Player Matchup

Scylla
Scylla
CamelMan131
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
FdOoL
Ra
Level 80
God Stats
11W - 11L
1,510 SR
Queue Stats
144W - 138L
1,407 Elo+
Party 2
Arachne
Arachne
Menfistrot
Arachne
Level 80
God Stats
8W - 9L
1,709 SR
Queue Stats
232W - 235L
1,413 Elo+
Party 2
Izanami
Izanami
ToxicTwinkie nL
Izanami
Level 53
God Stats
2W - 1L
1,451 SR
Queue Stats
14W - 27L
1,299 Elo+
Solo
Geb
Geb
topoooo
Geb
Level 81
God Stats
1W - 2L
1,499 SR
Queue Stats
253W - 281L
1,359 Elo+
Party 2
Team Averages
Level 62
1,534 SR
1,396 Elo+

VS

Team Averages
Level 72
1,552 SR
1,413 Elo+
Pele
Pele
GamerKidSucksXD
Pele
Level 60
God Stats
5W - 1L
1,496 SR
Queue Stats
14W - 7L
1,414 Elo+
Party 1
Yemoja
Yemoja
IDark SaintI
Yemoja
Level 87
God Stats
5W - 0L
1,487 SR
Queue Stats
11W - 6L
1,359 Elo+
Party 1
Osiris
Osiris
Jeffertr138
Osiris
Level 114
God Stats
2W - 2L
1,536 SR
Queue Stats
56W - 61L
1,354 Elo+
Solo
Nu Wa
Nu Wa
mwistakes
Nu Wa
Level 29
God Stats
7W - 1L
1,588 SR
Queue Stats
9W - 3L
1,513 Elo+
Party 1
Hel
Hel
samxuntilxdawn
Hel
Level 69
God Stats
6W - 1L
1,651 SR
Queue Stats
23W - 19L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
0 / 5 / 0
4,619
660
1,510
5,202
1,697
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ra
10
0 / 1 / 0
5,013
716
3,551
2,964
1,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Arachne
Menfistrot
Arachne
9
0 / 2 / 0
4,408
630
3,841
4,995
1,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 4 / 0
4,691
670
3,178
4,540
1,372
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
10
0 / 2 / 0
4,546
649
2,802
5,137
3,217
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 5
4,802
686
1,258
1,034
522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
12
4 / 0 / 7
7,146
1,021
4,210
6,982
3,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Osiris
10
1 / 0 / 7
5,532
790
4,129
7,707
3,793
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
mwistakes
Nu Wa
13
2 / 0 / 5
6,270
896
3,875
2,815
1,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
7 / 0 / 3
7,146
1,021
4,458
2,786
951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
41
0
Kills
14
14
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
5
0
0
L
Ra
0
1
0
0
W
0
0
5
2.5
W
Yemoja
4
0
7
7.5
W
Osiris
1
0
7
4.5
L
Arachne
Menfistrot
Arachne
0
2
0
0
L
0
4
0
0
W
Nu Wa
mwistakes
Nu Wa
2
0
5
4.5
W
7
0
3
8.5
L
Geb
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,882
Damage
17,930
22,838
Taken
21,324
9,206
Mitigated
9,981
1,956
Healing
8,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
1,510
638
0
453
5,202
1,697
0
3,398
1,608
8,071
0
L
Ra
3,551
212
88
274
2,964
1,132
0
1,076
1,805
20,368
0
W
1,258
171
0
187
1,034
522
31
571
463
0
4,904
W
Yemoja
4,210
740
1,186
1,012
6,982
3,708
62
2,426
4,556
11,754
0
W
Osiris
4,129
1,276
0
2,004
7,707
3,793
120
2,891
4,816
193
13,947
L
Arachne
Menfistrot
Arachne
3,841
3,131
0
1,030
4,995
1,788
0
2,269
2,566
0
5,731
L
3,178
2,285
0
0
4,540
1,372
0
2,730
1,555
0
14,057
W
Nu Wa
mwistakes
Nu Wa
3,875
916
0
466
2,815
1,007
288
1,572
1,243
23,922
0
W
4,458
395
2,360
1,649
2,786
951
0
833
1,953
17,278
0
L
Geb
2,802
191
0
111
5,137
3,217
0
2,354
2,579
11,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,277
Gold Earned
30,896
115
Minions Killed
151
3
Camps Cleared
6
507,609
Distance Traveled
599,627
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,619
660
16
2
0
95,497
0
L
Ra
5,013
716
49
7
2
77,054
0
W
Pele
4,802
686
4
1
1
51,215
0
W
Yemoja
7,146
1,021
23
3
1
135,360
0
W
Osiris
5,532
790
25
4
2
154,048
0
L
Arachne
4,408
630
9
1
1
106,982
0
L
Izanami
4,691
670
35
5
0
93,640
0
W
Nu Wa
6,270
896
57
8
2
130,249
1
W
Hel
7,146
1,021
42
6
0
128,755
0
L
Geb
4,546
649
6
1
0
134,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role