Player Matchup

Fenrir
Fenrir
AK47WARR10R
Fenrir
Level 129
God Stats
1W - 0L
1,763 SR
Queue Stats
78W - 58L
1,680 Elo+
Party 1
Skadi
Skadi
AppleJooc
Skadi
Level 47
God Stats
5W - 4L
1,633 SR
Queue Stats
10W - 7L
1,610 Elo+
Party 1
Ganesha
Ganesha
BobbieBox
Ganesha
Level 43
God Stats
1W - 1L
1,321 SR
Queue Stats
11W - 6L
1,652 Elo+
Party 1
Achilles
Achilles
BrotherCabomba
Achilles
Level 24
God Stats
1W - 3L
1,587 SR
Queue Stats
16W - 13L
1,595 Elo+
Party 1
Anubis
Anubis
MrCoolSmite
Anubis
Level 68
God Stats
11W - 5L
1,666 SR
Queue Stats
118W - 81L
1,605 Elo+
Solo
Team Averages
Level 62
1,594 SR
1,628 Elo+

VS

Team Averages
Level 46
1,723 SR
1,593 Elo+
Artio
Artio
ArtioPegsMe
Artio
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
Eenknam
Nemesis
Level 39
God Stats
3W - 3L
1,712 SR
Queue Stats
200W - 120L
1,717 Elo+
Party 2
Heimdallr
Heimdallr
Fereelor
Heimdallr
Level 28
God Stats
4W - 5L
1,557 SR
Queue Stats
18W - 15L
1,534 Elo+
Party 3
Cu Chulainn
Cu Chulainn
infintecell
Cu Chulainn
Level 38
God Stats
0W - 1L
1,866 SR
Queue Stats
12W - 13L
1,488 Elo+
Solo
Anubis
Anubis
nonspatial
Anubis
Level 43
God Stats
9W - 2L
1,980 SR
Queue Stats
201W - 98L
1,728 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
8 / 0 / 4
10,607
589
8,920
12,188
5,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Skadi
AppleJooc
Skadi
14
1 / 5 / 4
8,840
491
7,838
9,394
2,881
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
BobbieBox
Ganesha
12
0 / 2 / 12
8,692
483
4,406
7,813
4,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
17
8 / 1 / 3
10,303
572
11,461
10,388
8,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
17
3 / 2 / 5
10,430
579
9,836
7,474
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 3
7,978
443
6,600
14,153
11,094
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Eenknam
Nemesis
17
3 / 2 / 0
10,233
569
5,257
11,927
7,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Fereelor
Heimdallr
14
3 / 5 / 4
8,996
500
8,255
11,822
4,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
infintecell
Cu Chulainn
12
0 / 7 / 1
7,886
438
4,724
16,592
6,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
nonspatial
Anubis
15
1 / 3 / 1
9,198
511
3,260
8,114
4,051
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
20
Kills
10
10
Deaths
20
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
8
0
4
10
W
Skadi
AppleJooc
Skadi
1
5
4
0.6
L
3
3
3
1.5
W
Ganesha
BobbieBox
Ganesha
0
2
12
3
W
Achilles
8
1
3
9.5
L
Nemesis
Eenknam
Nemesis
3
2
0
1.5
L
Heimdallr
Fereelor
Heimdallr
3
5
4
1
W
Anubis
3
2
5
2.75
L
Cu Chulainn
infintecell
Cu Chulainn
0
7
1
0.07
L
Anubis
nonspatial
Anubis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,461
Damage
28,096
47,257
Taken
62,608
25,385
Mitigated
33,363
12,986
Healing
16,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
8,920
2,771
0
2,986
12,188
5,771
2,163
1,051
11,137
0
75,973
W
Skadi
AppleJooc
Skadi
7,838
4,084
0
180
9,394
2,881
1,225
2,753
6,641
0
51,312
L
6,600
1,336
960
3,593
14,153
11,094
0
2,439
11,613
28,589
0
W
Ganesha
BobbieBox
Ganesha
4,406
387
0
1,264
7,813
4,941
383
2,245
5,568
13,798
0
W
Achilles
11,461
3,717
0
4,550
10,388
8,753
1,261
1,904
8,484
1,964
41,028
L
Nemesis
Eenknam
Nemesis
5,257
1,814
0
3,248
11,927
7,067
0
2,391
9,448
10,132
77,308
L
Heimdallr
Fereelor
Heimdallr
8,255
3,739
0
2,596
11,822
4,191
435
3,297
8,525
0
51,301
W
Anubis
9,836
535
0
4,006
7,474
3,039
972
2,326
5,148
82,251
0
L
Cu Chulainn
infintecell
Cu Chulainn
4,724
496
0
3,824
16,592
6,960
838
1,877
14,261
0
38,714
L
Anubis
nonspatial
Anubis
3,260
247
0
2,390
8,114
4,051
0
4,643
3,471
75,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,872
Gold Earned
44,291
460
Minions Killed
481
0
Camps Cleared
0
1,931,166
Distance Traveled
1,671,939
23
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,607
589
125
7
0
374,248
1
W
Skadi
8,840
491
90
5
0
389,086
2
L
Artio
7,978
443
31
2
0
349,490
3
W
Ganesha
8,692
483
1
0
0
441,209
5
W
Achilles
10,303
572
89
5
0
395,616
6
L
Nemesis
10,233
569
152
8
0
396,500
2
L
Heimdallr
8,996
500
99
6
0
283,305
3
W
Anubis
10,430
579
155
9
0
331,007
9
L
Cu Chulainn
7,886
438
58
3
0
332,052
9
L
Anubis
9,198
511
141
8
0
310,592
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role