Player Matchup

Cerberus
Cerberus
Andrewtheman124
Cerberus
Level 27
God Stats
42W - 35L
1,501 SR
Queue Stats
46W - 39L
1,372 Elo+
Solo
Baron Samedi
Baron Samedi
FloatingPalms
Baron Samedi
Level 8
God Stats
2W - 2L
1,114 SR
Queue Stats
6W - 13L
1,142 Elo+
Solo
Yemoja
Yemoja
Jdelllano
Yemoja
Level 10
God Stats
7W - 7L
1,536 SR
Queue Stats
7W - 8L
1,355 Elo+
Solo
Bellona
Bellona
PrismaticLion
Bellona
Level 21
God Stats
13W - 7L
1,522 SR
Queue Stats
24W - 23L
1,268 Elo+
Party 2
Chiron
Chiron
Tommiee
Chiron
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,377 Elo+
Party 2
Team Averages
Level 21
1,434 SR
1,303 Elo+

VS

Team Averages
Level 19
1,450 SR
1,215 Elo+
Heimdallr
Heimdallr
CheesePig49
Heimdallr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 30L
971 Elo+
Party 3
Hercules
Hercules
TempleMonkey1
Hercules
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 28L
1,091 Elo+
Party 3
Jing Wei
Jing Wei
dannydevitssoul
Jing Wei
Level 17
God Stats
2W - 7L
1,167 SR
Queue Stats
31W - 47L
1,255 Elo+
Party 1
Kukulkan
Kukulkan
dylanDDE
Kukulkan
Level 8
God Stats
5W - 5L
1,626 SR
Queue Stats
6W - 9L
1,430 Elo+
Party 1
Vulcan
Vulcan
meathead1
Vulcan
Level 21
God Stats
42W - 49L
1,455 SR
Queue Stats
44W - 50L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
6 / 1 / 20
11,677
1,062
13,377
12,019
9,256
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
FloatingPalms
Baron Samedi
18
5 / 2 / 18
10,798
982
14,936
11,315
4,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Jdelllano
Yemoja
17
0 / 0 / 12
10,903
991
2,276
6,552
5,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
19
17 / 0 / 13
13,434
1,221
25,467
15,504
13,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chiron
Tommiee
Chiron
19
9 / 0 / 18
12,025
1,093
17,325
6,782
2,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

238

VS

Team 2 Tickets

34

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CheesePig49
Heimdallr
15
0 / 10 / 3
10,033
912
4,303
18,012
7,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
TempleMonkey1
Hercules
15
0 / 8 / 2
9,420
856
3,374
22,581
9,456
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jing Wei
15
0 / 8 / 2
9,059
824
5,031
15,199
6,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
dylanDDE
Kukulkan
16
2 / 4 / 1
10,118
920
16,866
12,483
4,892
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vulcan
meathead1
Vulcan
15
1 / 7 / 2
9,667
879
16,901
13,574
5,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
13
37
Kills
3
3
Deaths
37
81
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
6
1
20
16
L
Heimdallr
CheesePig49
Heimdallr
0
10
3
0.15
W
Baron Samedi
FloatingPalms
Baron Samedi
5
2
18
7
W
Yemoja
Jdelllano
Yemoja
0
0
12
6
W
Bellona
17
0
13
23.5
L
Hercules
TempleMonkey1
Hercules
0
8
2
0.13
W
Chiron
Tommiee
Chiron
9
0
18
18
L
Jing Wei
0
8
2
0.13
L
Kukulkan
dylanDDE
Kukulkan
2
4
1
0.63
L
Vulcan
meathead1
Vulcan
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,381
Damage
46,475
52,172
Taken
81,849
36,035
Mitigated
33,710
22,817
Healing
4,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
13,377
424
0
3,462
12,019
9,256
0
7,788
4,231
32,237
0
L
Heimdallr
CheesePig49
Heimdallr
4,303
960
0
1,057
18,012
7,618
0
6,236
11,576
0
22,947
W
Baron Samedi
FloatingPalms
Baron Samedi
14,936
2,182
3,112
4,724
11,315
4,889
0
8,413
2,877
26,486
0
W
Yemoja
Jdelllano
Yemoja
2,276
410
1,736
1,367
6,552
5,590
0
3,780
2,772
12,212
0
W
Bellona
25,467
10,103
0
3,271
15,504
13,592
0
9,157
6,347
848
44,562
L
Hercules
TempleMonkey1
Hercules
3,374
238
0
2,725
22,581
9,456
0
10,207
12,252
547
26,147
W
Chiron
Tommiee
Chiron
17,325
9,838
1,744
3,401
6,782
2,708
0
4,762
2,020
0
47,409
L
Jing Wei
5,031
3,905
0
0
15,199
6,535
0
4,393
10,631
0
13,495
L
Kukulkan
dylanDDE
Kukulkan
16,866
1,110
0
970
12,483
4,892
0
3,727
8,656
53,213
0
L
Vulcan
meathead1
Vulcan
16,901
6,910
0
0
13,574
5,209
0
6,363
6,986
26,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,837
Gold Earned
48,297
233
Minions Killed
214
5
Camps Cleared
4
1,002,936
Distance Traveled
987,309
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,677
1,062
45
4
2
213,326
0
L
Heimdallr
10,033
912
34
3
2
151,870
0
W
Baron Samedi
10,798
982
30
3
0
165,838
0
W
Yemoja
10,903
991
19
2
0
140,428
0
W
Bellona
13,434
1,221
51
5
0
292,148
0
L
Hercules
9,420
856
46
4
0
184,471
2
W
Chiron
12,025
1,093
88
8
3
191,196
0
L
Jing Wei
9,059
824
23
2
1
198,452
0
L
Kukulkan
10,118
920
84
8
0
196,799
0
L
Vulcan
9,667
879
27
2
1
255,717
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role