Player Matchup

Osiris
Osiris
Creedy55
Osiris
Level 12
God Stats
4W - 1L
1,707 SR
Queue Stats
5W - 9L
1,137 Elo+
Solo
Bakasura
Bakasura
Faitkeeper
Bakasura
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 47L
1,289 Elo+
Solo
Cupid
Cupid
GONZALANDIA_WTF
Cupid
Level 28
God Stats
1W - 1L
1,161 SR
Queue Stats
34W - 41L
1,244 Elo+
Party 3
Ymir
Ymir
PancitoGuy
Ymir
Level 8
God Stats
4W - 3L
1,542 SR
Queue Stats
5W - 8L
1,217 Elo+
Party 3
Baba Yaga
Baba Yaga
Themildlysalty
Baba Yaga
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 16
1,482 SR
1,277 Elo+

VS

Team Averages
Level 14
1,496 SR
1,179 Elo+
Sun Wukong
Sun Wukong
CornBeardTex
Sun Wukong
Level 29
God Stats
20W - 13L
1,646 SR
Queue Stats
42W - 51L
1,375 Elo+
Solo
Cthulhu
Cthulhu
FeetFanYummyFeet
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,282 Elo+
Party 1
Bastet
Bastet
NanekZero1
Bastet
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,108 Elo+
Party 2
The Morrigan
The Morrigan
SliteroN
The Morrigan
Level 14
God Stats
2W - 3L
1,331 SR
Queue Stats
8W - 21L
1,085 Elo+
Party 2
Neith
Neith
hfayhvsduhf
Neith
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 5L
1,047 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Creedy55
Osiris
15
5 / 1 / 2
8,650
509
7,496
12,441
11,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bakasura
Faitkeeper
Bakasura
17
8 / 1 / 5
10,147
597
6,510
13,627
6,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
2 / 3 / 1
6,858
403
5,547
9,537
2,582
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 5 / 7
7,752
456
6,249
17,508
12,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
Themildlysalty
Baba Yaga
16
11 / 0 / 5
10,232
602
13,657
8,366
3,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CornBeardTex
Sun Wukong
12
1 / 4 / 0
7,675
451
7,023
10,484
7,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 7 / 6
7,419
436
8,200
14,230
8,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
NanekZero1
Bastet
11
0 / 3 / 3
6,727
396
2,702
8,984
2,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

The Morrigan
SliteroN
The Morrigan
13
2 / 7 / 1
8,394
494
2,138
8,979
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
5 / 6 / 3
7,196
423
14,703
11,926
3,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
27
Kills
10
10
Deaths
27
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CornBeardTex
Sun Wukong
1
4
0
0.25
W
Osiris
Creedy55
Osiris
5
1
2
6
W
Bakasura
Faitkeeper
Bakasura
8
1
5
10.5
L
2
7
6
0.71
W
2
3
1
0.83
L
Bastet
NanekZero1
Bastet
0
3
3
0.5
W
1
5
7
0.9
L
The Morrigan
SliteroN
The Morrigan
2
7
1
0.36
W
Baba Yaga
Themildlysalty
Baba Yaga
11
0
5
13.5
L
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,459
Damage
34,766
61,479
Taken
54,603
36,196
Mitigated
25,102
19,068
Healing
5,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CornBeardTex
Sun Wukong
7,023
2,841
0
660
10,484
7,452
1,872
0
9,959
0
38,297
W
Osiris
Creedy55
Osiris
7,496
2,233
0
3,178
12,441
11,874
378
0
12,441
0
40,034
W
Bakasura
Faitkeeper
Bakasura
6,510
5,502
0
6,615
13,627
6,173
935
900
12,727
0
57,789
L
8,200
1,255
103
1,393
14,230
8,220
308
6,581
7,509
22,514
0
W
5,547
2,687
194
2,687
9,537
2,582
296
2,457
7,080
0
27,735
L
Bastet
NanekZero1
Bastet
2,702
637
0
358
8,984
2,610
0
3,476
5,433
0
23,636
W
6,249
1,678
270
4,429
17,508
12,219
0
5,413
12,095
22,285
0
L
The Morrigan
SliteroN
The Morrigan
2,138
615
0
320
8,979
3,090
822
3,375
5,551
38,069
0
W
Baba Yaga
Themildlysalty
Baba Yaga
13,657
1,086
0
1,695
8,366
3,348
1,681
1,568
6,798
57,599
0
L
14,703
8,594
0
3,029
11,926
3,730
560
6,474
5,426
0
35,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,639
Gold Earned
37,411
400
Minions Killed
257
0
Camps Cleared
0
1,569,431
Distance Traveled
1,460,638
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,675
451
69
4
0
312,771
0
W
Osiris
8,650
509
72
4
0
294,092
2
W
Bakasura
10,147
597
133
8
0
389,628
1
L
Cthulhu
7,419
436
19
1
0
281,662
0
W
Cupid
6,858
403
52
3
0
291,004
2
L
Bastet
6,727
396
45
3
0
313,527
0
W
Ymir
7,752
456
33
2
0
266,027
0
L
The Morrigan
8,394
494
76
4
0
273,930
3
W
Baba Yaga
10,232
602
110
6
0
328,680
0
L
Neith
7,196
423
48
3
0
278,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role