Player Matchup

Fafnir
Fafnir
CNSoups
Fafnir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,211 Elo+
Party 2
Bastet
Bastet
DrFreshy13
Bastet
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Scylla
Scylla
Fib13
Scylla
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
TheJosst
Mulan
Level 65
God Stats
4W - 14L
1,247 SR
Queue Stats
93W - 120L
1,291 Elo+
Solo
Rama
Rama
TheMikeeR
Rama
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 96
1,449 SR
1,400 Elo+

VS

Team Averages
Level 90
1,425 SR
1,463 Elo+
Janus
Janus
Esteban Bean
Janus
Level 121
God Stats
1W - 3L
1,271 SR
Queue Stats
284W - 285L
1,480 Elo+
Party 1
Mulan
Mulan
OutlawUnicorn96
Mulan
Level 139
God Stats
56W - 62L
1,537 SR
Queue Stats
410W - 396L
1,492 Elo+
Party 1
Ullr
Ullr
dokrs
Ullr
Level 66
God Stats
1W - 0L
1,288 SR
Queue Stats
9W - 8L
1,420 Elo+
Party 4
Fenrir
Fenrir
kevbruhhh
Fenrir
Level 59
God Stats
3W - 3L
1,424 SR
Queue Stats
18W - 22L
1,434 Elo+
Solo
Hel
Hel
pearljack12
Hel
Level 63
God Stats
2W - 1L
1,603 SR
Queue Stats
40W - 35L
1,487 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
CNSoups
Fafnir
10
0 / 5 / 1
7,638
424
4,942
12,608
10,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
DrFreshy13
Bastet
11
1 / 8 / 0
7,298
405
3,825
11,571
3,488
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Scylla
Fib13
Scylla
17
1 / 1 / 0
10,444
580
4,063
8,149
3,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
TheJosst
Mulan
13
0 / 6 / 1
7,808
434
4,916
12,072
10,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Rama
16
1 / 2 / 0
9,023
501
6,365
12,909
4,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 4
10,337
574
7,693
7,927
2,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
11 / 1 / 7
10,893
605
16,119
16,070
15,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
dokrs
Ullr
15
0 / 1 / 2
8,165
454
2,538
7,663
2,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
kevbruhhh
Fenrir
17
10 / 1 / 1
10,129
563
9,149
12,819
5,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

3
0 / 0 / 0
5,263
292
380
664
65
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
22
22
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fafnir
CNSoups
Fafnir
0
5
1
0.1
L
Bastet
DrFreshy13
Bastet
1
8
0
0.13
W
1
0
4
3
L
Scylla
Fib13
Scylla
1
1
0
1
W
11
1
7
14.5
L
Mulan
TheJosst
Mulan
0
6
1
0.08
L
Rama
1
2
0
0.5
W
Ullr
dokrs
Ullr
0
1
2
1
W
Fenrir
kevbruhhh
Fenrir
10
1
1
10.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,111
Damage
35,879
57,309
Taken
45,143
31,909
Mitigated
26,723
14,833
Healing
18,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
CNSoups
Fafnir
4,942
1,340
0
2,174
12,608
10,155
50
3,006
9,406
17,567
0
L
Bastet
DrFreshy13
Bastet
3,825
2,218
0
0
11,571
3,488
0
739
10,685
0
36,448
W
7,693
316
0
3,135
7,927
2,703
0
2,093
5,834
86,861
0
L
Scylla
Fib13
Scylla
4,063
479
0
2,364
8,149
3,246
0
1,946
6,041
94,771
0
W
16,119
2,594
0
6,192
16,070
15,736
102
2,820
12,951
0
68,178
L
Mulan
TheJosst
Mulan
4,916
1,079
0
2,045
12,072
10,263
300
0
11,750
0
41,767
L
Rama
6,365
5,653
0
8,250
12,909
4,757
530
2,054
10,757
0
77,317
W
Ullr
dokrs
Ullr
2,538
915
0
3,294
7,663
2,710
825
1,205
6,458
0
44,010
W
Fenrir
kevbruhhh
Fenrir
9,149
2,710
0
5,450
12,819
5,509
0
2,796
9,948
0
62,023
W
380
34
50
587
664
65
0
91
573
2,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,211
Gold Earned
44,787
496
Minions Killed
499
0
Camps Cleared
0
1,605,454
Distance Traveled
1,421,767
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,638
424
15
1
0
334,265
1
L
Bastet
7,298
405
55
3
0
356,592
3
W
Janus
10,337
574
191
11
0
375,788
3
L
Scylla
10,444
580
202
11
0
330,725
5
W
Mulan
10,893
605
117
7
0
345,036
3
L
Mulan
7,808
434
84
5
0
293,476
4
L
Rama
9,023
501
140
8
0
290,396
2
W
Ullr
8,165
454
87
5
0
325,907
4
W
Fenrir
10,129
563
98
5
0
335,000
0
W
Hel
5,263
292
6
0
0
40,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role