Player Matchup

Erlang Shen
Erlang Shen
Grizzless
Erlang Shen
Level 109
God Stats
1W - 0L
1,801 SR
Queue Stats
11W - 14L
1,513 Elo+
Solo
Nemesis
Nemesis
JRon21
Nemesis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
MyTastyMango
Thoth
Level 64
God Stats
2W - 4L
1,445 SR
Queue Stats
36W - 22L
1,546 Elo+
Party 3
Heimdallr
Heimdallr
USaidUWereNine
Heimdallr
Level 101
God Stats
69W - 57L
1,725 SR
Queue Stats
602W - 542L
1,648 Elo+
Party 3
Ymir
Ymir
iAmThrowing
Ymir
Level 94
God Stats
16W - 9L
1,603 SR
Queue Stats
227W - 201L
1,506 Elo+
Party 3
Team Averages
Level 87
1,615 SR
1,542 Elo+

VS

Team Averages
Level 114
1,416 SR
1,554 Elo+
Scylla
Scylla
Alexader-03
Scylla
Level 109
God Stats
1W - 4L
1,328 SR
Queue Stats
263W - 261L
1,479 Elo+
Party 2
Yemoja
Yemoja
IwillIwillganku
Yemoja
Level 87
God Stats
1W - 3L
1,391 SR
Queue Stats
18W - 14L
1,565 Elo+
Solo
Set
Set
MunkeyBuns
Set
Level 114
God Stats
1W - 1L
1,286 SR
Queue Stats
297W - 314L
1,556 Elo+
Party 1
Erlang Shen
Erlang Shen
TFCSX
Erlang Shen
Level 104
God Stats
9W - 12L
1,574 SR
Queue Stats
398W - 395L
1,552 Elo+
Party 1
Danzaburou
Danzaburou
Zenkken
Danzaburou
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 69L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Grizzless
Erlang Shen
10
0 / 1 / 0
5,513
551
2,155
7,787
3,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
JRon21
Nemesis
9
1 / 3 / 6
5,389
539
3,605
6,117
3,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 2 / 1
5,846
585
3,179
4,205
1,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
USaidUWereNine
Heimdallr
10
3 / 0 / 4
5,787
579
4,751
3,381
1,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 0 / 3
5,708
571
2,061
4,879
2,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
2 / 3 / 1
6,103
610
2,384
4,526
1,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 2 / 0
4,710
471
1,303
3,980
1,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 1 / 0
5,674
567
2,155
6,822
2,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
TFCSX
Erlang Shen
11
1 / 0 / 0
6,592
659
4,963
4,629
3,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Zenkken
Danzaburou
8
0 / 4 / 0
4,710
471
2,696
7,437
1,772
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
10
Kills
6
6
Deaths
10
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
3
1
0.83
W
Erlang Shen
Grizzless
Erlang Shen
0
1
0
0
L
0
2
0
0
W
Nemesis
JRon21
Nemesis
1
3
6
1.33
L
3
1
0
3
W
3
2
1
1.75
L
Erlang Shen
TFCSX
Erlang Shen
1
0
0
1
W
Heimdallr
USaidUWereNine
Heimdallr
3
0
4
5
L
Danzaburou
Zenkken
Danzaburou
0
4
0
0
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,751
Damage
13,501
26,369
Taken
27,394
11,608
Mitigated
10,264
9,242
Healing
10,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
2,384
132
0
128
4,526
1,230
0
2,131
2,395
34,602
0
W
Erlang Shen
Grizzless
Erlang Shen
2,155
1,203
0
4,509
7,787
3,744
0
622
7,165
0
27,798
L
1,303
537
742
1,548
3,980
1,242
116
632
3,348
8,404
0
W
Nemesis
JRon21
Nemesis
3,605
1,631
0
1,349
6,117
3,540
0
975
5,115
6,321
22,619
L
2,155
828
0
2,906
6,822
2,210
0
872
5,950
0
29,477
W
3,179
39
0
940
4,205
1,195
92
1,352
2,699
29,821
0
L
Erlang Shen
TFCSX
Erlang Shen
4,963
2,561
0
2,765
4,629
3,810
0
0
4,629
3,992
31,659
W
Heimdallr
USaidUWereNine
Heimdallr
4,751
2,222
0
537
3,381
1,090
162
430
2,951
0
28,557
L
Danzaburou
Zenkken
Danzaburou
2,696
1,713
0
2,028
7,437
1,772
0
2,117
5,320
0
26,594
W
2,061
298
0
1,907
4,879
2,039
108
749
4,130
14,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,243
Gold Earned
27,789
271
Minions Killed
299
0
Camps Cleared
0
949,707
Distance Traveled
952,478
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,103
610
74
7
0
197,737
0
W
Erlang Shen
5,513
551
72
7
0
179,057
0
L
Yemoja
4,710
471
20
2
0
171,275
1
W
Nemesis
5,389
539
57
6
0
204,381
3
L
Set
5,674
567
54
5
0
207,693
1
W
Thoth
5,846
585
54
5
0
200,356
4
L
Erlang Shen
6,592
659
98
10
0
186,191
1
W
Heimdallr
5,787
579
52
5
0
169,236
0
L
Danzaburou
4,710
471
53
5
0
189,582
2
W
Ymir
5,708
571
36
4
0
196,677
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role