Player Matchup

Ra
Ra
A1 Dabz
Ra
Level 126
God Stats
16W - 19L
1,491 SR
Queue Stats
270W - 207L
1,564 Elo+
Party 2
King Arthur
King Arthur
Dauritox
King Arthur
Level 95
God Stats
3W - 1L
1,809 SR
Queue Stats
24W - 31L
1,361 Elo+
Solo
Heimdallr
Heimdallr
Horkt
Heimdallr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,376 Elo+
Party 2
Fafnir
Fafnir
Yudala
Fafnir
Level 93
God Stats
1W - 1L
1,288 SR
Queue Stats
36W - 28L
1,519 Elo+
Party 2
Cabrakan
Cabrakan
andrewkesler14
Cabrakan
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,397 Elo+
Party 2
Team Averages
Level 82
1,518 SR
1,443 Elo+

VS

Team Averages
Level 53
1,506 SR
1,463 Elo+
Fafnir
Fafnir
Abuketofskitles
Fafnir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,504 Elo+
Party 1
Skadi
Skadi
Arcangelz7
Skadi
Level 47
God Stats
8W - 7L
1,518 SR
Queue Stats
40W - 44L
1,391 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dmj079
Cu Chulainn
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
HugsTheOrc
Bakasura
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
wilfork74
Ao Kuang
Level 80
God Stats
11W - 12L
1,510 SR
Queue Stats
30W - 31L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 3
12,989
649
21,590
15,033
8,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Dauritox
King Arthur
6
0 / 4 / 0
6,493
325
1,011
4,381
2,685
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Heimdallr
Horkt
Heimdallr
15
0 / 3 / 5
9,227
461
5,302
11,343
5,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Yudala
Fafnir
16
2 / 0 / 8
10,893
545
8,168
12,351
12,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cabrakan
18
3 / 3 / 6
10,924
546
5,006
15,130
11,889
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
9,288
464
5,888
18,098
17,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
14
2 / 5 / 0
8,714
436
8,760
12,918
4,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cu Chulainn
Dmj079
Cu Chulainn
16
5 / 3 / 0
10,379
519
14,328
14,658
10,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
HugsTheOrc
Bakasura
20
2 / 2 / 2
11,286
564
6,144
12,701
8,179
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
wilfork74
Ao Kuang
2
0 / 0 / 0
5,594
280
0
815
121
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
14
Kills
10
10
Deaths
14
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
9
0
3
10.5
L
1
4
2
0.5
L
Skadi
2
5
0
0.4
W
King Arthur
Dauritox
King Arthur
0
4
0
0
L
Cu Chulainn
Dmj079
Cu Chulainn
5
3
0
1.67
W
Heimdallr
Horkt
Heimdallr
0
3
5
0.83
L
Bakasura
HugsTheOrc
Bakasura
2
2
2
1.5
W
Fafnir
Yudala
Fafnir
2
0
8
6
W
Cabrakan
3
3
6
2
L
Ao Kuang
wilfork74
Ao Kuang
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,077
Damage
35,120
58,238
Taken
59,190
40,686
Mitigated
40,104
26,283
Healing
12,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,590
2,431
2,225
10,955
15,033
8,887
1,030
2,250
12,643
131,643
0
L
5,888
1,733
0
3,805
18,098
17,035
0
11,192
6,650
25,309
0
L
Skadi
8,760
3,370
0
3,319
12,918
4,231
734
8,258
4,524
0
52,449
W
King Arthur
Dauritox
King Arthur
1,011
204
0
112
4,381
2,685
130
239
3,983
0
8,287
L
Cu Chulainn
Dmj079
Cu Chulainn
14,328
2,436
0
1,778
14,658
10,538
117
8,984
5,414
14,935
56,722
W
Heimdallr
Horkt
Heimdallr
5,302
1,810
0
4,118
11,343
5,072
959
1,541
9,592
0
50,892
L
Bakasura
HugsTheOrc
Bakasura
6,144
3,475
0
3,276
12,701
8,179
0
5,664
6,913
8,401
86,310
W
Fafnir
Yudala
Fafnir
8,168
2,717
0
5,403
12,351
12,153
111
2,340
9,801
34,082
0
W
Cabrakan
5,006
688
0
3,470
15,130
11,889
0
2,543
11,962
70,917
0
L
Ao Kuang
wilfork74
Ao Kuang
0
0
0
528
815
121
0
0
815
2,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,526
Gold Earned
45,261
513
Minions Killed
443
0
Camps Cleared
0
1,571,420
Distance Traveled
1,532,321
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,989
649
237
12
0
429,210
0
L
Fafnir
9,288
464
28
1
0
386,387
7
L
Skadi
8,714
436
101
5
0
272,473
1
W
King Arthur
6,493
325
17
1
0
117,877
1
L
Cu Chulainn
10,379
519
138
7
0
421,943
3
W
Heimdallr
9,227
461
90
5
0
311,934
0
L
Bakasura
11,286
564
171
9
0
434,672
0
W
Fafnir
10,893
545
38
2
0
365,634
3
W
Cabrakan
10,924
546
131
7
0
346,765
1
L
Ao Kuang
5,594
280
5
0
0
16,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role