Player Matchup

King Arthur
King Arthur
DalandanYT
King Arthur
Level 6
God Stats
2W - 2L
1,456 SR
Queue Stats
7W - 4L
1,448 Elo+
Solo
Ra
Ra
DrgnJuice
Ra
Level 27
God Stats
2W - 0L
1,735 SR
Queue Stats
71W - 45L
1,610 Elo+
Solo
The Morrigan
The Morrigan
EternalMiser
The Morrigan
Level 12
God Stats
3W - 0L
1,845 SR
Queue Stats
19W - 17L
1,454 Elo+
Solo
Rama
Rama
Patronulll
Rama
Level 27
God Stats
4W - 1L
1,749 SR
Queue Stats
19W - 12L
1,544 Elo+
Solo
Arachne
Arachne
kciree103
Arachne
Level 29
God Stats
4W - 2L
1,679 SR
Queue Stats
109W - 104L
1,555 Elo+
Solo
Team Averages
Level 20
1,693 SR
1,522 Elo+

VS

Team Averages
Level 46
1,601 SR
1,495 Elo+
Ymir
Ymir
BattleBagle10
Ymir
Level 13
God Stats
3W - 2L
1,919 SR
Queue Stats
9W - 8L
1,416 Elo+
Party 1
Thanatos
Thanatos
Savatti
Thanatos
Level 16
God Stats
6W - 4L
1,549 SR
Queue Stats
8W - 6L
1,438 Elo+
Party 1
Chernobog
Chernobog
Thundaar13
Chernobog
Level 146
God Stats
2W - 1L
1,723 SR
Queue Stats
177W - 174L
1,497 Elo+
Party 1
Janus
Janus
Yedy13killerPR
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 104L
1,608 Elo+
Solo
Hercules
Hercules
coso_critico
Hercules
Level 26
God Stats
0W - 2L
1,314 SR
Queue Stats
37W - 36L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DalandanYT
King Arthur
20
6 / 3 / 11
15,848
528
13,038
35,414
32,353
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 7 / 11
16,549
552
11,779
32,134
29,385
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Morrigan
EternalMiser
The Morrigan
20
6 / 2 / 6
15,294
510
14,241
17,166
9,186
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
13 / 3 / 11
17,493
583
33,177
24,614
16,153
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
kciree103
Arachne
20
6 / 8 / 7
15,759
525
20,091
30,289
11,941
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 11
14,150
472
14,892
29,394
27,705
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
Savatti
Thanatos
19
6 / 10 / 10
13,126
438
12,779
23,284
9,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
Thundaar13
Chernobog
19
3 / 7 / 12
13,099
437
14,570
20,156
9,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
9 / 5 / 4
16,091
536
23,681
19,873
8,539
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
coso_critico
Hercules
18
1 / 10 / 2
12,337
411
17,105
26,674
23,202
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
62
37
Kills
23
23
Deaths
38
46
Assists
39
Player
Kills
Deaths
Assists
KDA
L
4
6
11
1.58
W
King Arthur
DalandanYT
King Arthur
6
3
11
3.83
W
6
7
11
1.64
W
The Morrigan
EternalMiser
The Morrigan
6
2
6
4.5
W
13
3
11
6.17
L
Thanatos
Savatti
Thanatos
6
10
10
1.1
L
Chernobog
Thundaar13
Chernobog
3
7
12
1.29
L
9
5
4
2.2
L
Hercules
coso_critico
Hercules
1
10
2
0.2
W
Arachne
kciree103
Arachne
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,326
Damage
83,027
139,617
Taken
119,381
99,018
Mitigated
78,645
59,853
Healing
28,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,892
2,519
0
4,392
29,394
27,705
266
6,237
22,869
65,789
0
W
King Arthur
DalandanYT
King Arthur
13,038
1,443
0
14,455
35,414
32,353
220
6,185
28,585
276
94,052
W
11,779
1,990
3,350
10,245
32,134
29,385
1,576
10,556
21,277
71,104
0
W
The Morrigan
EternalMiser
The Morrigan
14,241
2,555
0
5,386
17,166
9,186
2,223
5,036
11,837
88,731
4,043
W
33,177
29,718
0
13,101
24,614
16,153
5,859
8,475
16,053
0
119,745
L
Thanatos
Savatti
Thanatos
12,779
4,086
0
13,147
23,284
9,939
425
4,920
18,289
0
60,108
L
Chernobog
Thundaar13
Chernobog
14,570
8,661
0
4,531
20,156
9,260
1,124
3,877
15,814
0
80,064
L
23,681
1,244
0
1,724
19,873
8,539
0
5,064
14,759
150,887
0
L
Hercules
coso_critico
Hercules
17,105
5,549
0
4,742
26,674
23,202
669
4,892
21,661
759
76,695
W
Arachne
kciree103
Arachne
20,091
14,435
0
13,316
30,289
11,941
2,608
9,781
20,292
326
123,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,943
Gold Earned
68,803
730
Minions Killed
654
0
Camps Cleared
0
2,691,980
Distance Traveled
2,472,786
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
14,150
472
87
3
0
494,000
9
W
King Arthur
15,848
528
167
6
0
588,881
1
W
Ra
16,549
552
84
3
0
524,486
6
W
The Morrigan
15,294
510
150
5
0
528,718
6
W
Rama
17,493
583
170
6
0
488,206
4
L
Thanatos
13,126
438
72
2
0
525,175
2
L
Chernobog
13,099
437
140
5
0
465,827
0
L
Janus
16,091
536
228
8
0
637,958
8
L
Hercules
12,337
411
127
4
0
349,826
2
W
Arachne
15,759
525
159
5
0
561,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role