
5,009
10,703
9,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
10 / 1 / 7
10,283
605
16,204
9,047
3,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
9
Kills
32
32
Deaths
10
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BlindRevival
Danzaburou
6
2
7
4.75
L
Apollo
CynideWra
Apollo
5
4
2
1.5
W
Ymir
DWCuzzz
Ymir
3
2
11
4.25
W
Ao Kuang
JABpunch
Ao Kuang
7
3
3
2.83
L
Aphrodite
JHfatcat
Aphrodite
0
10
0
0
L
1
10
1
0.15
W
Kuzenbo
Sizzle9999
Kuzenbo
6
2
4
4
L
Cthulhu
1
6
4
0.5
L
Bakasura
renatoGDA
Bakasura
2
2
1
1.25
W
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,064
Damage
48,732
67,232
Taken
54,977
37,725
Mitigated
33,813
15,835
Healing
17,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BlindRevival
Danzaburou
11,481
5,696
0
4,231
9,071
2,873
3,911
1,810
7,261
0
67,110
L
Apollo
CynideWra
Apollo
7,198
3,134
0
4,727
12,759
3,997
760
2,378
10,381
0
73,502
W
Ymir
DWCuzzz
Ymir
7,858
2,686
0
2,284
12,702
10,477
693
2,350
9,687
18,861
0
W
Ao Kuang
JABpunch
Ao Kuang
8,180
3,105
0
6,856
13,454
6,892
2,025
165
12,474
41,936
0
L
Aphrodite
JHfatcat
Aphrodite
2,538
54
0
3,041
11,527
9,742
217
8,727
2,800
21,526
0
L
5,820
1,542
0
629
14,169
11,388
626
10,273
3,896
0
24,817
W
Kuzenbo
Sizzle9999
Kuzenbo
5,009
2,159
0
719
10,703
9,632
0
1,388
8,989
65,401
0
L
Cthulhu
6,214
265
0
1,070
14,828
6,605
0
8,557
6,271
27,937
0
L
Bakasura
renatoGDA
Bakasura
6,294
3,914
0
6,368
13,949
5,993
0
7,316
6,633
0
45,308
W
16,204
1,721
0
3,197
9,047
3,939
1,842
3,039
5,837
65,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,307
Gold Earned
50,664
370
Minions Killed
417
0
Camps Cleared
0
1,510,537
Distance Traveled
1,563,852
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,449
615
117
7
0
298,993
5
L
Apollo
10,103
594
124
7
0
338,520
3
W
Ymir
9,141
538
21
1
0
307,237
5
W
Ao Kuang
10,482
617
86
5
0
304,539
1
L
Aphrodite
6,376
375
31
2
0
237,819
0
L
Mulan
7,251
427
46
3
0
285,725
0
W
Kuzenbo
10,309
606
88
5
0
317,535
2
L
Cthulhu
8,056
474
50
3
0
322,074
4
L
Bakasura
8,521
501
119
7
0
326,399
1
W
Agni
10,283
605
105
6
0
335,548
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role