Player Matchup

Chaac
Chaac
HousePanda
Chaac
Level 53
God Stats
1W - 1L
1,490 SR
Queue Stats
3W - 6L
1,255 Elo+
Party 2
Jing Wei
Jing Wei
Yachie
Jing Wei
Level 65
God Stats
9W - 2L
1,614 SR
Queue Stats
41W - 22L
1,639 Elo+
Party 2
Anubis
Anubis
the916xgezus
Anubis
Level 69
God Stats
1W - 1L
1,586 SR
Queue Stats
3W - 3L
1,630 Elo+
Party 2
Team Averages
Level 62
1,563 SR
1,508 Elo+

VS

Team Averages
Level 71
1,556 SR
1,477 Elo+
Hera
Hera
KingSayonara
Hera
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MakeshiftNerd
Cthulhu
Level 103
God Stats
3W - 1L
1,630 SR
Queue Stats
340W - 317L
1,473 Elo+
Party 1
Thanatos
Thanatos
Malware10
Thanatos
Level 87
God Stats
26W - 32L
1,538 SR
Queue Stats
220W - 189L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
0 / 3 / 2
7,894
564
3,067
8,067
5,803
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Jing Wei
Yachie
Jing Wei
11
0 / 3 / 2
8,386
599
6,531
10,098
3,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
11
2 / 5 / 0
8,616
615
5,808
7,827
3,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 6
9,527
681
8,924
5,701
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cthulhu
14
4 / 0 / 7
10,369
741
7,647
12,443
12,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
Malware10
Thanatos
13
3 / 1 / 7
9,721
694
5,386
6,945
2,341
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
2
Kills
11
11
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
3
2
0.33
W
4
1
6
7
W
Cthulhu
4
0
7
7.5
W
Thanatos
Malware10
Thanatos
3
1
7
6.5
L
Jing Wei
Yachie
Jing Wei
0
3
2
0.33
L
Anubis
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,406
Damage
21,957
25,992
Taken
25,089
12,351
Mitigated
17,157
5,414
Healing
11,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
3,067
616
135
1,930
8,067
5,803
0
5,729
2,338
0
14,848
W
8,924
1,885
0
2,617
5,701
2,053
1,283
1,277
4,424
44,476
0
W
Cthulhu
7,647
426
287
1,646
12,443
12,763
16
3,116
9,327
31,422
0
W
Thanatos
Malware10
Thanatos
5,386
1,122
0
6,560
6,945
2,341
1,026
1,623
5,322
0
42,961
L
Jing Wei
Yachie
Jing Wei
6,531
4,367
0
1,646
10,098
3,435
0
6,968
3,130
0
38,914
L
Anubis
5,808
593
0
1,703
7,827
3,113
0
3,907
3,920
32,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,896
Gold Earned
29,617
144
Minions Killed
197
0
Camps Cleared
0
730,086
Distance Traveled
792,779
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,894
564
24
2
0
260,121
4
W
Hera
9,527
681
73
5
0
214,229
3
W
Cthulhu
10,369
741
72
5
0
275,290
8
W
Thanatos
9,721
694
52
4
0
303,260
2
L
Jing Wei
8,386
599
64
5
0
251,414
5
L
Anubis
8,616
615
56
4
0
218,551
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role