Player Matchup

Ares
Ares
BingóBongó
Ares
Level 160
God Stats
5W - 0L
1,893 SR
Queue Stats
129W - 83L
1,713 Elo+
Party 2
Sylvanus
Sylvanus
Fruitpy
Sylvanus
Level 136
God Stats
3W - 1L
1,689 SR
Queue Stats
94W - 80L
1,658 Elo+
Solo
Mercury
Mercury
LeCafeCream
Mercury
Level 159
God Stats
1W - 1L
1,578 SR
Queue Stats
122W - 85L
1,736 Elo+
Party 2
Ullr
Ullr
Omega2big
Ullr
Level 158
God Stats
4W - 0L
1,777 SR
Queue Stats
123W - 84L
1,708 Elo+
Party 2
Vulcan
Vulcan
WhiteEdge
Vulcan
Level 144
God Stats
3W - 1L
1,479 SR
Queue Stats
15W - 16L
1,598 Elo+
Party 2
Team Averages
Level 151
1,683 SR
1,683 Elo+

VS

Team Averages
Level 154
1,708 SR
1,659 Elo+
Cu Chulainn
Cu Chulainn
Bananasmoothy1
Cu Chulainn
Level 155
God Stats
0W - 1L
1,887 SR
Queue Stats
60W - 63L
1,560 Elo+
Party 1
Jing Wei
Jing Wei
FixieJ
Jing Wei
Level 158
God Stats
0W - 1L
1,650 SR
Queue Stats
61W - 42L
1,681 Elo+
Party 3
Arachne
Arachne
JCrash
Arachne
Level 160
God Stats
2W - 1L
1,735 SR
Queue Stats
15W - 13L
1,682 Elo+
Party 3
Nox
Nox
MapleSirYup
Nox
Level 150
God Stats
2W - 1L
1,777 SR
Queue Stats
47W - 25L
1,709 Elo+
Party 1
Ra
Ra
luiseduardo20
Ra
Level 146
God Stats
1W - 1L
1,491 SR
Queue Stats
18W - 15L
1,664 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 14
9,287
580
9,777
15,966
12,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Fruitpy
Sylvanus
16
2 / 1 / 1
9,960
623
8,503
9,250
11,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
LeCafeCream
Mercury
17
9 / 2 / 11
10,522
658
9,893
9,430
6,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ullr
15
5 / 3 / 10
9,512
595
8,275
11,256
4,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
WhiteEdge
Vulcan
14
4 / 3 / 5
9,100
569
6,822
6,627
2,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bananasmoothy1
Cu Chulainn
14
1 / 3 / 0
8,043
503
3,836
9,726
6,916
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
FixieJ
Jing Wei
13
2 / 6 / 1
7,514
470
3,963
11,845
3,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
JCrash
Arachne
13
1 / 5 / 3
8,124
508
5,678
15,100
6,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 5 / 6
8,281
518
5,020
11,788
8,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
5 / 5 / 2
8,121
508
9,313
9,965
4,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
24
24
Kills
12
13
Deaths
24
41
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Bananasmoothy1
Cu Chulainn
1
3
0
0.33
W
4
4
14
2.75
L
Jing Wei
FixieJ
Jing Wei
2
6
1
0.42
W
Sylvanus
Fruitpy
Sylvanus
2
1
1
2.5
L
Arachne
JCrash
Arachne
1
5
3
0.5
W
Mercury
LeCafeCream
Mercury
9
2
11
7.25
L
3
5
6
1.2
W
Ullr
5
3
10
3.33
W
Vulcan
WhiteEdge
Vulcan
4
3
5
2.17
L
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,270
Damage
27,810
52,529
Taken
58,424
36,041
Mitigated
30,055
9,928
Healing
15,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Bananasmoothy1
Cu Chulainn
3,836
565
0
2,382
9,726
6,916
0
6,520
3,206
0
45,421
W
9,777
901
0
2,812
15,966
12,178
115
5,073
10,663
19,488
0
L
Jing Wei
FixieJ
Jing Wei
3,963
2,988
0
4,167
11,845
3,854
462
2,569
9,262
0
47,497
W
Sylvanus
Fruitpy
Sylvanus
8,503
2,194
0
4,359
9,250
11,103
470
1,242
7,968
67,780
0
L
Arachne
JCrash
Arachne
5,678
3,487
0
2,604
15,100
6,018
0
4,800
10,232
0
52,069
W
Mercury
LeCafeCream
Mercury
9,893
4,247
0
0
9,430
6,059
0
3,093
6,253
6,409
66,204
L
5,020
834
0
1,748
11,788
8,979
111
5,953
5,693
19,799
0
W
Ullr
8,275
2,484
0
1,652
11,256
4,342
2,624
1,957
9,277
0
51,116
W
Vulcan
WhiteEdge
Vulcan
6,822
1,452
0
1,105
6,627
2,359
821
2,468
4,035
60,697
0
L
9,313
1,112
1,495
3,119
9,965
4,288
0
5,582
4,191
54,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,381
Gold Earned
40,083
460
Minions Killed
422
0
Camps Cleared
0
1,589,050
Distance Traveled
1,566,828
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,043
503
100
6
0
330,780
5
W
Ares
9,287
580
9
1
0
337,490
2
L
Jing Wei
7,514
470
70
4
0
290,381
5
W
Sylvanus
9,960
623
143
9
0
252,591
8
L
Arachne
8,124
508
101
6
0
336,186
3
W
Mercury
10,522
658
109
7
0
395,120
2
L
Nox
8,281
518
38
2
0
304,984
3
W
Ullr
9,512
595
88
6
0
288,263
1
W
Vulcan
9,100
569
111
7
0
315,586
0
L
Ra
8,121
508
113
7
0
304,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role