Player Matchup

Danzaburou
Danzaburou
Enomina
Danzaburou
Level 103
God Stats
31W - 15L
1,607 SR
Queue Stats
137W - 106L
1,532 Elo+
Solo
Janus
Janus
LiTL WARDAWG
Janus
Level 60
God Stats
1W - 4L
1,320 SR
Queue Stats
139W - 143L
1,395 Elo+
Solo
Izanami
Izanami
OblivionKxng
Izanami
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
SeaLeader220566
Ymir
Level 57
God Stats
6W - 8L
1,500 SR
Queue Stats
208W - 215L
1,377 Elo+
Solo
Osiris
Osiris
tap1fog
Osiris
Level 146
God Stats
0W - 1L
1,511 SR
Queue Stats
1W - 2L
1,453 Elo+
Solo
Team Averages
Level 95
1,488 SR
1,451 Elo+

VS

Team Averages
Level 110
1,533 SR
1,425 Elo+
Chang'e
Chang'e
Canidaee
Chang'e
Level 136
God Stats
10W - 12L
1,459 SR
Queue Stats
438W - 452L
1,422 Elo+
Party 1
Erlang Shen
Erlang Shen
PYAGunzblazing
Erlang Shen
Level 86
God Stats
7W - 9L
1,311 SR
Queue Stats
454W - 464L
1,391 Elo+
Party 1
Anhur
Anhur
TSK Ares
Anhur
Level 67
God Stats
2W - 1L
1,561 SR
Queue Stats
42W - 46L
1,399 Elo+
Solo
Ganesha
Ganesha
United Nates
Ganesha
Level 104
God Stats
3W - 0L
1,710 SR
Queue Stats
88W - 89L
1,454 Elo+
Solo
Neith
Neith
jefbro63367
Neith
Level 155
God Stats
186W - 154L
1,626 SR
Queue Stats
198W - 182L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Enomina
Danzaburou
8
0 / 4 / 0
4,990
499
3,464
5,202
2,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 3 / 0
4,979
498
1,642
3,976
910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
OblivionKxng
Izanami
7
0 / 1 / 0
4,364
436
2,608
4,023
610
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 3 / 0
4,166
417
1,599
7,056
1,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Osiris
tap1fog
Osiris
9
1 / 1 / 0
5,270
527
2,203
6,462
4,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Canidaee
Chang'e
11
5 / 0 / 0
6,789
679
1,868
3,876
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
PYAGunzblazing
Erlang Shen
10
0 / 0 / 1
5,676
568
1,035
8,217
2,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anhur
TSK Ares
Anhur
10
6 / 0 / 0
5,837
584
6,879
4,565
1,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
United Nates
Ganesha
8
0 / 0 / 6
5,353
535
2,429
5,026
2,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
1 / 2 / 0
5,246
525
4,097
4,443
1,325
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
2
Kills
12
12
Deaths
2
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Canidaee
Chang'e
5
0
0
5
L
Danzaburou
Enomina
Danzaburou
0
4
0
0
L
1
3
0
0.33
L
Izanami
OblivionKxng
Izanami
0
1
0
0
W
Erlang Shen
PYAGunzblazing
Erlang Shen
0
0
1
0.5
L
0
3
0
0
W
Anhur
TSK Ares
Anhur
6
0
0
6
W
Ganesha
United Nates
Ganesha
0
0
6
3
W
1
2
0
0.5
L
Osiris
tap1fog
Osiris
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,516
Damage
16,308
26,719
Taken
26,127
10,086
Mitigated
9,458
7,302
Healing
15,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Canidaee
Chang'e
1,868
194
621
3,120
3,876
1,232
1,399
606
3,192
30,783
0
L
Danzaburou
Enomina
Danzaburou
3,464
1,204
0
831
5,202
2,786
0
1,334
3,868
4,117
22,900
L
1,642
249
0
255
3,976
910
0
638
3,338
24,939
0
L
Izanami
OblivionKxng
Izanami
2,608
1,758
210
1,036
4,023
610
152
577
3,446
0
19,221
W
Erlang Shen
PYAGunzblazing
Erlang Shen
1,035
748
0
5,362
8,217
2,747
0
404
7,769
0
31,996
L
1,599
478
0
1,331
7,056
1,385
0
1,375
5,681
10,002
0
W
Anhur
TSK Ares
Anhur
6,879
2,380
0
2,629
4,565
1,188
0
700
3,865
0
31,162
W
Ganesha
United Nates
Ganesha
2,429
302
0
2,386
5,026
2,966
0
996
4,030
12,212
0
W
4,097
1,690
0
1,741
4,443
1,325
1,954
647
3,754
0
23,918
L
Osiris
tap1fog
Osiris
2,203
903
0
3,639
6,462
4,395
0
373
6,089
0
25,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,769
Gold Earned
28,901
213
Minions Killed
277
0
Camps Cleared
0
922,524
Distance Traveled
905,219
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,789
679
78
8
0
212,583
1
L
Danzaburou
4,990
499
58
6
0
181,976
2
L
Janus
4,979
498
46
5
0
201,589
3
L
Izanami
4,364
436
39
4
0
193,092
1
W
Erlang Shen
5,676
568
75
8
0
173,737
0
L
Ymir
4,166
417
14
1
0
186,622
0
W
Anhur
5,837
584
80
8
0
175,354
2
W
Ganesha
5,353
535
4
0
0
165,818
1
W
Neith
5,246
525
40
4
0
177,727
1
L
Osiris
5,270
527
56
6
0
159,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role