Player Matchup

Fenrir
Fenrir
RSTOB3Y
Fenrir
Level 26
God Stats
11W - 7L
1,639 SR
Queue Stats
46W - 48L
1,412 Elo+
Solo
Bellona
Bellona
RoyalDoyle
Bellona
Level 26
God Stats
14W - 17L
1,519 SR
Queue Stats
76W - 73L
1,552 Elo+
Solo
Hou Yi
Hou Yi
V09121982vika
Hou Yi
Level 29
God Stats
11W - 11L
1,513 SR
Queue Stats
67W - 63L
1,497 Elo+
Solo
Yemoja
Yemoja
luda9206
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,746 Elo+
Solo
Thor
Thor
minty-knuckle4
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,594 Elo+
Solo
Team Averages
Level 23
1,534 SR
1,560 Elo+

VS

Team Averages
Level 24
1,551 SR
1,502 Elo+
Xing Tian
Xing Tian
CanetteDePapst
Xing Tian
Level 25
God Stats
1W - 0L
1,592 SR
Queue Stats
6W - 5L
1,423 Elo+
Party 1
Danzaburou
Danzaburou
DJTom 20
Danzaburou
Level 25
God Stats
5W - 4L
1,617 SR
Queue Stats
8W - 5L
1,479 Elo+
Party 1
Cernunnos
Cernunnos
dEaLiN24 7
Cernunnos
Level 24
God Stats
12W - 12L
1,366 SR
Queue Stats
24W - 34L
1,433 Elo+
Solo
Scylla
Scylla
jingobrazyyy
Scylla
Level 29
God Stats
5W - 3L
1,679 SR
Queue Stats
77W - 59L
1,679 Elo+
Solo
Nemesis
Nemesis
xTrxpGod
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
RSTOB3Y
Fenrir
14
5 / 5 / 0
8,617
454
8,262
13,574
5,110
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
RoyalDoyle
Bellona
16
5 / 4 / 4
10,449
550
10,223
12,891
10,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 1 / 1
8,068
425
4,179
8,363
2,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
luda9206
Yemoja
13
0 / 5 / 2
7,977
420
753
9,485
5,625
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 6 / 1
8,898
468
4,524
14,257
5,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CanetteDePapst
Xing Tian
11
1 / 5 / 6
7,849
413
5,499
12,108
5,055
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
DJTom 20
Danzaburou
15
3 / 3 / 7
9,634
507
5,051
8,841
2,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
dEaLiN24 7
Cernunnos
11
0 / 5 / 1
6,993
368
1,511
5,950
1,781
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Boots

Boots

+6%
Movement Speed

Scylla
16
11 / 2 / 3
10,676
562
12,342
7,365
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
xTrxpGod
Nemesis
20
6 / 0 / 0
11,614
611
7,963
11,596
5,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
15
Kills
21
21
Deaths
15
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
CanetteDePapst
Xing Tian
1
5
6
0.8
W
Danzaburou
DJTom 20
Danzaburou
3
3
7
2.17
L
Fenrir
RSTOB3Y
Fenrir
5
5
0
1
L
Bellona
RoyalDoyle
Bellona
5
4
4
1.75
L
2
1
1
2.5
W
Cernunnos
dEaLiN24 7
Cernunnos
0
5
1
0.1
W
Scylla
11
2
3
6.25
L
Yemoja
luda9206
Yemoja
0
5
2
0.2
L
3
6
1
0.58
W
Nemesis
xTrxpGod
Nemesis
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,941
Damage
32,366
58,570
Taken
45,860
29,667
Mitigated
17,733
14,565
Healing
12,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
CanetteDePapst
Xing Tian
5,499
691
195
886
12,108
5,055
155
222
11,636
26,539
0
W
Danzaburou
DJTom 20
Danzaburou
5,051
2,188
294
3,122
8,841
2,818
549
0
8,691
0
43,002
L
Fenrir
RSTOB3Y
Fenrir
8,262
2,133
0
3,872
13,574
5,110
528
3,637
9,743
0
49,793
L
Bellona
RoyalDoyle
Bellona
10,223
2,920
0
1,238
12,891
10,801
315
4,515
8,296
0
53,713
L
4,179
1,760
0
3,963
8,363
2,557
333
1,444
6,863
0
47,583
W
Cernunnos
dEaLiN24 7
Cernunnos
1,511
484
0
51
5,950
1,781
285
0
5,850
0
20,929
W
Scylla
12,342
2,528
0
1,719
7,365
2,385
0
0
7,315
65,046
0
L
Yemoja
luda9206
Yemoja
753
268
821
1,036
9,485
5,625
753
2,814
6,581
18,098
0
L
4,524
1,992
0
3,635
14,257
5,574
1,045
4,821
9,246
0
50,361
W
Nemesis
xTrxpGod
Nemesis
7,963
3,856
0
6,105
11,596
5,694
2,973
531
11,015
0
88,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,009
Gold Earned
46,766
416
Minions Killed
432
0
Camps Cleared
0
1,430,334
Distance Traveled
1,624,856
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,849
413
41
2
0
344,683
0
W
Danzaburou
9,634
507
80
4
0
383,585
4
L
Fenrir
8,617
454
72
4
0
338,992
4
L
Bellona
10,449
550
122
6
0
301,421
8
L
Hou Yi
8,068
425
88
5
0
275,497
3
W
Cernunnos
6,993
368
39
2
0
219,069
0
W
Scylla
10,676
562
115
6
0
309,962
7
L
Yemoja
7,977
420
36
2
0
227,768
0
L
Thor
8,898
468
98
5
0
286,656
1
W
Nemesis
11,614
611
157
8
0
367,557
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role