Player Matchup

Ah Puch
Ah Puch
PineconeKing69
Ah Puch
Level 140
God Stats
9W - 7L
1,552 SR
Queue Stats
181W - 190L
1,549 Elo+
Solo
Ymir
Ymir
PretzeIBoi
Ymir
Level 113
God Stats
1W - 0L
1,663 SR
Queue Stats
3W - 1L
1,604 Elo+
Party 1
Khepri
Khepri
Rebornkraken100
Khepri
Level 89
God Stats
2W - 2L
1,569 SR
Queue Stats
10W - 7L
1,470 Elo+
Party 1
Bellona
Bellona
YaBoiJesus117
Bellona
Level 63
God Stats
1W - 0L
1,188 SR
Queue Stats
1W - 1L
1,289 Elo+
Party 1
Izanami
Izanami
jellybeangang617
Izanami
Level 97
God Stats
1W - 0L
1,707 SR
Queue Stats
3W - 2L
1,552 Elo+
Party 1
Team Averages
Level 100
1,536 SR
1,493 Elo+

VS

Team Averages
Level 124
1,519 SR
1,542 Elo+
Chang'e
Chang'e
Blazen Phantom
Chang'e
Level 129
God Stats
0W - 1L
1,523 SR
Queue Stats
85W - 45L
1,637 Elo+
Party 2
Da Ji
Da Ji
Mattakadz
Da Ji
Level 157
God Stats
0W - 1L
1,601 SR
Queue Stats
45W - 41L
1,529 Elo+
Party 2
Artemis
Artemis
SP4RTINJr
Artemis
Level 65
God Stats
1W - 2L
1,456 SR
Queue Stats
8W - 14L
1,455 Elo+
Party 2
King Arthur
King Arthur
SpartasDarkness
King Arthur
Level 143
God Stats
4W - 4L
1,483 SR
Queue Stats
20W - 19L
1,563 Elo+
Party 2
Cthulhu
Cthulhu
jtprinceee
Cthulhu
Level 128
God Stats
4W - 5L
1,535 SR
Queue Stats
196W - 164L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 9
14,011
584
17,900
16,633
8,079
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
10 / 1 / 13
14,197
592
11,559
16,703
10,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
0 / 2 / 17
12,607
525
8,203
16,325
19,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
19
6 / 4 / 8
14,005
584
14,645
21,490
25,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
17 / 0 / 3
16,245
677
17,458
14,041
6,671
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 1
11,560
482
6,869
15,304
9,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
Mattakadz
Da Ji
14
1 / 7 / 4
9,573
399
10,193
16,566
6,549
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
SP4RTINJr
Artemis
15
1 / 12 / 0
9,536
397
10,749
22,362
7,518
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
SpartasDarkness
King Arthur
18
4 / 9 / 1
11,056
461
17,414
25,371
18,642
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
jtprinceee
Cthulhu
13
0 / 6 / 3
9,165
382
8,613
14,645
9,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
19
38
Kills
10
10
Deaths
38
50
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
L
Da Ji
Mattakadz
Da Ji
1
7
4
0.43
W
5
3
9
3.17
W
10
1
13
16.5
W
0
2
17
4.25
L
Artemis
SP4RTINJr
Artemis
1
12
0
0.08
L
King Arthur
SpartasDarkness
King Arthur
4
9
1
0.5
W
Bellona
6
4
8
2.5
W
17
0
3
18.5
L
Cthulhu
jtprinceee
Cthulhu
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,765
Damage
53,838
85,192
Taken
94,248
70,433
Mitigated
51,944
30,402
Healing
16,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,869
368
1,416
5,379
15,304
9,245
0
8,989
6,263
70,550
0
L
Da Ji
Mattakadz
Da Ji
10,193
2,568
0
0
16,566
6,549
0
6,919
9,622
0
48,206
W
17,900
925
0
4,116
16,633
8,079
1,312
4,581
12,052
120,196
0
W
11,559
2,914
0
5,267
16,703
10,131
1,370
2,623
14,080
90,189
0
W
8,203
942
1,317
4,004
16,325
19,921
1,612
4,462
11,863
32,147
0
L
Artemis
SP4RTINJr
Artemis
10,749
5,926
207
5,888
22,362
7,518
19
5,580
16,757
0
58,620
L
King Arthur
SpartasDarkness
King Arthur
17,414
1,809
0
1,210
25,371
18,642
394
8,541
16,195
0
77,289
W
Bellona
14,645
7,149
106
4,772
21,490
25,631
1,750
2,421
19,069
0
74,808
W
17,458
10,913
0
10,820
14,041
6,671
3,393
3,283
10,758
0
158,350
L
Cthulhu
jtprinceee
Cthulhu
8,613
722
0
2,322
14,645
9,990
33
7,633
6,992
43,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,065
Gold Earned
50,890
744
Minions Killed
502
0
Camps Cleared
0
2,320,431
Distance Traveled
1,847,921
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,560
482
128
5
0
410,132
2
L
Da Ji
9,573
399
71
3
0
379,609
4
W
Ah Puch
14,011
584
191
8
0
423,903
3
W
Ymir
14,197
592
125
5
0
507,970
2
W
Khepri
12,607
525
39
2
0
473,889
3
L
Artemis
9,536
397
108
5
0
356,601
7
L
King Arthur
11,056
461
114
5
0
355,090
5
W
Bellona
14,005
584
148
6
0
472,902
2
W
Izanami
16,245
677
241
10
0
441,767
4
L
Cthulhu
9,165
382
81
3
0
346,489
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role