Player Matchup

Chiron
Chiron
Bronze III
Bows
Chiron
Bronze III
Level 145
God Stats
1W - 2L
1,526 SR
Queue Stats
142W - 137L
1,265 MMR
Solo
Nemesis
Nemesis
Bronze III
Nesfor
Nemesis
Bronze III
Level 160
God Stats
1W - 0L
2,052 SR
Queue Stats
125W - 85L
2,869 MMR
Party 1
Guan Yu
Guan Yu
Bronze III
Sanungle
Guan Yu
Bronze III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Erlang Shen
Erlang Shen
Bronze III
ThePaulster12
Erlang Shen
Bronze III
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,500 MMR
Solo
Hel
Hel
Bronze III
WhosSenpai
Hel
Bronze III
Level 144
God Stats
1W - 0L
2,037 SR
Queue Stats
79W - 66L
1,667 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 130
1,723 SR
1,760 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 106
1,587 SR
1,361 MMR
Agni
Agni
Bronze III
DevMotion
Agni
Bronze III
Level 144
God Stats
5W - 7L
1,546 SR
Queue Stats
64W - 81L
1,201 MMR
Solo
Kali
Kali
Bronze III
DigitalReap
Kali
Bronze III
Level 88
God Stats
1W - 1L
1,612 SR
Queue Stats
71W - 81L
862 MMR
Solo
King Arthur
King Arthur
Bronze III
DrakEGoodBrother
King Arthur
Bronze III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Bronze III
ObekaBC
Apollo
Bronze III
Level 53
God Stats
4W - 3L
1,681 SR
Queue Stats
82W - 74L
1,701 MMR
Solo
Khepri
Khepri
Bronze III
blackm29
Khepri
Bronze III
Level 160
God Stats
18W - 16L
1,594 SR
Queue Stats
417W - 396L
1,542 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bows
Chiron
18
3 / 1 / 4
11,296
595
6,024
9,048
3,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Nesfor
Nemesis
18
7 / 3 / 8
11,744
618
10,457
16,353
6,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Sanungle
Guan Yu
20
7 / 0 / 7
13,278
699
18,279
20,039
26,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Erlang Shen
ThePaulster12
Erlang Shen
16
4 / 6 / 9
10,668
561
14,606
19,175
13,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
6 / 4 / 12
12,017
632
11,820
10,824
4,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
PersephoneTsukuyomiSetJanusDanzaburou

VS

Bans
CthulhuHou YiYmirTerraHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
7 / 8 / 4
10,120
533
14,170
13,199
4,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 5 / 5
9,199
484
5,364
11,773
7,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
DrakEGoodBrother
King Arthur
14
0 / 4 / 2
8,709
458
8,460
20,922
11,732
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
ObekaBC
Apollo
16
2 / 5 / 3
9,625
507
8,844
18,180
5,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
blackm29
Khepri
13
2 / 5 / 5
8,529
449
3,676
14,752
12,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
32
27
Kills
13
14
Deaths
27
40
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chiron
Bows
Chiron
3
1
4
5
L
Agni
7
8
4
1.13
L
2
5
5
0.9
L
King Arthur
DrakEGoodBrother
King Arthur
0
4
2
0.25
W
Nemesis
Nesfor
Nemesis
7
3
8
3.67
L
Apollo
ObekaBC
Apollo
2
5
3
0.7
W
Guan Yu
Sanungle
Guan Yu
7
0
7
10.5
W
Erlang Shen
ThePaulster12
Erlang Shen
4
6
9
1.42
W
6
4
12
3
L
Khepri
blackm29
Khepri
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,186
Damage
40,514
75,439
Taken
78,826
54,858
Mitigated
41,907
42,694
Healing
16,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Bows
Chiron
6,024
3,601
919
4,766
9,048
3,216
5,177
1,789
7,259
0
73,355
L
Agni
14,170
1,090
0
1,462
13,199
4,649
0
3,850
9,103
71,316
0
L
5,364
2,677
0
3,164
11,773
7,317
0
1,716
10,014
9,266
46,771
L
King Arthur
DrakEGoodBrother
King Arthur
8,460
1,703
0
5,430
20,922
11,732
0
3,730
16,702
0
57,055
W
Nemesis
Nesfor
Nemesis
10,457
4,354
0
6,720
16,353
6,901
1,942
3,644
12,493
0
75,853
L
Apollo
ObekaBC
Apollo
8,844
4,259
0
5,110
18,180
5,731
1,150
2,627
15,312
0
74,807
W
Guan Yu
Sanungle
Guan Yu
18,279
4,286
3,367
11,971
20,039
26,801
1,137
2,238
17,801
14,453
78,148
W
Erlang Shen
ThePaulster12
Erlang Shen
14,606
8,757
0
4,828
19,175
13,571
639
6,016
12,373
8,954
59,999
W
11,820
741
5,652
4,471
10,824
4,369
1,061
5,167
5,657
75,434
0
L
Khepri
blackm29
Khepri
3,676
549
0
1,208
14,752
12,478
17
3,800
10,691
18,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,003
Gold Earned
46,182
600
Minions Killed
488
0
Camps Cleared
0
1,990,997
Distance Traveled
1,872,349
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,296
595
123
6
0
356,131
1
L
Agni
10,120
533
129
7
0
326,088
2
L
Kali
9,199
484
102
5
0
409,022
8
L
King Arthur
8,709
458
113
6
0
404,815
2
W
Nemesis
11,744
618
104
5
0
416,362
11
L
Apollo
9,625
507
126
7
0
343,217
1
W
Guan Yu
13,278
699
156
8
0
449,177
5
W
Erlang Shen
10,668
561
74
4
0
380,203
0
W
Hel
12,017
632
143
8
0
389,124
7
L
Khepri
8,529
449
18
1
0
389,207
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role