Player Matchup

Aphrodite
Aphrodite
DEATHCOMES243
Aphrodite
Level 109
God Stats
10W - 3L
1,825 SR
Queue Stats
69W - 58L
1,520 Elo+
Party 1
Sun Wukong
Sun Wukong
Jackiller KR
Sun Wukong
Level 67
God Stats
8W - 4L
1,580 SR
Queue Stats
259W - 235L
1,467 Elo+
Solo
Set
Set
MyN1njaMyN1nja
Set
Level 87
God Stats
5W - 5L
1,618 SR
Queue Stats
164W - 137L
1,480 Elo+
Solo
Danzaburou
Danzaburou
ghostfreak8769
Danzaburou
Level 82
God Stats
3W - 3L
1,616 SR
Queue Stats
27W - 30L
1,419 Elo+
Party 1
Scylla
Scylla
xHolllow
Scylla
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 149L
1,401 Elo+
Solo
Team Averages
Level 80
1,628 SR
1,457 Elo+

VS

Team Averages
Level 96
1,664 SR
1,432 Elo+
Yemoja
Yemoja
ConnorLRondan
Yemoja
Level 87
God Stats
19W - 16L
1,566 SR
Queue Stats
172W - 155L
1,452 Elo+
Solo
Tyr
Tyr
ItsIsco
Tyr
Level 95
God Stats
3W - 1L
1,818 SR
Queue Stats
602W - 608L
1,464 Elo+
Solo
Fenrir
Fenrir
Lv__Unknown
Fenrir
Level 67
God Stats
4W - 2L
1,642 SR
Queue Stats
231W - 253L
1,405 Elo+
Party 2
Hou Yi
Hou Yi
NotYourName_Lol
Hou Yi
Level 142
God Stats
1W - 0L
1,789 SR
Queue Stats
203W - 193L
1,385 Elo+
Solo
Nu Wa
Nu Wa
SYCOsun
Nu Wa
Level 87
God Stats
5W - 4L
1,506 SR
Queue Stats
182W - 156L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DEATHCOMES243
Aphrodite
11
0 / 4 / 2
6,814
454
5,807
11,266
4,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
Jackiller KR
Sun Wukong
11
0 / 3 / 0
6,738
449
4,837
9,193
5,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
6 / 6 / 0
7,955
530
6,802
12,783
4,673
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
ghostfreak8769
Danzaburou
11
1 / 3 / 3
7,030
469
7,150
8,561
2,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
xHolllow
Scylla
11
0 / 5 / 1
6,464
431
1,339
9,076
3,271
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 8
8,170
545
5,628
10,338
4,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyr
14
1 / 0 / 2
8,483
566
5,070
8,493
6,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
15
6 / 4 / 3
8,740
583
6,026
11,413
4,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 1 / 5
7,075
472
6,471
10,596
3,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
SYCOsun
Nu Wa
15
10 / 1 / 6
9,527
635
14,954
6,602
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
7
Kills
21
21
Deaths
7
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
L
Aphrodite
DEATHCOMES243
Aphrodite
0
4
2
0.25
W
Tyr
1
0
2
2
L
Sun Wukong
Jackiller KR
Sun Wukong
0
3
0
0
W
Fenrir
6
4
3
1.88
L
6
6
0
1
W
1
1
5
3.5
W
Nu Wa
SYCOsun
Nu Wa
10
1
6
13
L
Danzaburou
ghostfreak8769
Danzaburou
1
3
3
0.83
L
Scylla
xHolllow
Scylla
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,935
Damage
38,149
50,879
Taken
47,442
20,723
Mitigated
20,358
14,111
Healing
24,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,628
1,317
3,012
3,786
10,338
4,789
593
2,551
7,762
26,305
0
L
Aphrodite
DEATHCOMES243
Aphrodite
5,807
712
2,087
5,315
11,266
4,979
195
3,926
7,141
29,610
0
W
Tyr
5,070
1,411
0
5,761
8,493
6,143
0
340
7,762
0
49,806
L
Sun Wukong
Jackiller KR
Sun Wukong
4,837
1,190
0
2,497
9,193
5,420
167
2,799
5,729
0
35,116
W
Fenrir
6,026
1,306
0
4,009
11,413
4,226
325
900
10,513
0
51,209
L
6,802
1,797
0
978
12,783
4,673
0
4,703
7,845
0
36,162
W
6,471
2,809
0
5,313
10,596
3,106
624
2,753
7,843
0
40,425
W
Nu Wa
SYCOsun
Nu Wa
14,954
3,182
0
2,191
6,602
2,094
1,571
602
5,975
56,110
0
L
Danzaburou
ghostfreak8769
Danzaburou
7,150
3,832
0
1,039
8,561
2,380
621
2,922
5,421
0
32,276
L
Scylla
xHolllow
Scylla
1,339
290
0
2,195
9,076
3,271
0
5,035
3,720
29,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,001
Gold Earned
41,995
308
Minions Killed
427
0
Camps Cleared
0
1,227,112
Distance Traveled
1,339,248
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,170
545
56
4
0
240,791
2
L
Aphrodite
6,814
454
52
3
0
286,284
3
W
Tyr
8,483
566
109
7
0
294,651
1
L
Sun Wukong
6,738
449
77
5
0
232,751
0
W
Fenrir
8,740
583
102
7
0
307,023
0
L
Set
7,955
530
64
4
0
230,274
0
W
Hou Yi
7,075
472
82
5
0
218,895
1
W
Nu Wa
9,527
635
78
5
0
277,888
3
L
Danzaburou
7,030
469
59
4
0
263,575
3
L
Scylla
6,464
431
56
4
0
214,228
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role