Player Matchup

Da Ji
Da Ji
AHHEGAO_UwU_
Da Ji
Level 100
God Stats
145W - 129L
1,640 SR
Queue Stats
216W - 220L
1,515 Elo+
Party 2
Heimdallr
Heimdallr
Bleeding_UwU_
Heimdallr
Level 81
God Stats
77W - 79L
1,596 SR
Queue Stats
297W - 254L
1,643 Elo+
Party 2
Merlin
Merlin
GigaSimp_UwU_
Merlin
Level 84
God Stats
28W - 32L
1,612 SR
Queue Stats
206W - 212L
1,569 Elo+
Party 2
Cabrakan
Cabrakan
Young Voltage
Cabrakan
Level 100
God Stats
1W - 2L
1,429 SR
Queue Stats
48W - 45L
1,496 Elo+
Party 3
King Arthur
King Arthur
greenbay2735
King Arthur
Level 111
God Stats
0W - 1L
1,663 SR
Queue Stats
156W - 157L
1,518 Elo+
Party 3
Team Averages
Level 95
1,588 SR
1,548 Elo+

VS

Team Averages
Level 107
1,509 SR
1,561 Elo+
Sobek
Sobek
Harleco
Sobek
Level 149
God Stats
3W - 3L
1,556 SR
Queue Stats
173W - 152L
1,638 Elo+
Party 1
Heimdallr
Heimdallr
Mrseaturtles
Heimdallr
Level 89
God Stats
36W - 25L
1,598 SR
Queue Stats
475W - 473L
1,500 Elo+
Solo
Awilix
Awilix
samy_tobi
Awilix
Level 119
God Stats
6W - 3L
1,544 SR
Queue Stats
47W - 35L
1,637 Elo+
Party 1
Scylla
Scylla
willow123456789
Scylla
Level 95
God Stats
1W - 4L
1,433 SR
Queue Stats
276W - 261L
1,515 Elo+
Party 1
Sun Wukong
Sun Wukong
wiwillow
Sun Wukong
Level 84
God Stats
5W - 8L
1,412 SR
Queue Stats
320W - 318L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 0
12,447
593
7,088
17,006
7,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
Bleeding_UwU_
Heimdallr
19
4 / 0 / 7
12,467
594
14,032
10,979
4,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
2 / 4 / 1
11,401
543
7,337
7,033
2,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
Young Voltage
Cabrakan
16
3 / 5 / 6
10,587
504
10,082
12,971
12,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
greenbay2735
King Arthur
16
2 / 7 / 4
10,518
501
14,285
23,122
23,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Harleco
Sobek
16
3 / 6 / 5
10,856
517
9,143
22,124
13,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Mrseaturtles
Heimdallr
17
0 / 4 / 1
10,760
512
5,342
12,976
4,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
samy_tobi
Awilix
16
2 / 5 / 3
10,059
479
5,908
16,634
5,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
6 / 2 / 2
12,071
575
10,004
11,084
4,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
wiwillow
Sun Wukong
20
8 / 2 / 5
13,184
628
16,687
19,136
12,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
35
18
Kills
19
20
Deaths
19
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
7
4
0
1.75
L
Heimdallr
Bleeding_UwU_
Heimdallr
4
0
7
7.5
L
2
4
1
0.63
W
Sobek
Harleco
Sobek
3
6
5
0.92
W
Heimdallr
Mrseaturtles
Heimdallr
0
4
1
0.13
L
Cabrakan
Young Voltage
Cabrakan
3
5
6
1.2
L
King Arthur
greenbay2735
King Arthur
2
7
4
0.57
W
Awilix
samy_tobi
Awilix
2
5
3
0.7
W
6
2
2
3.5
W
Sun Wukong
wiwillow
Sun Wukong
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,824
Damage
47,084
71,111
Taken
81,954
51,259
Mitigated
40,883
16,486
Healing
19,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,088
3,037
0
838
17,006
7,926
0
3,128
13,878
0
99,263
L
Heimdallr
Bleeding_UwU_
Heimdallr
14,032
5,610
0
5,852
10,979
4,778
330
1,547
9,432
0
89,627
L
7,337
123
0
785
7,033
2,885
794
4,091
2,942
80,249
0
W
Sobek
Harleco
Sobek
9,143
825
0
4,669
22,124
13,586
385
5,935
16,063
32,451
0
W
Heimdallr
Mrseaturtles
Heimdallr
5,342
1,495
0
3,728
12,976
4,929
0
1,726
11,203
0
75,582
L
Cabrakan
Young Voltage
Cabrakan
10,082
1,042
516
2,442
12,971
12,061
62
4,409
8,562
45,114
0
L
King Arthur
greenbay2735
King Arthur
14,285
1,772
0
6,053
23,122
23,609
56
5,972
17,150
289
61,504
W
Awilix
samy_tobi
Awilix
5,908
2,625
0
2,283
16,634
5,858
360
2,320
14,160
0
84,473
W
10,004
1,702
0
2,542
11,084
4,149
765
4,966
5,741
93,368
0
W
Sun Wukong
wiwillow
Sun Wukong
16,687
5,757
0
6,537
19,136
12,361
1,716
2,466
15,749
0
82,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,420
Gold Earned
56,930
634
Minions Killed
617
0
Camps Cleared
0
1,880,095
Distance Traveled
2,100,923
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,447
593
134
6
0
384,629
1
L
Heimdallr
12,467
594
148
7
0
390,312
1
L
Merlin
11,401
543
166
8
0
340,159
4
W
Sobek
10,856
517
44
2
0
447,417
3
W
Heimdallr
10,760
512
135
6
0
356,838
2
L
Cabrakan
10,587
504
80
4
0
380,354
0
L
King Arthur
10,518
501
106
5
0
384,641
0
W
Awilix
10,059
479
113
5
0
482,894
0
W
Scylla
12,071
575
171
8
0
411,697
6
W
Sun Wukong
13,184
628
154
7
0
402,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role