Player Matchup

Terra
Terra
Ianxm
Terra
Level 67
God Stats
29W - 20L
1,631 SR
Queue Stats
216W - 229L
1,474 Elo+
Solo
Jing Wei
Jing Wei
LegendAIYoutube
Jing Wei
Level 101
God Stats
10W - 13L
1,457 SR
Queue Stats
168W - 168L
1,457 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TacticalAngel-_-
Cu Chulainn
Level 108
God Stats
17W - 10L
1,601 SR
Queue Stats
283W - 268L
1,503 Elo+
Party 1
Janus
Janus
austin_slumped
Janus
Level 80
God Stats
3W - 7L
1,364 SR
Queue Stats
330W - 333L
1,478 Elo+
Party 1
Artemis
Artemis
lPlaySmite
Artemis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,463 Elo+
Solo
Team Averages
Level 85
1,511 SR
1,475 Elo+

VS

Team Averages
Level 96
1,616 SR
1,459 Elo+
Osiris
Osiris
Malar888
Osiris
Level 89
God Stats
2W - 0L
1,617 SR
Queue Stats
43W - 44L
1,427 Elo+
Party 3
Pele
Pele
Salty-Nugget01
Pele
Level 62
God Stats
9W - 5L
1,597 SR
Queue Stats
230W - 246L
1,493 Elo+
Party 2
Danzaburou
Danzaburou
ShadowsWoe
Danzaburou
Level 140
God Stats
3W - 1L
1,640 SR
Queue Stats
502W - 464L
1,504 Elo+
Party 2
Ymir
Ymir
TrippyC09
Ymir
Level 101
God Stats
1W - 1L
1,611 SR
Queue Stats
45W - 43L
1,459 Elo+
Party 3
Anubis
Anubis
buckshot7708
Anubis
Level 87
God Stats
4W - 3L
1,612 SR
Queue Stats
60W - 57L
1,413 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Ianxm
Terra
14
3 / 3 / 4
9,281
464
8,635
12,693
10,148
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
14
2 / 8 / 2
8,998
450
6,548
15,401
4,272
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
TacticalAngel-_-
Cu Chulainn
15
3 / 7 / 7
9,811
491
10,795
17,423
10,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
8 / 1 / 4
11,718
586
14,149
9,593
2,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
lPlaySmite
Artemis
15
2 / 4 / 4
9,606
480
10,270
14,315
5,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Malar888
Osiris
16
8 / 6 / 3
10,414
521
12,384
15,644
17,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 2 / 7
10,444
522
5,808
13,252
5,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
ShadowsWoe
Danzaburou
16
1 / 5 / 6
10,306
515
6,881
14,616
5,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
16
2 / 1 / 14
11,387
569
6,815
23,230
13,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
17
10 / 5 / 3
11,205
560
15,362
13,796
7,836
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
56
18
Kills
23
23
Deaths
19
21
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Terra
Ianxm
Terra
3
3
4
1.67
L
Jing Wei
2
8
2
0.38
W
Osiris
Malar888
Osiris
8
6
3
1.58
W
2
2
7
2.75
W
Danzaburou
ShadowsWoe
Danzaburou
1
5
6
0.8
L
Cu Chulainn
TacticalAngel-_-
Cu Chulainn
3
7
7
0.93
W
Ymir
2
1
14
9
L
8
1
4
10
W
Anubis
10
5
3
2.3
L
Artemis
lPlaySmite
Artemis
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,397
Damage
47,250
69,425
Taken
80,538
33,655
Mitigated
49,414
14,653
Healing
29,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Ianxm
Terra
8,635
858
2,420
3,410
12,693
10,148
137
3,680
9,013
31,069
0
L
Jing Wei
6,548
4,954
0
4,437
15,401
4,272
640
5,886
9,515
0
43,170
W
Osiris
Malar888
Osiris
12,384
4,845
0
1,660
15,644
17,591
461
2,464
13,159
6,943
50,604
W
5,808
1,036
0
6,198
13,252
5,278
0
3,067
10,106
0
75,328
W
Danzaburou
ShadowsWoe
Danzaburou
6,881
2,839
0
5,347
14,616
5,324
456
5,586
8,945
0
70,722
L
Cu Chulainn
TacticalAngel-_-
Cu Chulainn
10,795
2,015
0
1,061
17,423
10,796
310
5,202
12,221
7,864
56,492
W
Ymir
6,815
710
0
8,903
23,230
13,385
790
4,606
18,508
31,541
0
L
14,149
696
0
1,992
9,593
2,858
0
3,877
5,716
78,790
0
W
Anubis
15,362
387
0
6,970
13,796
7,836
885
6,712
6,725
62,619
0
L
Artemis
lPlaySmite
Artemis
10,270
5,494
0
1,333
14,315
5,581
1,085
4,612
9,703
0
55,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,414
Gold Earned
53,756
459
Minions Killed
472
0
Camps Cleared
0
1,715,143
Distance Traveled
1,817,789
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,281
464
45
2
0
343,163
3
L
Jing Wei
8,998
450
80
4
0
291,126
2
W
Osiris
10,414
521
93
5
0
363,803
1
W
Pele
10,444
522
125
6
0
430,288
6
W
Danzaburou
10,306
515
116
6
0
322,178
0
L
Cu Chulainn
9,811
491
86
4
0
354,522
1
W
Ymir
11,387
569
47
2
0
378,814
4
L
Janus
11,718
586
148
7
0
413,879
2
W
Anubis
11,205
560
91
5
0
322,706
2
L
Artemis
9,606
480
100
5
0
312,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role