Player Matchup

Chang'e
Chang'e
Bronze III
BIitzyy
Chang'e
Bronze III
Level 158
God Stats
18W - 12L
1,653 SR
Queue Stats
52W - 38L
1,941 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
BigBlackTrain
Kuzenbo
Bronze III
Level 98
God Stats
1W - 0L
1,765 SR
Queue Stats
20W - 32L
560 MMR
Party 2
Awilix
Awilix
Bronze III
I Big Money I
Awilix
Bronze III
Level 142
God Stats
1W - 0L
1,393 SR
Queue Stats
67W - 51L
2,003 MMR
Party 2
Medusa
Medusa
Bronze III
Sektr X
Medusa
Bronze III
Level 89
God Stats
8W - 3L
1,710 SR
Queue Stats
181W - 146L
1,700 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
Sïnk
Cu Chulainn
Bronze III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 128
1,604 SR
1,541 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 113
1,537 SR
816 MMR
Horus
Horus
Bronze III
Apache_Ringer
Horus
Bronze III
Level 99
God Stats
0W - 1L
1,532 SR
Queue Stats
8W - 17L
522 MMR
Solo
Fenrir
Fenrir
Bronze III
Strohthough14
Fenrir
Bronze III
Level 81
God Stats
32W - 20L
1,711 SR
Queue Stats
193W - 177L
1,754 MMR
Solo
Ganesha
Ganesha
Bronze III
ThatOneBottGuy
Ganesha
Bronze III
Level 128
God Stats
20W - 15L
1,566 SR
Queue Stats
63W - 68L
1,500 MMR
Solo
Kukulkan
Kukulkan
Bronze III
githunter17
Kukulkan
Bronze III
Level 125
God Stats
37W - 49L
1,384 SR
Queue Stats
587W - 613L
125 MMR
Solo
Cupid
Cupid
Bronze III
xN0CTURNALx
Cupid
Bronze III
Level 132
God Stats
10W - 11L
1,489 SR
Queue Stats
190W - 231L
181 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BIitzyy
Chang'e
19
7 / 1 / 8
13,540
615
14,427
15,764
10,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
15
2 / 5 / 8
11,076
503
7,315
20,377
23,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
16 / 1 / 4
14,667
667
18,035
16,427
7,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Sektr X
Medusa
19
4 / 4 / 10
13,003
591
18,945
16,216
6,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Sïnk
Cu Chulainn
17
2 / 1 / 9
11,986
545
21,541
27,825
24,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
RaArachneAphroditeCthulhuTsukuyomi

VS

Bans
BakasuraCabrakanSun WukongNemesisDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 3
8,110
369
7,539
19,523
14,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
7 / 7 / 1
11,854
539
11,469
22,184
12,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 7 / 7
8,904
405
10,832
22,704
21,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
githunter17
Kukulkan
13
1 / 9 / 3
8,728
397
7,127
13,911
5,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 5 / 5
9,402
427
13,760
18,354
6,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
30
31
Kills
11
12
Deaths
33
39
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Chang'e
BIitzyy
Chang'e
7
1
8
11
W
Kuzenbo
2
5
8
1.2
W
16
1
4
18
W
Medusa
Sektr X
Medusa
4
4
10
2.25
L
7
7
1
1.07
W
Cu Chulainn
Sïnk
Cu Chulainn
2
1
9
6.5
L
0
7
7
0.5
L
Kukulkan
githunter17
Kukulkan
1
9
3
0.28
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,263
Damage
50,727
96,609
Taken
96,676
72,149
Mitigated
59,486
48,537
Healing
20,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,539
3,509
784
4,918
19,523
14,808
175
1,941
17,082
0
35,272
W
Chang'e
BIitzyy
Chang'e
14,427
800
5,005
11,326
15,764
10,566
1,246
5,004
10,735
97,159
0
W
Kuzenbo
7,315
2,613
971
2,760
20,377
23,514
370
7,474
12,840
30,797
0
W
18,035
6,766
0
7,507
16,427
7,433
2,204
2,798
13,529
0
115,371
W
Medusa
Sektr X
Medusa
18,945
11,209
0
6,833
16,216
6,459
5,314
2,435
13,756
0
89,289
L
11,469
2,669
0
4,766
22,184
12,004
0
4,515
17,474
0
68,921
W
Cu Chulainn
Sïnk
Cu Chulainn
21,541
5,012
0
14,135
27,825
24,177
2,837
6,481
21,000
4,210
74,496
L
10,832
1,238
0
1,878
22,704
21,258
0
8,181
14,072
27,651
0
L
Kukulkan
githunter17
Kukulkan
7,127
184
0
680
13,911
5,077
0
4,630
8,980
51,211
0
L
13,760
7,658
458
6,897
18,354
6,339
0
3,268
15,016
0
50,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,272
Gold Earned
46,998
603
Minions Killed
381
0
Camps Cleared
0
2,121,149
Distance Traveled
1,805,078
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,110
369
60
3
0
338,712
5
W
Chang'e
13,540
615
165
8
0
415,338
7
W
Kuzenbo
11,076
503
41
2
0
408,915
9
W
Awilix
14,667
667
172
8
0
486,312
4
W
Medusa
13,003
591
128
6
0
388,365
3
L
Fenrir
11,854
539
102
5
0
429,876
2
W
Cu Chulainn
11,986
545
97
4
0
422,219
1
L
Ganesha
8,904
405
4
0
0
377,450
5
L
Kukulkan
8,728
397
104
5
0
342,966
5
L
Cupid
9,402
427
111
5
0
316,074
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role