Player Matchup

Nemesis
Nemesis
Brebzyy
Nemesis
Level 29
God Stats
0W - 1L
1,322 SR
Queue Stats
10W - 14L
1,407 Elo+
Party 2
Discordia
Discordia
LrM_PoSeiDoN_PR
Discordia
Level 29
God Stats
0W - 2L
1,314 SR
Queue Stats
8W - 9L
1,478 Elo+
Party 2
Fafnir
Fafnir
appleeater40
Fafnir
Level 25
God Stats
30W - 22L
1,617 SR
Queue Stats
41W - 35L
1,462 Elo+
Party 3
Izanami
Izanami
cmonahan118
Izanami
Level 105
God Stats
1W - 3L
1,387 SR
Queue Stats
163W - 169L
1,470 Elo+
Party 3
Sylvanus
Sylvanus
iJannnnnn
Sylvanus
Level 46
God Stats
7W - 4L
1,778 SR
Queue Stats
140W - 110L
1,565 Elo+
Party 2
Team Averages
Level 47
1,484 SR
1,476 Elo+

VS

Team Averages
Level 80
1,514 SR
1,452 Elo+
Cu Chulainn
Cu Chulainn
DARK NOVA 2255
Cu Chulainn
Level 75
God Stats
38W - 39L
1,537 SR
Queue Stats
300W - 321L
1,474 Elo+
Party 1
Hachiman
Hachiman
Diegogg4
Hachiman
Level 49
God Stats
4W - 2L
1,495 SR
Queue Stats
163W - 173L
1,442 Elo+
Party 1
Xing Tian
Xing Tian
PlasterXF
Xing Tian
Level 101
God Stats
14W - 11L
1,617 SR
Queue Stats
82W - 80L
1,377 Elo+
Solo
Nemesis
Nemesis
SOTOXs
Nemesis
Level 102
God Stats
12W - 25L
1,361 SR
Queue Stats
259W - 259L
1,525 Elo+
Party 1
Aphrodite
Aphrodite
spider monki87
Aphrodite
Level 72
God Stats
40W - 27L
1,558 SR
Queue Stats
338W - 362L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Brebzyy
Nemesis
15
6 / 5 / 0
9,611
534
2,792
13,830
5,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
LrM_PoSeiDoN_PR
Discordia
14
1 / 6 / 4
8,589
477
7,788
9,767
3,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
13
1 / 2 / 1
7,393
411
3,834
8,291
6,069
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
cmonahan118
Izanami
13
0 / 6 / 1
7,445
414
8,687
11,238
3,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
iJannnnnn
Sylvanus
15
1 / 6 / 4
8,533
474
7,067
16,564
14,728
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DARK NOVA 2255
Cu Chulainn
18
6 / 3 / 5
11,287
627
14,567
16,956
16,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Diegogg4
Hachiman
15
4 / 0 / 6
9,244
514
5,059
11,094
3,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
PlasterXF
Xing Tian
14
3 / 1 / 7
9,507
528
5,153
14,251
7,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
SOTOXs
Nemesis
17
6 / 1 / 6
10,860
603
9,323
11,516
5,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
spider monki87
Aphrodite
18
6 / 4 / 7
11,184
621
8,719
13,553
6,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
9
Kills
25
25
Deaths
9
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Brebzyy
Nemesis
6
5
0
1.2
W
Cu Chulainn
DARK NOVA 2255
Cu Chulainn
6
3
5
2.83
W
Hachiman
Diegogg4
Hachiman
4
0
6
7
L
Discordia
LrM_PoSeiDoN_PR
Discordia
1
6
4
0.5
W
Xing Tian
PlasterXF
Xing Tian
3
1
7
6.5
W
Nemesis
SOTOXs
Nemesis
6
1
6
9
L
Fafnir
1
2
1
0.75
L
Izanami
cmonahan118
Izanami
0
6
1
0.08
L
Sylvanus
iJannnnnn
Sylvanus
1
6
4
0.5
W
Aphrodite
spider monki87
Aphrodite
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,168
Damage
42,821
59,690
Taken
67,370
33,206
Mitigated
38,503
17,678
Healing
29,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Brebzyy
Nemesis
2,792
679
0
4,240
13,830
5,496
0
2,592
11,120
0
41,009
W
Cu Chulainn
DARK NOVA 2255
Cu Chulainn
14,567
2,654
0
4,216
16,956
16,181
969
4,213
12,687
9,572
71,543
W
Hachiman
Diegogg4
Hachiman
5,059
2,768
0
4,916
11,094
3,292
663
1,900
9,146
0
57,514
L
Discordia
LrM_PoSeiDoN_PR
Discordia
7,788
696
0
1,699
9,767
3,297
0
3,504
6,041
41,311
0
W
Xing Tian
PlasterXF
Xing Tian
5,153
109
342
2,962
14,251
7,589
241
4,023
10,224
34,935
0
W
Nemesis
SOTOXs
Nemesis
9,323
4,335
0
4,852
11,516
5,277
65
2,973
8,421
0
88,279
L
Fafnir
3,834
889
0
2,517
8,291
6,069
66
1,911
6,334
20,145
0
L
Izanami
cmonahan118
Izanami
8,687
4,763
0
3,504
11,238
3,616
243
4,208
6,888
0
60,530
L
Sylvanus
iJannnnnn
Sylvanus
7,067
1,112
113
5,605
16,564
14,728
0
3,107
13,437
34,645
0
W
Aphrodite
spider monki87
Aphrodite
8,719
966
3,446
8,679
13,553
6,164
1,176
5,004
8,203
74,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,571
Gold Earned
52,082
372
Minions Killed
552
0
Camps Cleared
0
1,547,527
Distance Traveled
1,764,648
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,611
534
83
5
0
339,540
1
W
Cu Chulainn
11,287
627
143
8
0
334,858
5
W
Hachiman
9,244
514
94
5
0
306,047
0
L
Discordia
8,589
477
77
4
0
277,066
2
W
Xing Tian
9,507
528
50
3
0
380,976
2
W
Nemesis
10,860
603
121
7
0
415,886
3
L
Fafnir
7,393
411
33
2
0
350,487
4
L
Izanami
7,445
414
110
6
0
308,234
0
L
Sylvanus
8,533
474
69
4
0
272,200
0
W
Aphrodite
11,184
621
144
8
0
326,881
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role