Player Matchup

Merlin
Merlin
Dostt
Merlin
Level 49
God Stats
4W - 1L
1,777 SR
Queue Stats
120W - 88L
1,739 Elo+
Solo
Heimdallr
Heimdallr
FranklinTurtle
Heimdallr
Level 116
God Stats
2W - 0L
1,950 SR
Queue Stats
14W - 15L
1,439 Elo+
Party 2
Athena
Athena
beckybaeatdebay
Athena
Level 87
God Stats
2W - 0L
1,453 SR
Queue Stats
20W - 18L
1,507 Elo+
Party 2
Sun Wukong
Sun Wukong
dinger086
Sun Wukong
Level 26
God Stats
4W - 0L
1,716 SR
Queue Stats
4W - 2L
1,630 Elo+
Party 2
Ne Zha
Ne Zha
ggggggggggs
Ne Zha
Level 129
God Stats
11W - 4L
1,655 SR
Queue Stats
31W - 24L
1,555 Elo+
Party 2
Team Averages
Level 81
1,710 SR
1,574 Elo+

VS

Team Averages
Level 67
1,561 SR
1,501 Elo+
Mercury
Mercury
GoOnKaz
Mercury
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 115L
1,514 Elo+
Party 1
Anubis
Anubis
LiLChubbVertski
Anubis
Level 47
God Stats
3W - 3L
1,485 SR
Queue Stats
3W - 3L
1,562 Elo+
Party 1
Hercules
Hercules
Turtle1010
Hercules
Level 49
God Stats
1W - 1L
1,722 SR
Queue Stats
21W - 31L
1,404 Elo+
Solo
Apollo
Apollo
ccc123ccc123
Apollo
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
dooziex
Kumbhakarna
Level 104
God Stats
27W - 19L
1,598 SR
Queue Stats
87W - 91L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dostt
Merlin
12
2 / 1 / 5
6,865
624
5,245
5,455
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
FranklinTurtle
Heimdallr
11
5 / 1 / 2
7,222
657
6,439
6,315
2,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 1 / 7
6,649
604
3,361
6,195
2,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
dinger086
Sun Wukong
9
0 / 1 / 0
4,997
454
2,421
5,216
2,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ne Zha
13
7 / 0 / 2
7,101
646
6,202
6,908
3,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GoOnKaz
Mercury
11
0 / 3 / 3
6,094
554
4,535
8,378
2,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 4 / 0
5,656
514
2,933
5,294
2,008
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hercules
Turtle1010
Hercules
11
1 / 1 / 0
5,974
543
4,642
8,104
5,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Apollo
9
1 / 4 / 0
5,306
482
1,616
5,152
1,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
dooziex
Kumbhakarna
8
1 / 4 / 1
5,240
476
2,352
8,578
3,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
16
Kills
4
4
Deaths
16
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
Dostt
Merlin
2
1
5
4.5
W
Heimdallr
FranklinTurtle
Heimdallr
5
1
2
6
L
Mercury
GoOnKaz
Mercury
0
3
3
0.5
L
1
4
0
0.25
L
Hercules
Turtle1010
Hercules
1
1
0
1
W
2
1
7
5.5
L
Apollo
1
4
0
0.25
W
Sun Wukong
dinger086
Sun Wukong
0
1
0
0
L
Kumbhakarna
dooziex
Kumbhakarna
1
4
1
0.38
W
Ne Zha
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,668
Damage
16,078
30,089
Taken
35,506
12,875
Mitigated
13,865
9,564
Healing
6,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Dostt
Merlin
5,245
662
0
1,198
5,455
1,322
622
2,480
2,975
38,576
0
W
Heimdallr
FranklinTurtle
Heimdallr
6,439
3,263
0
2,496
6,315
2,197
950
780
5,535
0
39,674
L
Mercury
GoOnKaz
Mercury
4,535
2,545
0
210
8,378
2,350
0
1,141
7,169
0
38,411
L
2,933
122
0
1,844
5,294
2,008
186
3,132
1,762
25,987
0
L
Hercules
Turtle1010
Hercules
4,642
1,447
0
3,235
8,104
5,191
0
1,429
6,669
0
28,475
W
3,361
1,452
0
2,164
6,195
2,672
160
837
5,308
13,318
0
L
Apollo
1,616
726
0
1,042
5,152
1,234
828
514
4,638
0
21,105
W
Sun Wukong
dinger086
Sun Wukong
2,421
691
0
999
5,216
2,694
124
0
4,891
0
18,253
L
Kumbhakarna
dooziex
Kumbhakarna
2,352
437
0
553
8,578
3,082
0
2,145
6,403
16,109
0
W
Ne Zha
6,202
2,013
0
2,707
6,908
3,990
490
1,188
5,654
4,501
36,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,834
Gold Earned
28,270
294
Minions Killed
234
0
Camps Cleared
0
1,115,210
Distance Traveled
1,114,616
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,865
624
88
8
0
216,924
5
W
Heimdallr
7,222
657
81
7
0
185,778
2
L
Mercury
6,094
554
76
7
0
230,714
3
L
Anubis
5,656
514
47
4
0
178,731
5
L
Hercules
5,974
543
56
5
0
212,798
1
W
Athena
6,649
604
18
2
0
234,185
1
L
Apollo
5,306
482
38
3
0
276,714
0
W
Sun Wukong
4,997
454
35
3
0
227,033
0
L
Kumbhakarna
5,240
476
17
2
0
215,659
4
W
Ne Zha
7,101
646
72
7
0
251,290
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role