Player Matchup

Danzaburou
Danzaburou
AiмZ
Danzaburou
Level 127
God Stats
38W - 27L
1,623 SR
Queue Stats
865W - 881L
1,410 Elo+
Party 1
Ra
Ra
JBARRERAF
Ra
Level 68
God Stats
18W - 11L
1,551 SR
Queue Stats
207W - 246L
1,481 Elo+
Solo
Athena
Athena
TimboSlyce6
Athena
Level 97
God Stats
33W - 30L
1,570 SR
Queue Stats
259W - 259L
1,498 Elo+
Party 1
Bastet
Bastet
Victor022xx
Bastet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
XxToMBoHxX
Neith
Level 86
God Stats
5W - 14L
1,404 SR
Queue Stats
232W - 247L
1,398 Elo+
Party 1
Team Averages
Level 101
1,530 SR
1,458 Elo+

VS

Team Averages
Level 128
1,557 SR
1,613 Elo+
Bellona
Bellona
BαkαBlyαt
Bellona
Level 160
God Stats
3W - 1L
1,643 SR
Queue Stats
80W - 52L
1,681 Elo+
Party 2
Athena
Athena
NicoSmator
Athena
Level 126
God Stats
4W - 2L
1,691 SR
Queue Stats
53W - 37L
1,614 Elo+
Party 2
Skadi
Skadi
SzandroszSTR8
Skadi
Level 106
God Stats
197W - 168L
1,589 SR
Queue Stats
233W - 238L
1,521 Elo+
Solo
Awilix
Awilix
Sαric1998
Awilix
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
xDarkClawsx
Ra
Level 90
God Stats
1W - 0L
1,361 SR
Queue Stats
3W - 0L
1,749 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AiмZ
Danzaburou
9
1 / 4 / 2
5,576
507
4,073
7,239
2,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 5 / 1
6,215
565
5,377
6,528
2,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
8
2 / 4 / 1
5,569
506
2,566
7,727
4,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
9
2 / 3 / 2
5,769
524
4,688
8,264
2,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
10
0 / 3 / 1
5,698
518
3,055
6,729
2,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BαkαBlyαt
Bellona
13
3 / 1 / 0
7,121
647
5,962
8,283
6,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Athena
NicoSmator
Athena
10
3 / 2 / 8
6,526
593
3,077
8,481
3,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 2 / 6
6,621
602
5,973
4,499
1,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Sαric1998
Awilix
12
8 / 0 / 5
7,642
695
7,469
7,032
2,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 2 / 4
6,470
588
2,759
4,789
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
7
Kills
19
19
Deaths
7
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AiмZ
Danzaburou
1
4
2
0.5
W
Bellona
BαkαBlyαt
Bellona
3
1
0
3
L
2
5
1
0.5
W
Athena
NicoSmator
Athena
3
2
8
3.5
W
4
2
6
3.5
W
Awilix
Sαric1998
Awilix
8
0
5
10.5
L
Athena
2
4
1
0.63
L
Bastet
2
3
2
1
L
Neith
0
3
1
0.17
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,759
Damage
25,240
36,487
Taken
33,084
13,322
Mitigated
14,850
8,959
Healing
11,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AiмZ
Danzaburou
4,073
1,247
0
1,446
7,239
2,099
0
1,022
6,217
0
24,105
W
Bellona
BαkαBlyαt
Bellona
5,962
2,239
0
4,809
8,283
6,165
0
0
8,283
0
43,276
L
5,377
611
350
1,145
6,528
2,446
574
740
5,788
34,963
0
W
Athena
NicoSmator
Athena
3,077
1,336
0
2,422
8,481
3,854
0
2,789
5,600
11,377
0
W
5,973
2,320
0
0
4,499
1,099
323
758
3,701
0
30,406
W
Awilix
Sαric1998
Awilix
7,469
2,795
0
2,653
7,032
2,196
0
2,309
4,653
0
42,529
L
Athena
2,566
1,288
0
1,592
7,727
4,204
0
2,377
5,350
15,274
0
L
Bastet
4,688
1,606
0
2,180
8,264
2,492
0
1,697
6,567
0
28,835
L
Neith
3,055
659
0
2,246
6,729
2,081
0
0
6,729
0
26,146
W
2,759
51
370
1,674
4,789
1,536
404
1,709
2,904
43,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,827
Gold Earned
34,380
267
Minions Killed
351
0
Camps Cleared
0
982,267
Distance Traveled
1,128,339
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,576
507
53
5
0
190,533
1
W
Bellona
7,121
647
103
9
0
210,694
1
L
Ra
6,215
565
66
6
0
186,729
4
W
Athena
6,526
593
15
1
0
209,496
1
W
Skadi
6,621
602
57
5
0
228,863
2
W
Awilix
7,642
695
79
7
0
273,970
1
L
Athena
5,569
506
25
2
0
191,068
1
L
Bastet
5,769
524
59
5
0
238,303
2
L
Neith
5,698
518
64
6
0
175,634
0
W
Ra
6,470
588
97
9
0
205,316
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role