Player Matchup

Janus
Janus
Axxou
Janus
Level 144
God Stats
2W - 4L
1,122 SR
Queue Stats
999W - 954L
1,556 Elo+
Solo
Danzaburou
Danzaburou
Evilinho
Danzaburou
Level 144
God Stats
3W - 3L
1,742 SR
Queue Stats
384W - 163L
1,644 Elo+
Party 1
Camazotz
Camazotz
JonesC
Camazotz
Level 90
God Stats
2W - 3L
1,453 SR
Queue Stats
412W - 372L
1,579 Elo+
Solo
Baron Samedi
Baron Samedi
PrimalSteel
Baron Samedi
Level 68
God Stats
5W - 4L
1,698 SR
Queue Stats
209W - 85L
1,572 Elo+
Party 1
Hades
Hades
shadeshiver
Hades
Level 127
God Stats
0W - 1L
1,238 SR
Queue Stats
99W - 105L
1,543 Elo+
Solo
Team Averages
Level 115
1,451 SR
1,579 Elo+

VS

Team Averages
Level 112
1,578 SR
1,557 Elo+
Cu Chulainn
Cu Chulainn
Heyman746
Cu Chulainn
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Jalins
Thoth
Level 148
God Stats
13W - 8L
1,682 SR
Queue Stats
365W - 331L
1,481 Elo+
Party 2
Mercury
Mercury
Sсуlla
Mercury
Level 139
God Stats
9W - 9L
1,483 SR
Queue Stats
467W - 393L
1,604 Elo+
Party 2
Olorun
Olorun
eleectra
Olorun
Level 65
God Stats
32W - 36L
1,559 SR
Queue Stats
198W - 180L
1,578 Elo+
Solo
Loki
Loki
imB0T1
Loki
Level 50
God Stats
3W - 0L
1,666 SR
Queue Stats
39W - 26L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Axxou
Janus
17
1 / 6 / 1
10,462
476
4,081
11,652
4,034
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Evilinho
Danzaburou
16
8 / 5 / 3
11,339
515
17,734
17,110
6,866
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Camazotz
JonesC
Camazotz
15
3 / 7 / 1
10,342
470
10,820
23,414
13,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
PrimalSteel
Baron Samedi
15
2 / 5 / 7
10,208
464
11,654
16,922
21,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
0 / 8 / 0
9,591
436
8,566
20,854
17,094
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Heyman746
Cu Chulainn
18
3 / 2 / 12
12,007
546
10,200
20,236
20,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
Jalins
Thoth
20
5 / 1 / 14
13,981
636
11,632
10,495
4,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
Sсуlla
Mercury
20
17 / 1 / 4
15,587
709
24,197
16,413
9,696
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
eleectra
Olorun
18
1 / 9 / 7
12,101
550
10,259
18,217
6,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
imB0T1
Loki
19
5 / 1 / 8
13,337
606
13,474
19,569
18,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
76
14
Kills
31
31
Deaths
14
12
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Janus
Axxou
Janus
1
6
1
0.25
L
Danzaburou
Evilinho
Danzaburou
8
5
3
1.9
W
Cu Chulainn
Heyman746
Cu Chulainn
3
2
12
4.5
W
Thoth
Jalins
Thoth
5
1
14
12
L
Camazotz
JonesC
Camazotz
3
7
1
0.5
L
Baron Samedi
PrimalSteel
Baron Samedi
2
5
7
1.1
W
Mercury
Sсуlla
Mercury
17
1
4
19
W
Olorun
eleectra
Olorun
1
9
7
0.5
W
Loki
imB0T1
Loki
5
1
8
9
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,855
Damage
69,762
89,952
Taken
84,930
62,469
Mitigated
58,998
31,147
Healing
25,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Axxou
Janus
4,081
0
0
2,230
11,652
4,034
0
2,729
8,606
70,573
0
L
Danzaburou
Evilinho
Danzaburou
17,734
9,055
0
6,922
17,110
6,866
1,051
6,973
9,828
0
70,558
W
Cu Chulainn
Heyman746
Cu Chulainn
10,200
2,452
0
8,467
20,236
20,025
1,810
5,609
14,627
0
57,082
W
Thoth
Jalins
Thoth
11,632
252
167
3,398
10,495
4,123
333
5,632
4,741
78,390
0
L
Camazotz
JonesC
Camazotz
10,820
3,429
0
9,708
23,414
13,241
671
5,003
18,208
0
52,750
L
Baron Samedi
PrimalSteel
Baron Samedi
11,654
1,694
1,316
3,854
16,922
21,234
205
4,235
12,281
43,757
0
W
Mercury
Sсуlla
Mercury
24,197
16,222
0
2,498
16,413
9,696
0
5,658
10,565
0
157,224
W
Olorun
eleectra
Olorun
10,259
5,855
491
4,852
18,217
6,324
3,300
3,264
14,953
75,992
0
W
Loki
imB0T1
Loki
13,474
5,078
0
6,118
19,569
18,830
1,581
7,007
12,506
8,861
82,020
L
8,566
1,444
177
6,940
20,854
17,094
0
3,505
17,145
62,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,942
Gold Earned
67,013
553
Minions Killed
669
0
Camps Cleared
0
1,895,005
Distance Traveled
2,283,332
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,462
476
161
7
0
368,436
4
L
Danzaburou
11,339
515
124
6
0
370,410
2
W
Cu Chulainn
12,007
546
74
3
0
408,225
3
W
Thoth
13,981
636
138
6
0
461,527
7
L
Camazotz
10,342
470
87
4
0
422,107
3
L
Baron Samedi
10,208
464
35
2
0
363,563
8
W
Mercury
15,587
709
193
9
0
600,085
1
W
Olorun
12,101
550
117
5
0
383,914
2
W
Loki
13,337
606
147
7
0
429,581
3
L
Hades
9,591
436
146
7
0
370,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role