Player Matchup

Scylla
Scylla
Gold V
JabariParker
Scylla
Gold V
Level 121
God Stats
7W - 1L
2,152 SR
Queue Stats
39W - 26L
1,657 MMR
Party 1
Ne Zha
Ne Zha
Gold V
LostReaction
Ne Zha
Gold V
Level 103
God Stats
0W - 2L
1,737 SR
Queue Stats
36W - 25L
1,657 MMR
Party 1
Hercules
Hercules
Gold V
Stephen02
Hercules
Gold V
Level 86
God Stats
6W - 5L
1,817 SR
Queue Stats
28W - 21L
1,657 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 103
1,902 SR
1,657 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 82
1,656 SR
1,555 MMR
Ra
Ra
Bronze III
IreIia3753
Ra
Bronze III
Level 80
God Stats
1W - 0L
1,784 SR
Queue Stats
2W - 0L
1,555 MMR
Party 2
Cthulhu
Cthulhu
Bronze III
ShlomyThiccy
Cthulhu
Bronze III
Level 56
God Stats
1W - 0L
1,445 SR
Queue Stats
45W - 33L
1,555 MMR
Party 2
Fenrir
Fenrir
Bronze III
VowIes
Fenrir
Bronze III
Level 109
God Stats
5W - 6L
1,739 SR
Queue Stats
50W - 36L
1,555 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
10 / 6 / 10
16,835
673
27,825
23,188
11,130
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
20
8 / 2 / 13
16,560
662
20,962
30,837
46,420
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
Stephen02
Hercules
17
4 / 4 / 14
14,780
591
21,892
29,580
40,141
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
ThothAphroditeDiscordiaSobekSun Wukong

VS

Bans
PersephoneHou YiKumbhakarnaAchillesAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 5
17,143
686
27,542
21,755
20,273
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
ShlomyThiccy
Cthulhu
17
2 / 8 / 6
16,009
640
15,166
37,391
53,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
VowIes
Fenrir
19
4 / 8 / 7
15,666
627
14,005
27,831
25,665
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
30
22
Kills
12
12
Deaths
22
37
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
6
5
1.42
L
Scylla
10
6
10
2.5
L
Ne Zha
8
2
13
7.25
W
Cthulhu
ShlomyThiccy
Cthulhu
2
8
6
0.63
L
Hercules
Stephen02
Hercules
4
4
14
2.75
W
Fenrir
VowIes
Fenrir
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,679
Damage
56,713
83,605
Taken
86,977
97,691
Mitigated
99,483
16,191
Healing
22,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,542
1,660
7,447
9,989
21,755
20,273
1,283
5,224
16,248
141,007
0
L
Scylla
27,825
2,553
0
4,122
23,188
11,130
1,917
13,380
9,808
121,357
0
L
Ne Zha
20,962
7,106
0
4,146
30,837
46,420
1,009
13,271
17,566
1,375
88,691
W
Cthulhu
ShlomyThiccy
Cthulhu
15,166
1,479
508
3,912
37,391
53,545
180
13,843
22,629
48,524
0
L
Hercules
Stephen02
Hercules
21,892
7,926
0
7,923
29,580
40,141
1,222
16,636
12,944
667
58,779
W
Fenrir
VowIes
Fenrir
14,005
2,902
0
1,008
27,831
25,665
2,488
8,663
18,556
0
34,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,175
Gold Earned
48,818
305
Minions Killed
262
0
Camps Cleared
0
1,387,454
Distance Traveled
1,365,075
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
17,143
686
185
7
0
449,591
4
L
Scylla
16,835
673
162
6
0
428,171
2
L
Ne Zha
16,560
662
85
3
0
507,468
3
W
Cthulhu
16,009
640
49
2
0
456,775
3
L
Hercules
14,780
591
58
2
0
451,815
1
W
Fenrir
15,666
627
28
1
0
458,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role