Player Matchup

Kali
Kali
Brownhide
Kali
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 15L
1,558 Elo+
Party 3
Izanami
Izanami
DonkeyKongSuh
Izanami
Level 64
God Stats
1W - 1L
1,710 SR
Queue Stats
17W - 16L
1,555 Elo+
Party 1
Fafnir
Fafnir
Nintenguy0
Fafnir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 39L
1,472 Elo+
Solo
Cerberus
Cerberus
Shadoowrogue
Cerberus
Level 87
God Stats
9W - 7L
1,674 SR
Queue Stats
36W - 40L
1,516 Elo+
Party 3
Scylla
Scylla
ghosted42
Scylla
Level 49
God Stats
0W - 2L
1,179 SR
Queue Stats
47W - 51L
1,531 Elo+
Party 1
Team Averages
Level 87
1,513 SR
1,526 Elo+

VS

Team Averages
Level 81
1,653 SR
1,583 Elo+
Sun Wukong
Sun Wukong
AxelZagas
Sun Wukong
Level 96
God Stats
52W - 25L
1,703 SR
Queue Stats
163W - 141L
1,642 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DaJello
Ah Muzen Cab
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 52L
1,484 Elo+
Solo
Tsukuyomi
Tsukuyomi
Motmeteorock
Tsukuyomi
Level 74
God Stats
28W - 18L
1,693 SR
Queue Stats
146W - 138L
1,584 Elo+
Party 2
Yemoja
Yemoja
iHotoky
Yemoja
Level 36
God Stats
33W - 14L
1,756 SR
Queue Stats
99W - 89L
1,601 Elo+
Party 2
Nu Wa
Nu Wa
iYuanxing
Nu Wa
Level 80
God Stats
23W - 11L
1,615 SR
Queue Stats
167W - 152L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
17
1 / 3 / 3
11,001
440
5,678
26,440
10,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
19
8 / 7 / 2
12,918
517
17,308
20,703
9,879
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
Nintenguy0
Fafnir
15
0 / 4 / 9
10,976
439
8,526
24,222
29,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
Shadoowrogue
Cerberus
19
1 / 7 / 4
12,330
493
18,256
26,042
33,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
ghosted42
Scylla
20
2 / 2 / 1
12,649
506
5,837
13,116
4,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AxelZagas
Sun Wukong
19
4 / 2 / 5
13,520
541
12,712
26,123
14,899
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
DaJello
Ah Muzen Cab
20
4 / 5 / 4
13,530
541
17,514
19,801
7,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
Motmeteorock
Tsukuyomi
20
5 / 3 / 12
13,776
551
17,309
17,337
7,287
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Yemoja
iHotoky
Yemoja
18
3 / 1 / 13
13,123
525
6,706
13,746
11,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
iYuanxing
Nu Wa
20
7 / 1 / 10
15,194
608
26,735
12,075
5,052
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
67
12
Kills
23
23
Deaths
12
19
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AxelZagas
Sun Wukong
4
2
5
3.25
L
Kali
1
3
3
0.83
W
Ah Muzen Cab
DaJello
Ah Muzen Cab
4
5
4
1.2
L
Izanami
8
7
2
1.29
W
Tsukuyomi
Motmeteorock
Tsukuyomi
5
3
12
3.67
L
Fafnir
Nintenguy0
Fafnir
0
4
9
1.13
L
Cerberus
Shadoowrogue
Cerberus
1
7
4
0.43
L
Scylla
ghosted42
Scylla
2
2
1
1.25
W
Yemoja
iHotoky
Yemoja
3
1
13
9.5
W
Nu Wa
iYuanxing
Nu Wa
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,605
Damage
80,976
110,523
Taken
89,082
87,947
Mitigated
46,000
36,142
Healing
37,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AxelZagas
Sun Wukong
12,712
4,514
0
10,030
26,123
14,899
903
14,895
10,533
0
82,449
L
Kali
5,678
2,359
0
12,331
26,440
10,787
0
6,674
19,566
0
85,113
W
Ah Muzen Cab
DaJello
Ah Muzen Cab
17,514
7,736
0
9,641
19,801
7,721
2,168
5,932
13,844
0
108,132
L
Izanami
17,308
10,844
0
6,773
20,703
9,879
1,038
6,154
14,433
0
106,697
W
Tsukuyomi
Motmeteorock
Tsukuyomi
17,309
3,229
0
7,881
17,337
7,287
669
7,229
9,940
0
131,435
L
Fafnir
Nintenguy0
Fafnir
8,526
1,665
0
3,804
24,222
29,696
0
8,600
15,148
26,114
0
L
Cerberus
Shadoowrogue
Cerberus
18,256
1,419
0
10,854
26,042
33,050
194
4,572
21,284
94,993
0
L
Scylla
ghosted42
Scylla
5,837
226
0
2,380
13,116
4,535
0
6,879
6,013
109,129
0
W
Yemoja
iHotoky
Yemoja
6,706
857
3,655
4,126
13,746
11,041
332
5,896
7,759
30,566
0
W
Nu Wa
iYuanxing
Nu Wa
26,735
6,423
0
2,422
12,075
5,052
1,793
3,752
8,170
138,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,874
Gold Earned
69,143
824
Minions Killed
732
0
Camps Cleared
0
2,245,300
Distance Traveled
2,456,732
31
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,520
541
155
6
0
509,251
8
L
Kali
11,001
440
129
5
0
486,952
5
W
Ah Muzen Cab
13,530
541
161
6
0
433,640
5
L
Izanami
12,918
517
204
8
0
409,501
4
W
Tsukuyomi
13,776
551
162
6
0
574,670
4
L
Fafnir
10,976
439
45
2
0
477,916
9
L
Cerberus
12,330
493
237
9
0
430,815
6
L
Scylla
12,649
506
209
8
0
440,116
7
W
Yemoja
13,123
525
53
2
0
452,108
14
W
Nu Wa
15,194
608
201
8
0
487,063
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role