Player Matchup

Danzaburou
Danzaburou
BlindRevival
Danzaburou
Level 42
God Stats
3W - 0L
1,744 SR
Queue Stats
89W - 66L
1,633 Elo+
Party 2
Cthulhu
Cthulhu
DWCuzzz
Cthulhu
Level 23
God Stats
1W - 0L
1,925 SR
Queue Stats
21W - 19L
1,540 Elo+
Party 2
Guan Yu
Guan Yu
JABpunch
Guan Yu
Level 18
God Stats
1W - 0L
1,768 SR
Queue Stats
9W - 7L
1,517 Elo+
Party 2
Fenrir
Fenrir
Sizzle9999
Fenrir
Level 49
God Stats
8W - 6L
1,598 SR
Queue Stats
71W - 64L
1,463 Elo+
Party 2
Agni
Agni
theseventhlama
Agni
Level 48
God Stats
3W - 2L
1,517 SR
Queue Stats
68W - 56L
1,555 Elo+
Party 2
Team Averages
Level 36
1,710 SR
1,541 Elo+

VS

Team Averages
Level 70
1,627 SR
1,410 Elo+
Anubis
Anubis
Jwfate
Anubis
Level 60
God Stats
3W - 3L
1,599 SR
Queue Stats
17W - 20L
1,465 Elo+
Party 1
Cthulhu
Cthulhu
NoRealGoals
Cthulhu
Level 64
God Stats
3W - 3L
1,646 SR
Queue Stats
17W - 25L
1,402 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SirEdwardFlint
Ah Muzen Cab
Level 49
God Stats
1W - 1L
1,793 SR
Queue Stats
20W - 36L
1,366 Elo+
Party 1
Nemesis
Nemesis
darkjoker059
Nemesis
Level 47
God Stats
5W - 4L
1,581 SR
Queue Stats
15W - 20L
1,390 Elo+
Party 1
Guan Yu
Guan Yu
davsario
Guan Yu
Level 129
God Stats
5W - 7L
1,518 SR
Queue Stats
163W - 180L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlindRevival
Danzaburou
20
11 / 2 / 6
16,191
648
22,394
11,210
5,258
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
DWCuzzz
Cthulhu
17
1 / 2 / 15
11,779
471
6,432
16,926
13,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
JABpunch
Guan Yu
18
3 / 4 / 12
12,167
487
10,494
17,739
16,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Sizzle9999
Fenrir
20
7 / 3 / 6
13,139
526
9,651
21,788
10,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
4 / 2 / 14
14,172
567
23,178
16,578
6,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jwfate
Anubis
19
3 / 5 / 4
11,879
475
17,815
16,602
9,887
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
NoRealGoals
Cthulhu
17
3 / 5 / 3
11,743
470
7,753
28,346
32,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
SirEdwardFlint
Ah Muzen Cab
17
3 / 5 / 2
11,044
442
9,462
12,963
5,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
darkjoker059
Nemesis
18
2 / 6 / 5
11,248
450
9,732
21,969
11,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
davsario
Guan Yu
19
2 / 5 / 1
11,890
476
10,854
21,655
21,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
28
26
Kills
13
13
Deaths
26
53
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BlindRevival
Danzaburou
11
2
6
7
W
Cthulhu
DWCuzzz
Cthulhu
1
2
15
4.25
W
Guan Yu
JABpunch
Guan Yu
3
4
12
2.25
L
Anubis
Jwfate
Anubis
3
5
4
1
L
Cthulhu
NoRealGoals
Cthulhu
3
5
3
0.9
L
Ah Muzen Cab
SirEdwardFlint
Ah Muzen Cab
3
5
2
0.8
W
Fenrir
Sizzle9999
Fenrir
7
3
6
3.33
L
Nemesis
darkjoker059
Nemesis
2
6
5
0.75
L
Guan Yu
davsario
Guan Yu
2
5
1
0.5
W
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,149
Damage
55,616
84,241
Taken
101,535
51,774
Mitigated
80,183
29,462
Healing
31,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BlindRevival
Danzaburou
22,394
13,024
0
5,825
11,210
5,258
4,430
2,292
8,918
0
127,515
W
Cthulhu
DWCuzzz
Cthulhu
6,432
533
759
1,735
16,926
13,005
84
6,376
10,523
29,118
0
W
Guan Yu
JABpunch
Guan Yu
10,494
2,828
2,477
5,359
17,739
16,713
628
3,539
13,809
0
56,871
L
Anubis
Jwfate
Anubis
17,815
711
0
6,185
16,602
9,887
1,193
6,517
10,060
88,168
0
L
Cthulhu
NoRealGoals
Cthulhu
7,753
421
87
4,248
28,346
32,741
0
10,787
17,534
46,578
0
L
Ah Muzen Cab
SirEdwardFlint
Ah Muzen Cab
9,462
4,485
0
4,246
12,963
5,220
0
4,200
8,713
0
73,373
W
Fenrir
Sizzle9999
Fenrir
9,651
2,975
0
8,400
21,788
10,061
1,603
3,889
17,724
0
93,698
L
Nemesis
darkjoker059
Nemesis
9,732
5,372
0
9,158
21,969
11,033
51
5,834
16,110
0
81,964
L
Guan Yu
davsario
Guan Yu
10,854
1,963
0
7,776
21,655
21,302
776
2,272
18,923
792
70,342
W
23,178
714
0
4,907
16,578
6,737
906
10,223
6,355
106,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,448
Gold Earned
57,804
657
Minions Killed
615
0
Camps Cleared
0
2,278,049
Distance Traveled
2,157,494
38
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,191
648
213
9
0
461,521
9
W
Cthulhu
11,779
471
36
1
0
464,916
11
W
Guan Yu
12,167
487
100
4
0
426,909
2
L
Anubis
11,879
475
157
6
0
418,879
3
L
Cthulhu
11,743
470
68
3
0
421,794
6
L
Ah Muzen Cab
11,044
442
127
5
0
435,598
4
W
Fenrir
13,139
526
135
5
0
458,593
8
L
Nemesis
11,248
450
118
5
0
497,639
3
L
Guan Yu
11,890
476
145
6
0
383,584
2
W
Agni
14,172
567
173
7
0
466,110
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role