Player Matchup

Cu Chulainn
Cu Chulainn
ARCSalty
Cu Chulainn
Level 143
God Stats
0W - 1L
1,738 SR
Queue Stats
6W - 6L
1,542 Elo+
Party 2
Ganesha
Ganesha
ArcPuriel
Ganesha
Level 147
God Stats
2W - 3L
1,679 SR
Queue Stats
13W - 14L
1,553 Elo+
Party 2
Fenrir
Fenrir
ArcSaberr
Fenrir
Level 153
God Stats
0W - 1L
1,569 SR
Queue Stats
11W - 10L
1,593 Elo+
Party 2
Hou Yi
Hou Yi
ArcSwamp
Hou Yi
Level 104
God Stats
0W - 1L
1,603 SR
Queue Stats
9W - 7L
1,611 Elo+
Party 2
Anubis
Anubis
kabiniqua
Anubis
Level 145
God Stats
11W - 7L
1,677 SR
Queue Stats
83W - 70L
1,665 Elo+
Solo
Team Averages
Level 138
1,653 SR
1,593 Elo+

VS

Team Averages
Level 121
1,606 SR
1,550 Elo+
Amaterasu
Amaterasu
Gamermanrare
Amaterasu
Level 96
God Stats
120W - 102L
1,702 SR
Queue Stats
144W - 144L
1,509 Elo+
Party 1
Sobek
Sobek
Peaches
Sobek
Level 103
God Stats
2W - 0L
1,718 SR
Queue Stats
23W - 18L
1,586 Elo+
Solo
Hachiman
Hachiman
YannyYams
Hachiman
Level 115
God Stats
1W - 0L
1,292 SR
Queue Stats
21W - 16L
1,571 Elo+
Solo
Tsukuyomi
Tsukuyomi
iaL_Maniac
Tsukuyomi
Level 129
God Stats
18W - 13L
1,608 SR
Queue Stats
121W - 106L
1,583 Elo+
Party 1
Discordia
Discordia
ironfeet uwu
Discordia
Level 160
God Stats
2W - 0L
1,713 SR
Queue Stats
66W - 79L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ARCSalty
Cu Chulainn
20
9 / 6 / 7
13,783
510
26,532
24,179
29,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
ArcPuriel
Ganesha
17
0 / 7 / 14
11,612
430
7,715
25,012
29,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
ArcSaberr
Fenrir
20
8 / 4 / 12
13,473
499
20,528
21,841
19,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
ArcSwamp
Hou Yi
19
2 / 7 / 1
12,269
454
11,704
21,508
9,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
kabiniqua
Anubis
20
9 / 6 / 8
14,195
526
18,233
20,059
11,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Gamermanrare
Amaterasu
20
9 / 6 / 8
14,954
554
25,775
35,086
28,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sobek
Peaches
Sobek
19
2 / 1 / 18
13,595
504
12,078
25,276
33,653
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hachiman
YannyYams
Hachiman
20
13 / 4 / 5
15,843
587
25,141
19,687
7,775
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
iaL_Maniac
Tsukuyomi
20
4 / 9 / 6
13,549
502
9,838
20,950
10,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
ironfeet uwu
Discordia
19
2 / 8 / 11
13,160
487
14,607
13,287
5,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
78
28
Kills
30
30
Deaths
28
42
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
ARCSalty
Cu Chulainn
9
6
7
2.08
L
Ganesha
ArcPuriel
Ganesha
0
7
14
1
L
Fenrir
ArcSaberr
Fenrir
8
4
12
3.5
L
Hou Yi
ArcSwamp
Hou Yi
2
7
1
0.36
W
Amaterasu
Gamermanrare
Amaterasu
9
6
8
2.17
W
Sobek
Peaches
Sobek
2
1
18
11
W
Hachiman
YannyYams
Hachiman
13
4
5
3.88
W
Tsukuyomi
iaL_Maniac
Tsukuyomi
4
9
6
0.78
W
Discordia
ironfeet uwu
Discordia
2
8
11
0.94
L
Anubis
kabiniqua
Anubis
9
6
8
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,712
Damage
87,439
112,599
Taken
114,286
99,240
Mitigated
85,409
25,709
Healing
36,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
ARCSalty
Cu Chulainn
26,532
6,182
0
2,229
24,179
29,502
640
4,054
20,075
8,853
78,537
L
Ganesha
ArcPuriel
Ganesha
7,715
180
0
2,540
25,012
29,430
90
6,561
18,221
31,812
0
L
Fenrir
ArcSaberr
Fenrir
20,528
4,906
0
6,926
21,841
19,145
484
3,745
17,938
0
87,317
L
Hou Yi
ArcSwamp
Hou Yi
11,704
4,574
0
6,250
21,508
9,497
1,896
4,120
17,256
0
93,726
W
Amaterasu
Gamermanrare
Amaterasu
25,775
11,289
0
16,946
35,086
28,120
1,453
8,769
25,643
0
71,620
W
Sobek
Peaches
Sobek
12,078
978
0
4,510
25,276
33,653
778
8,008
17,143
40,060
0
W
Hachiman
YannyYams
Hachiman
25,141
16,217
0
7,910
19,687
7,775
4,637
5,535
14,127
0
122,673
W
Tsukuyomi
iaL_Maniac
Tsukuyomi
9,838
2,826
0
6,363
20,950
10,388
1,133
2,239
18,561
0
105,893
W
Discordia
ironfeet uwu
Discordia
14,607
808
0
375
13,287
5,473
503
4,051
9,211
85,128
0
L
Anubis
kabiniqua
Anubis
18,233
421
0
7,764
20,059
11,666
536
7,311
12,424
104,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,332
Gold Earned
71,101
604
Minions Killed
620
0
Camps Cleared
0
2,310,340
Distance Traveled
2,464,141
25
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
13,783
510
119
4
0
451,346
4
L
Ganesha
11,612
430
16
1
0
448,891
11
L
Fenrir
13,473
499
117
4
0
534,881
1
L
Hou Yi
12,269
454
155
6
0
456,164
5
W
Amaterasu
14,954
554
110
4
0
476,764
0
W
Sobek
13,595
504
36
1
0
543,917
8
W
Hachiman
15,843
587
163
6
0
490,829
8
W
Tsukuyomi
13,549
502
171
6
0
502,130
5
W
Discordia
13,160
487
140
5
0
450,501
7
L
Anubis
14,195
526
197
7
0
419,058
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role