Player Matchup

Ymir
Ymir
Equiples
Ymir
Level 28
God Stats
4W - 4L
1,590 SR
Queue Stats
65W - 73L
1,371 Elo+
Solo
Zeus
Zeus
HighSlotheee
Zeus
Level 13
God Stats
1W - 6L
1,308 SR
Queue Stats
3W - 9L
1,250 Elo+
Solo
Neith
Neith
SyntheticVoid
Neith
Level 149
God Stats
11W - 20L
1,361 SR
Queue Stats
141W - 152L
1,364 Elo+
Solo
Team Averages
Level 63
1,420 SR
1,328 Elo+

VS

Team Averages
Level 74
1,606 SR
1,321 Elo+
Chaac
Chaac
CodeDeath87
Chaac
Level 114
God Stats
21W - 9L
1,615 SR
Queue Stats
158W - 163L
1,417 Elo+
Solo
Olorun
Olorun
MistaChow007
Olorun
Level 84
God Stats
25W - 28L
1,578 SR
Queue Stats
407W - 492L
1,285 Elo+
Solo
Bastet
Bastet
Rileyreids_bbc
Bastet
Level 23
God Stats
2W - 0L
1,625 SR
Queue Stats
6W - 15L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 3 / 0
5,884
654
962
5,794
3,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 5 / 1
5,912
657
3,707
5,157
1,241
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
2 / 2 / 0
6,642
738
2,477
3,438
902
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 8
6,940
771
4,558
9,333
6,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
10
2 / 0 / 4
7,057
784
2,915
3,145
962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
7 / 1 / 2
7,722
858
4,325
6,068
1,808
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
10
10
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
L
Ymir
0
3
0
0
L
0
5
1
0.1
W
Olorun
2
0
4
4
W
7
1
2
8
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,146
Damage
11,798
14,389
Taken
18,546
5,206
Mitigated
8,938
2,266
Healing
9,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,558
213
315
5,501
9,333
6,168
575
3,080
6,169
0
21,655
L
Ymir
962
0
0
1,045
5,794
3,063
0
1,234
4,464
6,430
0
L
3,707
269
0
358
5,157
1,241
0
990
4,042
14,186
0
W
Olorun
2,915
2,012
520
1,914
3,145
962
1,705
472
2,673
33,105
0
W
4,325
1,191
0
1,742
6,068
1,808
481
1,077
4,927
0
18,330
L
2,477
514
0
863
3,438
902
0
707
2,560
0
14,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,438
Gold Earned
21,719
72
Minions Killed
113
0
Camps Cleared
0
284,962
Distance Traveled
507,025
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,940
771
26
3
0
166,395
2
L
Ymir
5,884
654
16
2
0
113,312
0
L
Zeus
5,912
657
26
3
0
102,941
2
W
Olorun
7,057
784
56
6
0
151,016
3
W
Bastet
7,722
858
31
3
0
189,614
1
L
Neith
6,642
738
30
3
0
68,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role