Player Matchup

Danzaburou
Danzaburou
HAction114
Danzaburou
Level 96
God Stats
1W - 3L
1,270 SR
Queue Stats
402W - 458L
1,366 Elo+
Solo
Set
Set
LordFaIIen
Set
Level 86
God Stats
6W - 8L
1,447 SR
Queue Stats
422W - 451L
1,414 Elo+
Solo
Jormungandr
Jormungandr
MRTJ Auriel
Jormungandr
Level 119
God Stats
16W - 13L
1,592 SR
Queue Stats
323W - 364L
1,480 Elo+
Party 2
Neith
Neith
MRTJ Leke
Neith
Level 44
God Stats
16W - 11L
1,538 SR
Queue Stats
72W - 109L
1,409 Elo+
Party 2
Freya
Freya
ZzYUGOzZ
Freya
Level 101
God Stats
24W - 24L
1,509 SR
Queue Stats
214W - 218L
1,403 Elo+
Solo
Team Averages
Level 89
1,471 SR
1,415 Elo+

VS

Team Averages
Level 115
1,496 SR
1,393 Elo+
Sol
Sol
HellsShells
Sol
Level 42
God Stats
5W - 9L
1,507 SR
Queue Stats
62W - 82L
1,334 Elo+
Party 1
Izanami
Izanami
I3oosted-V
Izanami
Level 100
God Stats
7W - 8L
1,487 SR
Queue Stats
212W - 223L
1,379 Elo+
Party 1
Sun Wukong
Sun Wukong
stg-krypton
Sun Wukong
Level 158
God Stats
6W - 7L
1,514 SR
Queue Stats
233W - 227L
1,429 Elo+
Solo
Sylvanus
Sylvanus
swaggerink1991
Sylvanus
Level 128
God Stats
3W - 7L
1,384 SR
Queue Stats
625W - 649L
1,409 Elo+
Solo
Tsukuyomi
Tsukuyomi
xPNG533x
Tsukuyomi
Level 147
God Stats
34W - 23L
1,589 SR
Queue Stats
281W - 278L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HAction114
Danzaburou
9
3 / 1 / 3
5,216
652
1,604
3,932
1,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 1 / 1
5,851
731
2,290
3,826
1,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
MRTJ Auriel
Jormungandr
8
1 / 1 / 4
4,903
613
4,005
5,643
1,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
MRTJ Leke
Neith
8
2 / 1 / 3
4,981
623
2,931
3,787
1,088
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Freya
ZzYUGOzZ
Freya
8
1 / 0 / 3
4,593
574
2,313
3,207
838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 3 / 1
4,610
576
1,582
3,732
776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
I3oosted-V
Izanami
8
1 / 1 / 0
4,647
581
3,239
4,995
1,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
stg-krypton
Sun Wukong
1
0 / 0 / 0
3,185
398
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sylvanus
7
0 / 1 / 1
4,269
534
1,280
5,008
1,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
xPNG533x
Tsukuyomi
7
1 / 4 / 1
4,494
562
1,537
6,128
1,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
9
Kills
4
4
Deaths
9
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
HAction114
Danzaburou
3
1
3
4.5
L
2
3
1
0.83
L
Izanami
I3oosted-V
Izanami
1
1
0
1
W
2
1
1
2.5
W
Jormungandr
MRTJ Auriel
Jormungandr
1
1
4
3
W
Neith
MRTJ Leke
Neith
2
1
3
3.5
W
Freya
ZzYUGOzZ
Freya
1
0
3
2.5
L
Sun Wukong
stg-krypton
Sun Wukong
0
0
0
0
L
Sylvanus
0
1
1
0.5
L
Tsukuyomi
xPNG533x
Tsukuyomi
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,143
Damage
7,638
20,395
Taken
19,863
6,773
Mitigated
5,789
8,782
Healing
8,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
HAction114
Danzaburou
1,604
517
0
1,793
3,932
1,064
0
558
3,374
0
20,063
L
1,582
551
0
1,139
3,732
776
163
114
3,618
10,755
0
L
Izanami
I3oosted-V
Izanami
3,239
2,381
0
2,234
4,995
1,334
644
2,810
2,185
0
25,903
W
2,290
1,105
0
1,684
3,826
1,896
573
164
3,662
0
32,262
W
Jormungandr
MRTJ Auriel
Jormungandr
4,005
1,406
0
1,162
5,643
1,887
52
581
5,062
17,700
0
W
Neith
MRTJ Leke
Neith
2,931
1,383
0
2,085
3,787
1,088
836
1,228
2,559
0
17,601
W
Freya
ZzYUGOzZ
Freya
2,313
906
0
2,058
3,207
838
230
331
2,876
16,683
0
L
Sun Wukong
stg-krypton
Sun Wukong
0
0
0
0
0
0
0
0
0
0
28
L
Sylvanus
1,280
389
792
2,302
5,008
1,925
0
2,615
2,393
11,101
0
L
Tsukuyomi
xPNG533x
Tsukuyomi
1,537
251
0
1,658
6,128
1,754
0
779
5,349
0
16,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,544
Gold Earned
21,205
223
Minions Killed
114
0
Camps Cleared
0
776,808
Distance Traveled
484,708
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,216
652
45
6
0
187,302
1
L
Sol
4,610
576
12
2
0
85,913
0
L
Izanami
4,647
581
47
6
0
129,138
1
W
Set
5,851
731
79
10
0
141,183
0
W
Jormungandr
4,903
613
25
3
0
152,467
0
W
Neith
4,981
623
39
5
0
148,673
1
W
Freya
4,593
574
35
4
0
147,183
3
L
Sun Wukong
3,185
398
0
0
0
9,327
0
L
Sylvanus
4,269
534
25
3
0
120,772
1
L
Tsukuyomi
4,494
562
30
4
0
139,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role