Player Matchup

Set
Set
 
Set
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Hows Mum
Chiron
Level 129
God Stats
8W - 2L
1,713 SR
Queue Stats
33W - 38L
1,373 Elo+
Party 3
Cerberus
Cerberus
ScottyBDoesKnow
Cerberus
Level 28
God Stats
7W - 6L
1,469 SR
Queue Stats
36W - 36L
1,417 Elo+
Party 3
Kukulkan
Kukulkan
TerminatorHeli
Kukulkan
Level 69
God Stats
15W - 11L
1,496 SR
Queue Stats
190W - 181L
1,392 Elo+
Party 2
Ra
Ra
WaldosThang
Ra
Level 24
God Stats
17W - 13L
1,475 SR
Queue Stats
24W - 24L
1,339 Elo+
Party 2
Team Averages
Level 68
1,531 SR
1,404 Elo+

VS

Team Averages
Level 46
1,399 SR
1,304 Elo+
Bellona
Bellona
Lx Exotic
Bellona
Level 33
God Stats
10W - 4L
1,621 SR
Queue Stats
41W - 57L
1,367 Elo+
Party 4
Merlin
Merlin
Mbatista85
Merlin
Level 60
God Stats
11W - 39L
1,316 SR
Queue Stats
49W - 143L
1,241 Elo+
Party 4
Fenrir
Fenrir
Peachy Sama
Fenrir
Level 29
God Stats
23W - 18L
1,529 SR
Queue Stats
64W - 73L
1,322 Elo+
Party 1
Neith
Neith
RoAm Utmost752
Neith
Level 58
God Stats
2W - 12L
1,141 SR
Queue Stats
65W - 132L
1,271 Elo+
Party 4
Ymir
Ymir
WildKnivez
Ymir
Level 49
God Stats
6W - 8L
1,386 SR
Queue Stats
60W - 69L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
9
4 / 0 / 2
5,562
695
1,953
3,132
2,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chiron
Hows Mum
Chiron
9
2 / 0 / 2
5,090
636
3,307
3,568
845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
8
1 / 0 / 4
4,584
573
2,597
5,050
1,535
Shoes

Shoes

+6%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
10
2 / 0 / 1
5,599
700
2,706
3,024
1,087
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

9
0 / 0 / 1
5,182
648
1,688
2,044
519
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Lx Exotic
Bellona
8
0 / 2 / 0
4,589
574
1,613
5,272
3,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
Mbatista85
Merlin
7
0 / 3 / 0
3,704
463
818
3,442
1,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
5
0 / 1 / 0
3,728
466
582
3,550
801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 0
4,397
550
2,130
3,473
835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

4
0 / 2 / 0
3,577
447
941
4,253
1,210
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
9
Kills
0
0
Deaths
9
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
4
0
2
5
W
Chiron
Hows Mum
Chiron
2
0
2
3
L
Bellona
Lx Exotic
Bellona
0
2
0
0
L
Merlin
Mbatista85
Merlin
0
3
0
0
L
Fenrir
0
1
0
0
L
0
1
0
0
W
Cerberus
1
0
4
3
W
Kukulkan
2
0
1
2.5
W
0
0
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,251
Damage
6,084
16,818
Taken
19,990
6,323
Mitigated
7,554
8,868
Healing
7,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
1,953
650
0
625
3,132
2,337
832
0
3,110
4,808
24,051
W
Chiron
Hows Mum
Chiron
3,307
1,215
373
2,586
3,568
845
322
91
3,477
0
27,085
L
Bellona
Lx Exotic
Bellona
1,613
81
0
1,380
5,272
3,694
0
2,273
2,959
0
17,986
L
Merlin
Mbatista85
Merlin
818
70
0
393
3,442
1,014
0
2,111
1,305
9,130
0
L
Fenrir
582
217
0
1,328
3,550
801
0
293
3,257
0
6,623
L
2,130
375
99
1,868
3,473
835
0
1,084
2,389
0
21,334
W
Cerberus
2,597
208
489
2,259
5,050
1,535
361
850
4,200
12,930
0
W
Kukulkan
2,706
303
0
1,312
3,024
1,087
278
818
2,206
33,664
0
W
1,688
135
37
1,187
2,044
519
46
0
1,819
20,178
0
L
941
112
419
1,580
4,253
1,210
0
1,215
3,038
7,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,017
Gold Earned
19,995
251
Minions Killed
147
0
Camps Cleared
0
798,162
Distance Traveled
613,780
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
5,562
695
57
7
0
175,548
1
W
Chiron
5,090
636
51
6
0
126,943
0
L
Bellona
4,589
574
47
6
0
135,123
2
L
Merlin
3,704
463
15
2
0
114,230
1
L
Fenrir
3,728
466
23
3
0
114,219
3
L
Neith
4,397
550
50
6
0
136,682
3
W
Cerberus
4,584
573
36
5
0
162,883
3
W
Kukulkan
5,599
700
64
8
0
164,413
4
W
Ra
5,182
648
43
5
0
168,375
2
L
Ymir
3,577
447
12
2
0
113,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role